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- using UnityEngine;
- using System.Collections;
- namespace RootMotion {
- /// <summary>
- /// Large header attribute for Editor.
- /// </summary>
- public class LargeHeader : PropertyAttribute {
- public string name;
- public string color = "white";
- public LargeHeader (string name) {
- this.name = name;
- this.color = "white";
- }
- public LargeHeader (string name, string color) {
- this.name = name;
- this.color = color;
- }
- }
- }
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