HDRPVirtualMaterial.cs 313 B

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  1. using TriLibCore.General;
  2. using UnityEngine;
  3. namespace TriLibCore.Mappers
  4. {
  5. public class HDRPVirtualMaterial : VirtualMaterial
  6. {
  7. public Texture MetallicTexture;
  8. public Texture OcclusionTexture;
  9. public Texture DetailMaskTexture;
  10. public Texture SmoothnessTexture;
  11. }
  12. }