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- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Text;
- using System.Threading.Tasks;
- using UnityEngine;
- namespace SC.XR.Unity.Module_InputSystem.InputDeviceGC.KS {
- public class InputDevicePartDispatchEventKS : InputDevicePartDispatchEventGC {
- public InputDeviceKSPart inputDeviceKSPart;
- public InputDevicePartDispatchEventKS(InputDeviceKSPart inputDeviceKSPart) : base(inputDeviceKSPart) {
- this.inputDeviceKSPart = inputDeviceKSPart;
- }
- }
- }
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