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- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Text;
- using System.Threading.Tasks;
- namespace SC.XR.Unity.Module_InputSystem.InputDeviceGC.KS {
- public enum KSKeyCode {
- A = 306,
- B = 307,
- LjoystickKey = 303,
- LFunction = 300,
- LHallInside = 500,
- LHallForward = 501,
- X = 301,
- Y = 302,
- RjoystickKey = 308,
- RFunction = 305,
- RHallInside = 600,
- RHallForward = 601,
- K11_Y = 305,
- K11_X = 307,
- K11_A = 306,
- K11_B = 308,
- K11_RTrigger = 309,
- K11_UP = 300,
- K11_DOWN = 301,
- K11_LEFT = 302,
- K11_RIGHT = 303,
- K11_LTrigger = 304,
- K102_X = 302,
- K102_Y = 301,
- K102_B = 306,
- K102_A = 307,
- OTHER = -1
- }
- }
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