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- using UnityEngine;
- namespace SC.XR.Unity.Module_InputSystem.InputDeviceGC.KS {
- public class AndroidPluginKS : AndroidPluginBase {
- private static AndroidJavaClass mClassKSManager = null;
- internal static AndroidJavaClass ClassKSManager {
- get {
- if(mClassKSManager == null) {
- mClassKSManager = GetAndroidJavaClass("com.invision.handshank.SDKHandShankManager");
- }
- return mClassKSManager;
- }
- }
- private static AndroidJavaObject mKSManager = null;
- internal static AndroidJavaObject KSManager {
- get {
- if(mKSManager == null) {
- mKSManager = ClassFunctionCallStatic<AndroidJavaObject>(ClassKSManager, "getSDKHandShankManager", Context);
- }
- return mKSManager;
- }
- }
- }
- }
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