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- using System;
- using System.Collections.Generic;
- using System.Runtime.InteropServices;
- using System.Text;
- using UnityEngine;
- namespace SC.XR.Unity.Module_InputSystem.InputDeviceHand.GGT26Dof {
- public class GGT26DofHandInfo:handInfo {
- public GGT26DofHandInfo(string configPath) :base(configPath) {
- }
- private Vector3 LeftGreyCameraOffset = new Vector3(0.065f,0.01f,0.02f);
- public override Vector3 positionOffest {
- get {
- return LeftGreyCameraOffset + deltaOffset;
- }
- set {
- deltaOffset = value;
- }
- }
- }
- }
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