GGT26DofHandInfo.cs 643 B

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  1. using System;
  2. using System.Collections.Generic;
  3. using System.Runtime.InteropServices;
  4. using System.Text;
  5. using UnityEngine;
  6. namespace SC.XR.Unity.Module_InputSystem.InputDeviceHand.GGT26Dof {
  7. public class GGT26DofHandInfo:handInfo {
  8. public GGT26DofHandInfo(string configPath) :base(configPath) {
  9. }
  10. private Vector3 LeftGreyCameraOffset = new Vector3(0.065f,0.01f,0.02f);
  11. public override Vector3 positionOffest {
  12. get {
  13. return LeftGreyCameraOffset + deltaOffset;
  14. }
  15. set {
  16. deltaOffset = value;
  17. }
  18. }
  19. }
  20. }