-
- using UnityEngine;
- namespace SC.XR.Unity.Module_InputSystem {
- public abstract class InputDevicePartStatusBase : SCModule {
-
- public InputDevicePartBase inputDevicePartBase;
- public InputDevicePartStatusBase(InputDevicePartBase _inputDevicePartBase) {
- inputDevicePartBase = _inputDevicePartBase;
- }
- }
- }
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