InputDevicePartStatusBase.cs 358 B

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  1. 
  2. using UnityEngine;
  3. namespace SC.XR.Unity.Module_InputSystem {
  4. public abstract class InputDevicePartStatusBase : SCModule {
  5. public InputDevicePartBase inputDevicePartBase;
  6. public InputDevicePartStatusBase(InputDevicePartBase _inputDevicePartBase) {
  7. inputDevicePartBase = _inputDevicePartBase;
  8. }
  9. }
  10. }