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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- public class OtherUserList
- {
- private OtherUserList _instance;
- public OtherUserList _Instance {
- get {
- if (_instance == null) {
- _instance = new OtherUserList();
- }
- return _instance; }
- }
- public List<OtherUserView> otherUserList = new List<OtherUserView>();
- public List<OtherUserView> UpdateOtherList()
- {
- return otherUserList;
- }
- }
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