- TriLib is not a Model exporter. - FBX Importer does not import multiple texture layers yet. - Some FBX files may present incompatibilities. Some FBX polygons may have tesselation issues. - STL colors are not supported yet. - Lights and Cameras are not supported yet. - Some GLTF animations are incompatible. Fix in the works. - 3MF Beam Lattice format is not supported yet. - 3MF PBR Specular materials are not supported yet. - Mesh tangents importing are not imported yet and are generated on-the-fly. - Unrestricted bones-per-vertex option in the works.