using System.Collections; using System.Collections.Generic; using UnityEngine; public enum BATTERYHEALTH { BATTERY_HEALTH_COLD = 7, BATTERY_HEALTH_DEAD = 4, BATTERY_HEALTH_GOOD = 2, BATTERY_HEALTH_OVERHEAT = 3, BATTERY_HEALTH_OVER_VOLTAGE = 5, BATTERY_HEALTH_UNKNOWN = 1, BATTERY_HEALTH_UNSPECIFIED_FAILURE = 6, }