using System.Collections; using System.Collections.Generic; using UnityEngine; public class InviteUserConfig : BaseConfig { private string unionId; private string phone; private string avatar; private string nickName; private string online; public string UnionId { get => unionId; set => unionId = value; } public string Phone { get => phone; set => phone = value; } public string Avatar { get => avatar; set => avatar = value; } public string NickName { get => nickName; set => nickName = value; } public string Online { get => online; set => online = value; }//0离线 1在线 2忙碌 public InviteUserConfig(string unionId,string phone,string avatar,string nickName, string online) { this.unionId = unionId; this.phone = phone; this.avatar = avatar; this.nickName = nickName; this.online = online; } }