using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using UnityEngine; namespace SC.XR.Unity.Module_InputSystem.InputDeviceGC.KS { public class InputDevicePartDispatchEventKS : InputDevicePartDispatchEventGC { public InputDeviceKSPart inputDeviceKSPart; public InputDevicePartDispatchEventKS(InputDeviceKSPart inputDeviceKSPart) : base(inputDeviceKSPart) { this.inputDeviceKSPart = inputDeviceKSPart; } } }