using System; using System.Collections; using System.Collections.Generic; using UnityEngine; public class NewJiantou : MonoBehaviour { public SCButton cButton; public TextMesh textMesh; // Start is called before the first frame update void Start() { cButton.onClick.AddListener(ClickOnBtn); } public void Init(int num) { textMesh.text = num.ToString(); } private void ClickOnBtn() { Destroy(gameObject); } }