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- TriLib Avatar Loader sample scene.
- This sample will load your custom avatars.
- Currently, Mixamo and Biped avatars are supported.
- You can specify your own avatar format, please refer to "AvatarLoader.cs" source.
- If you run inside Unity Editor:
- *Put your custom models into the "TriLibExtras/Samples/Models" directory.
- If you run outside Unity Editor:
- *Create a folder called "Models" in your game folder.
- *Put your custom models into this folder.
- Important:
- *Please configure the sample scene before running it.
- *You will need the Standard Assets on your project.
- *Unity will automatically ask you to configure the sample scene.
- *Your models must be in the binding pose.
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