README_AvatarLoader.txt 680 B

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  1. TriLib Avatar Loader sample scene.
  2. This sample will load your custom avatars.
  3. Currently, Mixamo and Biped avatars are supported.
  4. You can specify your own avatar format, please refer to "AvatarLoader.cs" source.
  5. If you run inside Unity Editor:
  6. *Put your custom models into the "TriLibExtras/Samples/Models" directory.
  7. If you run outside Unity Editor:
  8. *Create a folder called "Models" in your game folder.
  9. *Put your custom models into this folder.
  10. Important:
  11. *Please configure the sample scene before running it.
  12. *You will need the Standard Assets on your project.
  13. *Unity will automatically ask you to configure the sample scene.
  14. *Your models must be in the binding pose.