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- using BeinLab.Util;
- using SC.XR.Unity.Module_InputSystem;
- using ShadowStudio.UI;
- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using Vuforia;
- using XRTool.Util;
- public class StudioRtc : SCRtcManager
- {
- public Camera cam;
- public MeshRenderer meshRender;
- public static StudioRtc Instance;
- // Start is called before the first frame update
- void Start()
- {
-
- DontDestroyOnLoad(this.gameObject);
- Instance = this;
- }
- public void setVolume(float f)
- {
- SCRtcFactory.Instance.mSCRtcHandle.audioMeChange(f);
- }
- public void setVolume(string cid,float f)
- {
- SCRtcFactory.Instance.mSCRtcHandle.audioPeerChange(cid,f);
- }
- public void sendMic(bool boo)
- {
- #if UNITY_ANDROID && !UNITY_EDITOR
- //if (boo && StudioRtc.Instance.me.cIdA == "")
- //CommonMethod.ShowNetLoading("音視頻_socket", "正在开启麦克风");
- #endif
- SCRtcFactory.Instance.mSCRtcHandle.sendMic(boo);
- }
- public void sendVideo(bool boo)
- {
- #if UNITY_ANDROID && !UNITY_EDITOR
- //if (boo&& StudioRtc.Instance.me.cIdV == "")
- //CommonMethod.ShowNetLoading("音視頻_socket", "正在开启摄像头");
- #endif
- SCRtcFactory.Instance.mSCRtcHandle.sendVideo(boo);
- }
- public void muteVideo(bool boo)
- {
- SCRtcFactory.Instance.mSCRtcHandle.sendVideo(boo);
- }
- public void muteAudio(bool boo)
- {
- SCRtcFactory.Instance.mSCRtcHandle.sendVideo(boo);
- }
- public void closeRev(string id)
- {
- SCRtcFactory.Instance.mSCRtcHandle.closeRev(id);
- }
- public void startRev(string id)
- {
- SCRtcFactory.Instance.mSCRtcHandle.openRev(id);
- }
- public RenderTexture rt;
- public Texture2D tex;
- public void startCamera()
- {
- if (!CheckDeviceType.checkIsPhone())
- {
- ConsoleDlg.Instance.vufora_camera.enabled = false;
- Vuforia.VuforiaBehaviour.Instance.enabled = false;
- }
- if (rt == null)
- {
- rt = new RenderTexture(CustomInfo.mWidth, CustomInfo.mHight, 1);
- }
- //cam.targetTexture = rt;
- //me.setMyCamera(rt);
- //if (tex == null)
- //{
- // tex = new Texture2D(CustomInfo.mWidth, CustomInfo.mHight, TextureFormat.RGBA32, false);
- //}
- //if (!CheckDeviceType.checkIsPhone())
- //{
- // meshRender.material.mainTexture = tex;
- // SCRtcFactory.Instance.mSCRtcHandle.addCameraLocal(meshRender.material.mainTexture.GetNativeTexturePtr().ToInt32());
- // SCRtcFactory.Instance.mSCRtcHandle.startCamera();
- // meshRender.transform.localEulerAngles = new Vector3(0, 180, 180);
- // meshRender.gameObject.SetActive(true);
- //}
- }
- public void stopCamera()
- {
- meshRender.gameObject.SetActive(false);
- SCRtcFactory.Instance.mSCRtcHandle.stopCamera();
- }
- public void openSpeaker()
- {
- SCRtcFactory.Instance.mSCRtcHandle.openSpeaker();
- }
- public CustomMe me;
- public CustomPeerList customPeerList;
- public void start(string roomID)
- {
- CustomInfo.RoomId = roomID;
- InitListener();
- SCRtcConfig sconfig = new SCRtcConfig();
- sconfig.Url = CustomInfo.url;
- sconfig.Post = CustomInfo.POST;
- sconfig.RoomId = CustomInfo.RoomId;
- sconfig.Token = UserInfo.User_Token;
- sconfig.disPlayName = CommonMethod.MyPeer.PeerId;
- sconfig.roomPwd = CustomInfo.roomPwd;
- sconfig.isRevAllAudio = true;
- sconfig.isRevAllVideo = true;
- sconfig.isSendAudio = CustomInfo.isSendAudio;
- sconfig.isSendVideo = CustomInfo.isSendVideo;
- sconfig.mWidth = CustomInfo.mWidth;
- sconfig.mHight = CustomInfo.mHight;
- sconfig.FPS = CustomInfo.FPS;
- me = new CustomMe();
- customPeerList =new CustomPeerList();
- SCRtcFactory.Instance.init(sconfig, this, me, customPeerList);
- // RenderTexture myRenderTexture = new RenderTexture(sconfig.mWidth, sconfig.mHight, 1);
- Debug.Log("rtcinit==================================>");
-
- }
- //关闭RTC
- public void Close()
- {
- Debug.Log("退出房间CloseStart");
- if (SCRtcFactory.Instance != null)
- {
- SCRtcFactory.Instance.Close();
- if (SCRtcFactory.Instance.mSCRtcPeers != null)
- {
- SCRtcFactory.Instance.mSCRtcPeers.initPeers();
- }
- }
- Debug.Log("退出房间CloseEnd");
- }
- Timer timeCreator;
- int netCount;
- // Update is called once per frame
- void Update()
- {
- cam.transform.position = GSXRManager.Instance.head.position;
- cam.transform.rotation = GSXRManager.Instance.head.rotation;
- SCRtcFactory.Instance.Update();
- if(CommonMethod.NetLoading&&CommonMethod.NetLoading.activeSelf)
- {
- if(timeCreator==null)
- {
- timeCreator = TimerMgr.Instance.CreateTimer(() => {
- int ct = CommonMethod.queueList.Count;
- for (int i = 0; i < ct; i++)
- {
- CommonMethod.queueList.Dequeue();
- }
- SCInputModule.Instance.CanProcessEvent = true;
- netCount = 0;
- }, 30f);
- }
- }
- else
- {
- if(timeCreator!=null)
- {
- timeCreator.CleanUp();
- timeCreator = null;
- }
- netCount = 0;
- }
- }
- }
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