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- using DG.Tweening;
- using PublicTools.Unity;
- using ShadowStudio.Mgr;
- using ShadowStudio.Model;
- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using XRTool.Util;
- namespace ShadowStudio.Model
- {
- /// <summary>
- /// 预制体继承modelPlayer
- /// </summary>
- public class PrefabPlayer : ModelPlayer
- {
- private string containerName;
- public PrefabPlayer(string containerName)
- {
- this.containerName = containerName;
- }
- public override ArtContainer CreateContainer()
- {
- return ArtInfoMgr.Instance.CreateContainer(Info.ArtType, containerName);
- }
- }
- }
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