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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- /********************************************************************************
- ** Company: YC
- ** auth: CaoTing
- ** date: 2021\6\7
- ** desc: 大厅socket接收协议基类
- *******************************************************************************/
- namespace Studio.WebSocket.Message
- {
- [System.Serializable]
- public class BaseWebSocketMessage
- {
- public bool response = false;
- public bool notification = false;
- public string method;
- public int id =-1;
- public bool ok;
- public WebSocketErrorCode errorCode = null;
- }
- [System.Serializable]
- public class WebSocketErrorCode
- {
- public int code=-1;
- public string message;
- }
- }
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