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- using System.Collections;
- using UnityEngine;
- namespace Studio.Scripts.HttpMessage
- {
- [System.Serializable]
- public class ModifyRoleCallBackMessage : BaseHttpCallBackMessage
- {
- public UModifyRoleCallBackData data;
- public ModifyRoleCallBackMessage()
- {
- messageModuleType = MessageModuleType.Login;
- _messageType = MessageType.ModifyRoleType;
- }
- }
- [System.Serializable]
- public struct UModifyRoleCallBackData
- {
-
- }
- }
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