vertexColor.mat 2.8 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!21 &2100000
  4. Material:
  5. serializedVersion: 6
  6. m_ObjectHideFlags: 0
  7. m_CorrespondingSourceObject: {fileID: 0}
  8. m_PrefabInstance: {fileID: 0}
  9. m_PrefabAsset: {fileID: 0}
  10. m_Name: vertexColor
  11. m_Shader: {fileID: 4800000, guid: 019511b6f84c9cc4c8d331f3a43062d4, type: 3}
  12. m_ShaderKeywords: _EMISSION
  13. m_LightmapFlags: 0
  14. m_EnableInstancingVariants: 0
  15. m_DoubleSidedGI: 0
  16. m_CustomRenderQueue: -1
  17. stringTagMap: {}
  18. disabledShaderPasses: []
  19. m_SavedProperties:
  20. serializedVersion: 3
  21. m_TexEnvs:
  22. - _BumpMap:
  23. m_Texture: {fileID: 0}
  24. m_Scale: {x: 1, y: 1}
  25. m_Offset: {x: 0, y: 0}
  26. - _DetailAlbedoMap:
  27. m_Texture: {fileID: 0}
  28. m_Scale: {x: 1, y: 1}
  29. m_Offset: {x: 0, y: 0}
  30. - _DetailMask:
  31. m_Texture: {fileID: 0}
  32. m_Scale: {x: 1, y: 1}
  33. m_Offset: {x: 0, y: 0}
  34. - _DetailNormalMap:
  35. m_Texture: {fileID: 0}
  36. m_Scale: {x: 1, y: 1}
  37. m_Offset: {x: 0, y: 0}
  38. - _EmissionMap:
  39. m_Texture: {fileID: 0}
  40. m_Scale: {x: 1, y: 1}
  41. m_Offset: {x: 0, y: 0}
  42. - _MainTex:
  43. m_Texture: {fileID: 0}
  44. m_Scale: {x: 1, y: 1}
  45. m_Offset: {x: 0, y: 0}
  46. - _MetallicGlossMap:
  47. m_Texture: {fileID: 0}
  48. m_Scale: {x: 1, y: 1}
  49. m_Offset: {x: 0, y: 0}
  50. - _OcclusionMap:
  51. m_Texture: {fileID: 0}
  52. m_Scale: {x: 1, y: 1}
  53. m_Offset: {x: 0, y: 0}
  54. - _ParallaxMap:
  55. m_Texture: {fileID: 0}
  56. m_Scale: {x: 1, y: 1}
  57. m_Offset: {x: 0, y: 0}
  58. m_Floats:
  59. - _BlendOp: 0
  60. - _BumpScale: 1
  61. - _CameraFadingEnabled: 0
  62. - _CameraFarFadeDistance: 2
  63. - _CameraNearFadeDistance: 1
  64. - _ColorMode: 0
  65. - _Cull: 2
  66. - _Cutoff: 0.5
  67. - _DetailNormalMapScale: 1
  68. - _DistortionBlend: 0.5
  69. - _DistortionEnabled: 0
  70. - _DistortionStrength: 1
  71. - _DistortionStrengthScaled: 0
  72. - _Divisions: 0.5639098
  73. - _DstBlend: 0
  74. - _EmissionEnabled: 0
  75. - _FlipbookMode: 0
  76. - _GlossMapScale: 1
  77. - _Glossiness: 0.5
  78. - _GlossyReflections: 1
  79. - _LightingEnabled: 1
  80. - _Metallic: 0
  81. - _Mode: 0
  82. - _OcclusionStrength: 1
  83. - _Parallax: 0.02
  84. - _Shininess: 1
  85. - _SmoothnessTextureChannel: 0
  86. - _SoftParticlesEnabled: 0
  87. - _SoftParticlesFarFadeDistance: 1
  88. - _SoftParticlesNearFadeDistance: 0
  89. - _SpecularHighlights: 1
  90. - _SrcBlend: 1
  91. - _UVSec: 0
  92. - _ZWrite: 1
  93. m_Colors:
  94. - _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0}
  95. - _Color: {r: 0, g: 0, b: 0, a: 1}
  96. - _ColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
  97. - _Emission: {r: 0.8602941, g: 0.18977073, b: 0.18977073, a: 1}
  98. - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
  99. - _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0}
  100. - _SpecColor: {r: 0.9264706, g: 0.25886682, b: 0.25886682, a: 1}