xueguan.prefab 54 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895896897898899900901902903904905906907908909910911912913914915916917918919920921922923924925926927928929930931932933934935936937938939940941942943944945946947948949950951952953954955956957958959960961962963964965966967968969970971972973974975976977978979980981982983984985986987988989990991992993994995996997998999100010011002100310041005100610071008100910101011101210131014101510161017101810191020102110221023102410251026102710281029103010311032103310341035103610371038103910401041104210431044104510461047104810491050105110521053105410551056105710581059106010611062106310641065106610671068106910701071107210731074107510761077107810791080108110821083108410851086108710881089109010911092109310941095109610971098109911001101110211031104110511061107110811091110111111121113111411151116111711181119112011211122112311241125112611271128112911301131113211331134113511361137113811391140114111421143114411451146114711481149115011511152115311541155115611571158115911601161116211631164116511661167116811691170117111721173117411751176117711781179118011811182118311841185118611871188118911901191119211931194119511961197119811991200120112021203120412051206120712081209121012111212121312141215121612171218121912201221122212231224122512261227122812291230123112321233123412351236123712381239124012411242124312441245124612471248124912501251125212531254125512561257125812591260126112621263126412651266126712681269127012711272127312741275127612771278127912801281128212831284128512861287128812891290129112921293129412951296129712981299130013011302130313041305130613071308130913101311131213131314131513161317131813191320132113221323132413251326132713281329133013311332133313341335133613371338133913401341134213431344134513461347134813491350135113521353135413551356135713581359136013611362136313641365136613671368136913701371137213731374137513761377137813791380138113821383138413851386138713881389139013911392139313941395139613971398139914001401140214031404140514061407140814091410141114121413141414151416141714181419142014211422142314241425142614271428142914301431143214331434143514361437143814391440144114421443144414451446144714481449145014511452145314541455145614571458145914601461146214631464146514661467146814691470147114721473147414751476147714781479148014811482148314841485148614871488148914901491149214931494149514961497149814991500150115021503150415051506150715081509151015111512151315141515151615171518151915201521152215231524152515261527152815291530153115321533153415351536153715381539154015411542154315441545154615471548154915501551155215531554155515561557155815591560156115621563156415651566156715681569157015711572157315741575157615771578157915801581158215831584158515861587158815891590159115921593159415951596159715981599160016011602160316041605160616071608160916101611161216131614161516161617161816191620162116221623162416251626162716281629163016311632163316341635163616371638163916401641164216431644164516461647164816491650165116521653165416551656165716581659166016611662166316641665166616671668166916701671167216731674167516761677167816791680168116821683168416851686168716881689169016911692169316941695169616971698169917001701170217031704170517061707170817091710171117121713171417151716171717181719172017211722172317241725172617271728172917301731173217331734173517361737173817391740174117421743174417451746174717481749175017511752175317541755175617571758175917601761176217631764176517661767176817691770177117721773177417751776177717781779178017811782178317841785178617871788178917901791179217931794179517961797
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &1388002783788074542
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 1391616806628624398}
  12. - component: {fileID: 1384309999648258096}
  13. - component: {fileID: 1374645799665972962}
  14. m_Layer: 0
  15. m_Name: Circulatory_Veins
  16. m_TagString: Untagged
  17. m_Icon: {fileID: 0}
  18. m_NavMeshLayer: 0
  19. m_StaticEditorFlags: 0
  20. m_IsActive: 1
  21. --- !u!4 &1391616806628624398
  22. Transform:
  23. m_ObjectHideFlags: 0
  24. m_CorrespondingSourceObject: {fileID: 0}
  25. m_PrefabInstance: {fileID: 0}
  26. m_PrefabAsset: {fileID: 0}
  27. m_GameObject: {fileID: 1388002783788074542}
  28. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  29. m_LocalPosition: {x: -0.000000029802322, y: -0.91645384, z: 0.030534744}
  30. m_LocalScale: {x: 0.01, y: 0.01, z: 0.01}
  31. m_Children: []
  32. m_Father: {fileID: 1392104994919434388}
  33. m_RootOrder: 1
  34. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  35. --- !u!33 &1384309999648258096
  36. MeshFilter:
  37. m_ObjectHideFlags: 0
  38. m_CorrespondingSourceObject: {fileID: 0}
  39. m_PrefabInstance: {fileID: 0}
  40. m_PrefabAsset: {fileID: 0}
  41. m_GameObject: {fileID: 1388002783788074542}
  42. m_Mesh: {fileID: 4300000, guid: e9220d8a7c93eb647a52a09fc34f75d5, type: 3}
  43. --- !u!23 &1374645799665972962
  44. MeshRenderer:
  45. m_ObjectHideFlags: 0
  46. m_CorrespondingSourceObject: {fileID: 0}
  47. m_PrefabInstance: {fileID: 0}
  48. m_PrefabAsset: {fileID: 0}
  49. m_GameObject: {fileID: 1388002783788074542}
  50. m_Enabled: 1
  51. m_CastShadows: 1
  52. m_ReceiveShadows: 1
  53. m_DynamicOccludee: 1
  54. m_MotionVectors: 1
  55. m_LightProbeUsage: 1
  56. m_ReflectionProbeUsage: 1
  57. m_RenderingLayerMask: 1
  58. m_RendererPriority: 0
  59. m_Materials:
  60. - {fileID: 2100000, guid: 91ad0be20dfece74f88f266718e0df5f, type: 2}
  61. m_StaticBatchInfo:
  62. firstSubMesh: 0
  63. subMeshCount: 0
  64. m_StaticBatchRoot: {fileID: 0}
  65. m_ProbeAnchor: {fileID: 0}
  66. m_LightProbeVolumeOverride: {fileID: 0}
  67. m_ScaleInLightmap: 1
  68. m_ReceiveGI: 1
  69. m_PreserveUVs: 0
  70. m_IgnoreNormalsForChartDetection: 0
  71. m_ImportantGI: 0
  72. m_StitchLightmapSeams: 0
  73. m_SelectedEditorRenderState: 3
  74. m_MinimumChartSize: 4
  75. m_AutoUVMaxDistance: 0.5
  76. m_AutoUVMaxAngle: 89
  77. m_LightmapParameters: {fileID: 0}
  78. m_SortingLayerID: 0
  79. m_SortingLayer: 0
  80. m_SortingOrder: 0
  81. --- !u!1 &1388021250650661236
  82. GameObject:
  83. m_ObjectHideFlags: 0
  84. m_CorrespondingSourceObject: {fileID: 0}
  85. m_PrefabInstance: {fileID: 0}
  86. m_PrefabAsset: {fileID: 0}
  87. serializedVersion: 6
  88. m_Component:
  89. - component: {fileID: 1391866810907963022}
  90. - component: {fileID: 1374237716501544448}
  91. - component: {fileID: 1309020745431067564}
  92. m_Layer: 0
  93. m_Name: New Text (6)
  94. m_TagString: Untagged
  95. m_Icon: {fileID: 0}
  96. m_NavMeshLayer: 0
  97. m_StaticEditorFlags: 0
  98. m_IsActive: 1
  99. --- !u!4 &1391866810907963022
  100. Transform:
  101. m_ObjectHideFlags: 0
  102. m_CorrespondingSourceObject: {fileID: 0}
  103. m_PrefabInstance: {fileID: 0}
  104. m_PrefabAsset: {fileID: 0}
  105. m_GameObject: {fileID: 1388021250650661236}
  106. m_LocalRotation: {x: 0, y: 1, z: -0, w: 0}
  107. m_LocalPosition: {x: 0.0726, y: 0.074, z: -0.00033}
  108. m_LocalScale: {x: 0.00090096204, y: 0.0031896136, z: -0.00060336414}
  109. m_Children: []
  110. m_Father: {fileID: 1391413651067844612}
  111. m_RootOrder: 0
  112. m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0}
  113. --- !u!23 &1374237716501544448
  114. MeshRenderer:
  115. m_ObjectHideFlags: 0
  116. m_CorrespondingSourceObject: {fileID: 0}
  117. m_PrefabInstance: {fileID: 0}
  118. m_PrefabAsset: {fileID: 0}
  119. m_GameObject: {fileID: 1388021250650661236}
  120. m_Enabled: 1
  121. m_CastShadows: 1
  122. m_ReceiveShadows: 1
  123. m_DynamicOccludee: 1
  124. m_MotionVectors: 1
  125. m_LightProbeUsage: 1
  126. m_ReflectionProbeUsage: 1
  127. m_RenderingLayerMask: 1
  128. m_RendererPriority: 0
  129. m_Materials:
  130. - {fileID: 2100000, guid: 34ec554007933d54eb33d29dc16f3f13, type: 2}
  131. m_StaticBatchInfo:
  132. firstSubMesh: 0
  133. subMeshCount: 0
  134. m_StaticBatchRoot: {fileID: 0}
  135. m_ProbeAnchor: {fileID: 0}
  136. m_LightProbeVolumeOverride: {fileID: 0}
  137. m_ScaleInLightmap: 1
  138. m_ReceiveGI: 1
  139. m_PreserveUVs: 0
  140. m_IgnoreNormalsForChartDetection: 0
  141. m_ImportantGI: 0
  142. m_StitchLightmapSeams: 0
  143. m_SelectedEditorRenderState: 3
  144. m_MinimumChartSize: 4
  145. m_AutoUVMaxDistance: 0.5
  146. m_AutoUVMaxAngle: 89
  147. m_LightmapParameters: {fileID: 0}
  148. m_SortingLayerID: 0
  149. m_SortingLayer: 0
  150. m_SortingOrder: 0
  151. --- !u!102 &1309020745431067564
  152. TextMesh:
  153. serializedVersion: 3
  154. m_ObjectHideFlags: 0
  155. m_CorrespondingSourceObject: {fileID: 0}
  156. m_PrefabInstance: {fileID: 0}
  157. m_PrefabAsset: {fileID: 0}
  158. m_GameObject: {fileID: 1388021250650661236}
  159. m_Text: "\u52A8\u8109(artery)\u662F\u6307\u4ECE\u5FC3\u810F\u53D1\u51FA\u4E0D\u65AD\u5206\u679D\u6210\u5C0F\n\u52A8\u8109\uFF0C\u800C\u6700\u540E\u6B62\u4E8E\u7EC4\u7EC7\u5185\u7684\u8840\u7BA1\uFF0C\u5B83\u5C06\u8840\n\u6DB2\u7531\u5FC3\u810F\u8FD0\u9001\u81F3\u8EAB\u4F53\u5404\u5904\uFF0C\u7531\u4E8E\u5185\u90E8\u538B\u529B\u8F83\n\u5927\uFF0C\u8840\u6D41\u901F\u5EA6\u8F83\u5FEB\u3002\u52A8\u8109\u7BA1\u58C1\u8F83\u539A\uFF0C\u5F39\u529B\u7EA4\n\u7EF4\u8F83\u591A\uFF0C\u7BA1\u8154\u65AD\u9762\u5448\u5706\u5F62\uFF0C\u5177\u6709\u8212\u7F29\u6027\u548C\u4E00\n\u5B9A\u7684\u5F39\u6027\uFF0C\u53EF\u968F\u5FC3\u810F\u7684\u6536\u7F29\u3001\u8840\u538B\u7684\u9AD8\u4F4E\u800C\n\u660E\u663E\u7684\u640F\u52A8\u3002"
  160. m_OffsetZ: 0
  161. m_CharacterSize: 1
  162. m_LineSpacing: 1
  163. m_Anchor: 0
  164. m_Alignment: 0
  165. m_TabSize: 40
  166. m_FontSize: 100
  167. m_FontStyle: 0
  168. m_RichText: 1
  169. m_Font: {fileID: 12800000, guid: 5913fc365c214f2419e48000f8bcb61b, type: 3}
  170. m_Color:
  171. serializedVersion: 2
  172. rgba: 4294967295
  173. --- !u!1 &1388274990644051540
  174. GameObject:
  175. m_ObjectHideFlags: 0
  176. m_CorrespondingSourceObject: {fileID: 0}
  177. m_PrefabInstance: {fileID: 0}
  178. m_PrefabAsset: {fileID: 0}
  179. serializedVersion: 6
  180. m_Component:
  181. - component: {fileID: 1392104994919434388}
  182. m_Layer: 0
  183. m_Name: xueguan_renti
  184. m_TagString: Untagged
  185. m_Icon: {fileID: 0}
  186. m_NavMeshLayer: 0
  187. m_StaticEditorFlags: 0
  188. m_IsActive: 1
  189. --- !u!4 &1392104994919434388
  190. Transform:
  191. m_ObjectHideFlags: 0
  192. m_CorrespondingSourceObject: {fileID: 0}
  193. m_PrefabInstance: {fileID: 0}
  194. m_PrefabAsset: {fileID: 0}
  195. m_GameObject: {fileID: 1388274990644051540}
  196. m_LocalRotation: {x: -0, y: 1, z: -0, w: 0.000000014901161}
  197. m_LocalPosition: {x: 0, y: 0, z: -0.0047}
  198. m_LocalScale: {x: 0.35613692, y: 0.35613638, z: 0.35613692}
  199. m_Children:
  200. - {fileID: 1391468292113175568}
  201. - {fileID: 1391616806628624398}
  202. - {fileID: 1391090598305599520}
  203. m_Father: {fileID: 1392055351781527160}
  204. m_RootOrder: 1
  205. m_LocalEulerAnglesHint: {x: 0, y: 180.00002, z: 0}
  206. --- !u!1 &1388303735665634006
  207. GameObject:
  208. m_ObjectHideFlags: 0
  209. m_CorrespondingSourceObject: {fileID: 0}
  210. m_PrefabInstance: {fileID: 0}
  211. m_PrefabAsset: {fileID: 0}
  212. serializedVersion: 6
  213. m_Component:
  214. - component: {fileID: 1391496172155284046}
  215. - component: {fileID: 1384352787344470934}
  216. - component: {fileID: 1374862639669707176}
  217. - component: {fileID: 1302911731621446632}
  218. m_Layer: 0
  219. m_Name: dongmai
  220. m_TagString: Untagged
  221. m_Icon: {fileID: 0}
  222. m_NavMeshLayer: 0
  223. m_StaticEditorFlags: 0
  224. m_IsActive: 0
  225. --- !u!4 &1391496172155284046
  226. Transform:
  227. m_ObjectHideFlags: 0
  228. m_CorrespondingSourceObject: {fileID: 0}
  229. m_PrefabInstance: {fileID: 0}
  230. m_PrefabAsset: {fileID: 0}
  231. m_GameObject: {fileID: 1388303735665634006}
  232. m_LocalRotation: {x: 0.45057857, y: 0.8887795, z: 0.009673036, w: 0.08340483}
  233. m_LocalPosition: {x: 0.057219155, y: 0.21044587, z: 0.000503577}
  234. m_LocalScale: {x: 0.09675021, y: 0.10063011, z: 0.10063029}
  235. m_Children:
  236. - {fileID: 1391413651067844612}
  237. - {fileID: 1392094995259148390}
  238. m_Father: {fileID: 1391119101606211688}
  239. m_RootOrder: 1
  240. m_LocalEulerAnglesHint: {x: 3.3230002, y: -11.776001, z: 53.504}
  241. --- !u!33 &1384352787344470934
  242. MeshFilter:
  243. m_ObjectHideFlags: 0
  244. m_CorrespondingSourceObject: {fileID: 0}
  245. m_PrefabInstance: {fileID: 0}
  246. m_PrefabAsset: {fileID: 0}
  247. m_GameObject: {fileID: 1388303735665634006}
  248. m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
  249. --- !u!23 &1374862639669707176
  250. MeshRenderer:
  251. m_ObjectHideFlags: 0
  252. m_CorrespondingSourceObject: {fileID: 0}
  253. m_PrefabInstance: {fileID: 0}
  254. m_PrefabAsset: {fileID: 0}
  255. m_GameObject: {fileID: 1388303735665634006}
  256. m_Enabled: 1
  257. m_CastShadows: 1
  258. m_ReceiveShadows: 1
  259. m_DynamicOccludee: 1
  260. m_MotionVectors: 1
  261. m_LightProbeUsage: 1
  262. m_ReflectionProbeUsage: 1
  263. m_RenderingLayerMask: 1
  264. m_RendererPriority: 0
  265. m_Materials:
  266. - {fileID: 2100000, guid: 1c3375f712879dd4989e483aadaa26de, type: 2}
  267. m_StaticBatchInfo:
  268. firstSubMesh: 0
  269. subMeshCount: 0
  270. m_StaticBatchRoot: {fileID: 0}
  271. m_ProbeAnchor: {fileID: 0}
  272. m_LightProbeVolumeOverride: {fileID: 0}
  273. m_ScaleInLightmap: 1
  274. m_ReceiveGI: 1
  275. m_PreserveUVs: 1
  276. m_IgnoreNormalsForChartDetection: 0
  277. m_ImportantGI: 0
  278. m_StitchLightmapSeams: 0
  279. m_SelectedEditorRenderState: 3
  280. m_MinimumChartSize: 4
  281. m_AutoUVMaxDistance: 0.5
  282. m_AutoUVMaxAngle: 89
  283. m_LightmapParameters: {fileID: 0}
  284. m_SortingLayerID: 0
  285. m_SortingLayer: 0
  286. m_SortingOrder: 0
  287. --- !u!95 &1302911731621446632
  288. Animator:
  289. serializedVersion: 3
  290. m_ObjectHideFlags: 0
  291. m_CorrespondingSourceObject: {fileID: 0}
  292. m_PrefabInstance: {fileID: 0}
  293. m_PrefabAsset: {fileID: 0}
  294. m_GameObject: {fileID: 1388303735665634006}
  295. m_Enabled: 1
  296. m_Avatar: {fileID: 0}
  297. m_Controller: {fileID: 9100000, guid: a9b0759788488844395b9b2ce3845843, type: 2}
  298. m_CullingMode: 0
  299. m_UpdateMode: 0
  300. m_ApplyRootMotion: 0
  301. m_LinearVelocityBlending: 0
  302. m_WarningMessage:
  303. m_HasTransformHierarchy: 1
  304. m_AllowConstantClipSamplingOptimization: 1
  305. m_KeepAnimatorControllerStateOnDisable: 0
  306. --- !u!1 &1388314335597010766
  307. GameObject:
  308. m_ObjectHideFlags: 0
  309. m_CorrespondingSourceObject: {fileID: 0}
  310. m_PrefabInstance: {fileID: 0}
  311. m_PrefabAsset: {fileID: 0}
  312. serializedVersion: 6
  313. m_Component:
  314. - component: {fileID: 1391468292113175568}
  315. - component: {fileID: 1385101162169782098}
  316. - component: {fileID: 1373891760285350586}
  317. m_Layer: 0
  318. m_Name: Circulatory_Arteries
  319. m_TagString: Untagged
  320. m_Icon: {fileID: 0}
  321. m_NavMeshLayer: 0
  322. m_StaticEditorFlags: 0
  323. m_IsActive: 1
  324. --- !u!4 &1391468292113175568
  325. Transform:
  326. m_ObjectHideFlags: 0
  327. m_CorrespondingSourceObject: {fileID: 0}
  328. m_PrefabInstance: {fileID: 0}
  329. m_PrefabAsset: {fileID: 0}
  330. m_GameObject: {fileID: 1388314335597010766}
  331. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  332. m_LocalPosition: {x: -0.000000029802322, y: -0.91645384, z: 0.030534744}
  333. m_LocalScale: {x: 0.01, y: 0.01, z: 0.01}
  334. m_Children: []
  335. m_Father: {fileID: 1392104994919434388}
  336. m_RootOrder: 0
  337. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  338. --- !u!33 &1385101162169782098
  339. MeshFilter:
  340. m_ObjectHideFlags: 0
  341. m_CorrespondingSourceObject: {fileID: 0}
  342. m_PrefabInstance: {fileID: 0}
  343. m_PrefabAsset: {fileID: 0}
  344. m_GameObject: {fileID: 1388314335597010766}
  345. m_Mesh: {fileID: 4300002, guid: e9220d8a7c93eb647a52a09fc34f75d5, type: 3}
  346. --- !u!23 &1373891760285350586
  347. MeshRenderer:
  348. m_ObjectHideFlags: 0
  349. m_CorrespondingSourceObject: {fileID: 0}
  350. m_PrefabInstance: {fileID: 0}
  351. m_PrefabAsset: {fileID: 0}
  352. m_GameObject: {fileID: 1388314335597010766}
  353. m_Enabled: 1
  354. m_CastShadows: 1
  355. m_ReceiveShadows: 1
  356. m_DynamicOccludee: 1
  357. m_MotionVectors: 1
  358. m_LightProbeUsage: 1
  359. m_ReflectionProbeUsage: 1
  360. m_RenderingLayerMask: 1
  361. m_RendererPriority: 0
  362. m_Materials:
  363. - {fileID: 2100000, guid: ea07dd95ca901ad4a8815073eca2fa6d, type: 2}
  364. m_StaticBatchInfo:
  365. firstSubMesh: 0
  366. subMeshCount: 0
  367. m_StaticBatchRoot: {fileID: 0}
  368. m_ProbeAnchor: {fileID: 0}
  369. m_LightProbeVolumeOverride: {fileID: 0}
  370. m_ScaleInLightmap: 1
  371. m_ReceiveGI: 1
  372. m_PreserveUVs: 0
  373. m_IgnoreNormalsForChartDetection: 0
  374. m_ImportantGI: 0
  375. m_StitchLightmapSeams: 0
  376. m_SelectedEditorRenderState: 3
  377. m_MinimumChartSize: 4
  378. m_AutoUVMaxDistance: 0.5
  379. m_AutoUVMaxAngle: 89
  380. m_LightmapParameters: {fileID: 0}
  381. m_SortingLayerID: 0
  382. m_SortingLayer: 0
  383. m_SortingOrder: 0
  384. --- !u!1 &1388380970554685740
  385. GameObject:
  386. m_ObjectHideFlags: 0
  387. m_CorrespondingSourceObject: {fileID: 0}
  388. m_PrefabInstance: {fileID: 0}
  389. m_PrefabAsset: {fileID: 0}
  390. serializedVersion: 6
  391. m_Component:
  392. - component: {fileID: 1392042181204177950}
  393. - component: {fileID: 1357948736717308450}
  394. m_Layer: 0
  395. m_Name: zuo
  396. m_TagString: Untagged
  397. m_Icon: {fileID: 0}
  398. m_NavMeshLayer: 0
  399. m_StaticEditorFlags: 0
  400. m_IsActive: 1
  401. --- !u!4 &1392042181204177950
  402. Transform:
  403. m_ObjectHideFlags: 0
  404. m_CorrespondingSourceObject: {fileID: 0}
  405. m_PrefabInstance: {fileID: 0}
  406. m_PrefabAsset: {fileID: 0}
  407. m_GameObject: {fileID: 1388380970554685740}
  408. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  409. m_LocalPosition: {x: -0.102, y: 0, z: 0}
  410. m_LocalScale: {x: 1, y: 1, z: 1}
  411. m_Children: []
  412. m_Father: {fileID: 1392055351781527160}
  413. m_RootOrder: 3
  414. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  415. --- !u!114 &1357948736717308450
  416. MonoBehaviour:
  417. m_ObjectHideFlags: 0
  418. m_CorrespondingSourceObject: {fileID: 0}
  419. m_PrefabInstance: {fileID: 0}
  420. m_PrefabAsset: {fileID: 0}
  421. m_GameObject: {fileID: 1388380970554685740}
  422. m_Enabled: 1
  423. m_EditorHideFlags: 0
  424. m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3}
  425. m_Name:
  426. m_EditorClassIdentifier:
  427. m_Delegates:
  428. - eventID: 0
  429. callback:
  430. m_PersistentCalls:
  431. m_Calls:
  432. - m_Target: {fileID: 0}
  433. m_MethodName: show
  434. m_Mode: 1
  435. m_Arguments:
  436. m_ObjectArgument: {fileID: 0}
  437. m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
  438. m_IntArgument: 0
  439. m_FloatArgument: 0
  440. m_StringArgument:
  441. m_BoolArgument: 0
  442. m_CallState: 2
  443. m_TypeName: UnityEngine.EventSystems.EventTrigger+TriggerEvent, UnityEngine.UI,
  444. Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  445. --- !u!1 &1388395471639989414
  446. GameObject:
  447. m_ObjectHideFlags: 0
  448. m_CorrespondingSourceObject: {fileID: 0}
  449. m_PrefabInstance: {fileID: 0}
  450. m_PrefabAsset: {fileID: 0}
  451. serializedVersion: 6
  452. m_Component:
  453. - component: {fileID: 1391413651067844612}
  454. m_Layer: 0
  455. m_Name: dongmai
  456. m_TagString: Untagged
  457. m_Icon: {fileID: 0}
  458. m_NavMeshLayer: 0
  459. m_StaticEditorFlags: 0
  460. m_IsActive: 0
  461. --- !u!4 &1391413651067844612
  462. Transform:
  463. m_ObjectHideFlags: 0
  464. m_CorrespondingSourceObject: {fileID: 0}
  465. m_PrefabInstance: {fileID: 0}
  466. m_PrefabAsset: {fileID: 0}
  467. m_GameObject: {fileID: 1388395471639989414}
  468. m_LocalRotation: {x: -0.0034819392, y: -0.071186654, z: 0.45066884, w: -0.88984156}
  469. m_LocalPosition: {x: -1.04, y: 2.45, z: 0.25}
  470. m_LocalScale: {x: 15.526966, y: 4.4397454, z: -22.881607}
  471. m_Children:
  472. - {fileID: 1391866810907963022}
  473. - {fileID: 1391260300333598370}
  474. - {fileID: 1391477095090829882}
  475. m_Father: {fileID: 1391496172155284046}
  476. m_RootOrder: 0
  477. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  478. --- !u!1 &1388442635551024998
  479. GameObject:
  480. m_ObjectHideFlags: 0
  481. m_CorrespondingSourceObject: {fileID: 0}
  482. m_PrefabInstance: {fileID: 0}
  483. m_PrefabAsset: {fileID: 0}
  484. serializedVersion: 6
  485. m_Component:
  486. - component: {fileID: 1391718148632379650}
  487. - component: {fileID: 1384649199620076686}
  488. - component: {fileID: 1373937044324465268}
  489. m_Layer: 0
  490. m_Name: mingcheng (2)
  491. m_TagString: Untagged
  492. m_Icon: {fileID: 0}
  493. m_NavMeshLayer: 0
  494. m_StaticEditorFlags: 0
  495. m_IsActive: 1
  496. --- !u!4 &1391718148632379650
  497. Transform:
  498. m_ObjectHideFlags: 0
  499. m_CorrespondingSourceObject: {fileID: 0}
  500. m_PrefabInstance: {fileID: 0}
  501. m_PrefabAsset: {fileID: 0}
  502. m_GameObject: {fileID: 1388442635551024998}
  503. m_LocalRotation: {x: 0, y: 0, z: -0, w: 1}
  504. m_LocalPosition: {x: -0.0093, y: -0.2453, z: -0}
  505. m_LocalScale: {x: 0.17085378, y: 0.004883004, z: 0.19269143}
  506. m_Children: []
  507. m_Father: {fileID: 1391770909002495744}
  508. m_RootOrder: 2
  509. m_LocalEulerAnglesHint: {x: 0, y: -274.304, z: 0}
  510. --- !u!33 &1384649199620076686
  511. MeshFilter:
  512. m_ObjectHideFlags: 0
  513. m_CorrespondingSourceObject: {fileID: 0}
  514. m_PrefabInstance: {fileID: 0}
  515. m_PrefabAsset: {fileID: 0}
  516. m_GameObject: {fileID: 1388442635551024998}
  517. m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
  518. --- !u!23 &1373937044324465268
  519. MeshRenderer:
  520. m_ObjectHideFlags: 0
  521. m_CorrespondingSourceObject: {fileID: 0}
  522. m_PrefabInstance: {fileID: 0}
  523. m_PrefabAsset: {fileID: 0}
  524. m_GameObject: {fileID: 1388442635551024998}
  525. m_Enabled: 1
  526. m_CastShadows: 1
  527. m_ReceiveShadows: 1
  528. m_DynamicOccludee: 1
  529. m_MotionVectors: 1
  530. m_LightProbeUsage: 1
  531. m_ReflectionProbeUsage: 1
  532. m_RenderingLayerMask: 1
  533. m_RendererPriority: 0
  534. m_Materials:
  535. - {fileID: 2100000, guid: 3f566eeac29a19f4a836c621e70d73f6, type: 2}
  536. m_StaticBatchInfo:
  537. firstSubMesh: 0
  538. subMeshCount: 0
  539. m_StaticBatchRoot: {fileID: 0}
  540. m_ProbeAnchor: {fileID: 0}
  541. m_LightProbeVolumeOverride: {fileID: 0}
  542. m_ScaleInLightmap: 1
  543. m_ReceiveGI: 1
  544. m_PreserveUVs: 1
  545. m_IgnoreNormalsForChartDetection: 0
  546. m_ImportantGI: 0
  547. m_StitchLightmapSeams: 0
  548. m_SelectedEditorRenderState: 3
  549. m_MinimumChartSize: 4
  550. m_AutoUVMaxDistance: 0.5
  551. m_AutoUVMaxAngle: 89
  552. m_LightmapParameters: {fileID: 0}
  553. m_SortingLayerID: 0
  554. m_SortingLayer: 0
  555. m_SortingOrder: 0
  556. --- !u!1 &1388564071232722882
  557. GameObject:
  558. m_ObjectHideFlags: 0
  559. m_CorrespondingSourceObject: {fileID: 0}
  560. m_PrefabInstance: {fileID: 0}
  561. m_PrefabAsset: {fileID: 0}
  562. serializedVersion: 6
  563. m_Component:
  564. - component: {fileID: 1391118234606406200}
  565. - component: {fileID: 1384710890037533796}
  566. - component: {fileID: 1374410437578713488}
  567. m_Layer: 0
  568. m_Name: diban_red
  569. m_TagString: Untagged
  570. m_Icon: {fileID: 0}
  571. m_NavMeshLayer: 0
  572. m_StaticEditorFlags: 0
  573. m_IsActive: 1
  574. --- !u!4 &1391118234606406200
  575. Transform:
  576. m_ObjectHideFlags: 0
  577. m_CorrespondingSourceObject: {fileID: 0}
  578. m_PrefabInstance: {fileID: 0}
  579. m_PrefabAsset: {fileID: 0}
  580. m_GameObject: {fileID: 1388564071232722882}
  581. m_LocalRotation: {x: 0, y: 0, z: -0, w: 1}
  582. m_LocalPosition: {x: -0.0092, y: -0.052, z: 0}
  583. m_LocalScale: {x: 0.9885939, y: 1.2892249, z: 1}
  584. m_Children: []
  585. m_Father: {fileID: 1391669458286445512}
  586. m_RootOrder: 1
  587. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  588. --- !u!33 &1384710890037533796
  589. MeshFilter:
  590. m_ObjectHideFlags: 0
  591. m_CorrespondingSourceObject: {fileID: 0}
  592. m_PrefabInstance: {fileID: 0}
  593. m_PrefabAsset: {fileID: 0}
  594. m_GameObject: {fileID: 1388564071232722882}
  595. m_Mesh: {fileID: 4300000, guid: 8bf471f66f2d280419498a455c87832c, type: 3}
  596. --- !u!23 &1374410437578713488
  597. MeshRenderer:
  598. m_ObjectHideFlags: 0
  599. m_CorrespondingSourceObject: {fileID: 0}
  600. m_PrefabInstance: {fileID: 0}
  601. m_PrefabAsset: {fileID: 0}
  602. m_GameObject: {fileID: 1388564071232722882}
  603. m_Enabled: 1
  604. m_CastShadows: 1
  605. m_ReceiveShadows: 1
  606. m_DynamicOccludee: 1
  607. m_MotionVectors: 1
  608. m_LightProbeUsage: 1
  609. m_ReflectionProbeUsage: 1
  610. m_RenderingLayerMask: 1
  611. m_RendererPriority: 0
  612. m_Materials:
  613. - {fileID: 2100000, guid: 3f566eeac29a19f4a836c621e70d73f6, type: 2}
  614. m_StaticBatchInfo:
  615. firstSubMesh: 0
  616. subMeshCount: 0
  617. m_StaticBatchRoot: {fileID: 0}
  618. m_ProbeAnchor: {fileID: 0}
  619. m_LightProbeVolumeOverride: {fileID: 0}
  620. m_ScaleInLightmap: 1
  621. m_ReceiveGI: 1
  622. m_PreserveUVs: 1
  623. m_IgnoreNormalsForChartDetection: 0
  624. m_ImportantGI: 0
  625. m_StitchLightmapSeams: 0
  626. m_SelectedEditorRenderState: 3
  627. m_MinimumChartSize: 4
  628. m_AutoUVMaxDistance: 0.5
  629. m_AutoUVMaxAngle: 89
  630. m_LightmapParameters: {fileID: 0}
  631. m_SortingLayerID: 0
  632. m_SortingLayer: 0
  633. m_SortingOrder: 0
  634. --- !u!1 &1388565371178116262
  635. GameObject:
  636. m_ObjectHideFlags: 0
  637. m_CorrespondingSourceObject: {fileID: 0}
  638. m_PrefabInstance: {fileID: 0}
  639. m_PrefabAsset: {fileID: 0}
  640. serializedVersion: 6
  641. m_Component:
  642. - component: {fileID: 1391669458286445512}
  643. m_Layer: 0
  644. m_Name: xiangxi (3)
  645. m_TagString: Untagged
  646. m_Icon: {fileID: 0}
  647. m_NavMeshLayer: 0
  648. m_StaticEditorFlags: 0
  649. m_IsActive: 1
  650. --- !u!4 &1391669458286445512
  651. Transform:
  652. m_ObjectHideFlags: 0
  653. m_CorrespondingSourceObject: {fileID: 0}
  654. m_PrefabInstance: {fileID: 0}
  655. m_PrefabAsset: {fileID: 0}
  656. m_GameObject: {fileID: 1388565371178116262}
  657. m_LocalRotation: {x: -0.00000014886197, y: -0.9999057, z: 3.41405e-13, w: -0.013738255}
  658. m_LocalPosition: {x: -0.303, y: 0.105, z: -0.0394}
  659. m_LocalScale: {x: 2.0305023, y: 0.5737115, z: -3.032263}
  660. m_Children:
  661. - {fileID: 1391340180632063174}
  662. - {fileID: 1391118234606406200}
  663. - {fileID: 1391514160150904112}
  664. m_Father: {fileID: 1392055351781527160}
  665. m_RootOrder: 0
  666. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  667. --- !u!1 &1388623284606223050
  668. GameObject:
  669. m_ObjectHideFlags: 0
  670. m_CorrespondingSourceObject: {fileID: 0}
  671. m_PrefabInstance: {fileID: 0}
  672. m_PrefabAsset: {fileID: 0}
  673. serializedVersion: 6
  674. m_Component:
  675. - component: {fileID: 1391862869658904082}
  676. - component: {fileID: 1384663398079200688}
  677. - component: {fileID: 1374724651147835054}
  678. - component: {fileID: 1416239977835211302}
  679. - component: {fileID: 1357321257857138080}
  680. m_Layer: 0
  681. m_Name: mingcheng (10)
  682. m_TagString: Untagged
  683. m_Icon: {fileID: 0}
  684. m_NavMeshLayer: 0
  685. m_StaticEditorFlags: 0
  686. m_IsActive: 1
  687. --- !u!4 &1391862869658904082
  688. Transform:
  689. m_ObjectHideFlags: 0
  690. m_CorrespondingSourceObject: {fileID: 0}
  691. m_PrefabInstance: {fileID: 0}
  692. m_PrefabAsset: {fileID: 0}
  693. m_GameObject: {fileID: 1388623284606223050}
  694. m_LocalRotation: {x: -0.50143033, y: 0.8622573, z: -0.057836276, w: -0.041653957}
  695. m_LocalPosition: {x: 0.21992767, y: 0.93288296, z: -0.07438642}
  696. m_LocalScale: {x: 1.0117921, y: 0.3069168, z: -2.0256546}
  697. m_Children: []
  698. m_Father: {fileID: 1391969781243593668}
  699. m_RootOrder: 0
  700. m_LocalEulerAnglesHint: {x: 0, y: -454.30402, z: 0}
  701. --- !u!33 &1384663398079200688
  702. MeshFilter:
  703. m_ObjectHideFlags: 0
  704. m_CorrespondingSourceObject: {fileID: 0}
  705. m_PrefabInstance: {fileID: 0}
  706. m_PrefabAsset: {fileID: 0}
  707. m_GameObject: {fileID: 1388623284606223050}
  708. m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
  709. --- !u!23 &1374724651147835054
  710. MeshRenderer:
  711. m_ObjectHideFlags: 0
  712. m_CorrespondingSourceObject: {fileID: 0}
  713. m_PrefabInstance: {fileID: 0}
  714. m_PrefabAsset: {fileID: 0}
  715. m_GameObject: {fileID: 1388623284606223050}
  716. m_Enabled: 1
  717. m_CastShadows: 1
  718. m_ReceiveShadows: 1
  719. m_DynamicOccludee: 1
  720. m_MotionVectors: 1
  721. m_LightProbeUsage: 1
  722. m_ReflectionProbeUsage: 1
  723. m_RenderingLayerMask: 1
  724. m_RendererPriority: 0
  725. m_Materials:
  726. - {fileID: 2100000, guid: 692d4c6ca208b83459ae31fb75796721, type: 2}
  727. m_StaticBatchInfo:
  728. firstSubMesh: 0
  729. subMeshCount: 0
  730. m_StaticBatchRoot: {fileID: 0}
  731. m_ProbeAnchor: {fileID: 0}
  732. m_LightProbeVolumeOverride: {fileID: 0}
  733. m_ScaleInLightmap: 1
  734. m_ReceiveGI: 1
  735. m_PreserveUVs: 1
  736. m_IgnoreNormalsForChartDetection: 0
  737. m_ImportantGI: 0
  738. m_StitchLightmapSeams: 0
  739. m_SelectedEditorRenderState: 3
  740. m_MinimumChartSize: 4
  741. m_AutoUVMaxDistance: 0.5
  742. m_AutoUVMaxAngle: 89
  743. m_LightmapParameters: {fileID: 0}
  744. m_SortingLayerID: 0
  745. m_SortingLayer: 0
  746. m_SortingOrder: 0
  747. --- !u!65 &1416239977835211302
  748. BoxCollider:
  749. m_ObjectHideFlags: 0
  750. m_CorrespondingSourceObject: {fileID: 0}
  751. m_PrefabInstance: {fileID: 0}
  752. m_PrefabAsset: {fileID: 0}
  753. m_GameObject: {fileID: 1388623284606223050}
  754. m_Material: {fileID: 0}
  755. m_IsTrigger: 0
  756. m_Enabled: 1
  757. serializedVersion: 2
  758. m_Size: {x: 1.0000005, y: 1.0000013, z: 0.00000003115565}
  759. m_Center: {x: 0, y: -0.00000047683716, z: 0.00000011920929}
  760. --- !u!114 &1357321257857138080
  761. MonoBehaviour:
  762. m_ObjectHideFlags: 0
  763. m_CorrespondingSourceObject: {fileID: 0}
  764. m_PrefabInstance: {fileID: 0}
  765. m_PrefabAsset: {fileID: 0}
  766. m_GameObject: {fileID: 1388623284606223050}
  767. m_Enabled: 1
  768. m_EditorHideFlags: 0
  769. m_Script: {fileID: 11500000, guid: b3ba789618d29764280b4afcd4513b22, type: 3}
  770. m_Name:
  771. m_EditorClassIdentifier:
  772. scaleType: 0
  773. duration: 0.3
  774. scaleRatio: 0.2
  775. PositionAnimation: 0
  776. forwardRatio: 0.05
  777. onClick:
  778. m_PersistentCalls:
  779. m_Calls:
  780. - m_Target: {fileID: 0}
  781. m_MethodName: showjingmai
  782. m_Mode: 1
  783. m_Arguments:
  784. m_ObjectArgument: {fileID: 0}
  785. m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
  786. m_IntArgument: 0
  787. m_FloatArgument: 0
  788. m_StringArgument:
  789. m_BoolArgument: 0
  790. m_CallState: 2
  791. m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine.CoreModule, Version=0.0.0.0,
  792. Culture=neutral, PublicKeyToken=null
  793. onEnter:
  794. m_PersistentCalls:
  795. m_Calls: []
  796. m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine.CoreModule, Version=0.0.0.0,
  797. Culture=neutral, PublicKeyToken=null
  798. onDown:
  799. m_PersistentCalls:
  800. m_Calls: []
  801. m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine.CoreModule, Version=0.0.0.0,
  802. Culture=neutral, PublicKeyToken=null
  803. onUp:
  804. m_PersistentCalls:
  805. m_Calls: []
  806. m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine.CoreModule, Version=0.0.0.0,
  807. Culture=neutral, PublicKeyToken=null
  808. onExit:
  809. m_PersistentCalls:
  810. m_Calls: []
  811. m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine.CoreModule, Version=0.0.0.0,
  812. Culture=neutral, PublicKeyToken=null
  813. initScale: {x: 0, y: 0, z: 0}
  814. initPosition: {x: 0, y: 0, z: 0}
  815. --- !u!1 &1388663990178252384
  816. GameObject:
  817. m_ObjectHideFlags: 0
  818. m_CorrespondingSourceObject: {fileID: 0}
  819. m_PrefabInstance: {fileID: 0}
  820. m_PrefabAsset: {fileID: 0}
  821. serializedVersion: 6
  822. m_Component:
  823. - component: {fileID: 1391489900438947310}
  824. - component: {fileID: 1373900156427521102}
  825. - component: {fileID: 1309585323050993638}
  826. m_Layer: 0
  827. m_Name: New Text (6)
  828. m_TagString: Untagged
  829. m_Icon: {fileID: 0}
  830. m_NavMeshLayer: 0
  831. m_StaticEditorFlags: 0
  832. m_IsActive: 1
  833. --- !u!4 &1391489900438947310
  834. Transform:
  835. m_ObjectHideFlags: 0
  836. m_CorrespondingSourceObject: {fileID: 0}
  837. m_PrefabInstance: {fileID: 0}
  838. m_PrefabAsset: {fileID: 0}
  839. m_GameObject: {fileID: 1388663990178252384}
  840. m_LocalRotation: {x: 0, y: 1, z: -0, w: 0}
  841. m_LocalPosition: {x: 0.0726, y: 0.074, z: -0.0009}
  842. m_LocalScale: {x: 0.00090096204, y: 0.0031896136, z: -0.00060336414}
  843. m_Children: []
  844. m_Father: {fileID: 1391770909002495744}
  845. m_RootOrder: 0
  846. m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0}
  847. --- !u!23 &1373900156427521102
  848. MeshRenderer:
  849. m_ObjectHideFlags: 0
  850. m_CorrespondingSourceObject: {fileID: 0}
  851. m_PrefabInstance: {fileID: 0}
  852. m_PrefabAsset: {fileID: 0}
  853. m_GameObject: {fileID: 1388663990178252384}
  854. m_Enabled: 1
  855. m_CastShadows: 1
  856. m_ReceiveShadows: 1
  857. m_DynamicOccludee: 1
  858. m_MotionVectors: 1
  859. m_LightProbeUsage: 1
  860. m_ReflectionProbeUsage: 1
  861. m_RenderingLayerMask: 1
  862. m_RendererPriority: 0
  863. m_Materials:
  864. - {fileID: 2100000, guid: 34ec554007933d54eb33d29dc16f3f13, type: 2}
  865. m_StaticBatchInfo:
  866. firstSubMesh: 0
  867. subMeshCount: 0
  868. m_StaticBatchRoot: {fileID: 0}
  869. m_ProbeAnchor: {fileID: 0}
  870. m_LightProbeVolumeOverride: {fileID: 0}
  871. m_ScaleInLightmap: 1
  872. m_ReceiveGI: 1
  873. m_PreserveUVs: 0
  874. m_IgnoreNormalsForChartDetection: 0
  875. m_ImportantGI: 0
  876. m_StitchLightmapSeams: 0
  877. m_SelectedEditorRenderState: 3
  878. m_MinimumChartSize: 4
  879. m_AutoUVMaxDistance: 0.5
  880. m_AutoUVMaxAngle: 89
  881. m_LightmapParameters: {fileID: 0}
  882. m_SortingLayerID: 0
  883. m_SortingLayer: 0
  884. m_SortingOrder: 0
  885. --- !u!102 &1309585323050993638
  886. TextMesh:
  887. serializedVersion: 3
  888. m_ObjectHideFlags: 0
  889. m_CorrespondingSourceObject: {fileID: 0}
  890. m_PrefabInstance: {fileID: 0}
  891. m_PrefabAsset: {fileID: 0}
  892. m_GameObject: {fileID: 1388663990178252384}
  893. m_Text: "\u9759\u8109\u662F\u6536\u96C6\u56DE\u6D41\u8840\u6DB2\u5165\u5FC3\u810F\u7684\u8840\u7BA1\uFF0C\u5E38\u540C\n\u76F8\u5E94\u7684\u52A8\u8109\u4F34\u884C\uFF0C\u6570\u76EE\u6BD4\u52A8\u8109\u591A\uFF0C\u7BA1\u5F84\u8F83\n\u7C97\uFF0C\u5BB9\u8840\u91CF\u591A\u3002\u4F53\u5FAA\u73AF\u4E2D\u7EA665\uFF5E70%\u7684\n\u8840\u542B\u4E8E\u9759\u8109\u4E2D\u3002\u80BA\u5FAA\u73AF\u4E2D\u9759\u8109\u542B\u8840\u7EA650\uFF5E\n55%\u3002\u9759\u8109\u7BA1\u58C1\u6BD4\u52A8\u8109\u8584\u800C\u67D4\u5F31\uFF0C\u5F39\u6027\u4E5F\n\u5C0F\uFF0C\u6545\u5728\u56FA\u5B9A\u67D3\u8272\u7684\u5207\u7247\u4E2D\uFF0C\u7BA1\u58C1\u5E38\u762A\u9677\uFF0C\n\u7BA1\u8154\u53D8\u6241\u6216\u5448\u4E0D\u89C4\u5219\u5F62\u3002"
  894. m_OffsetZ: 0
  895. m_CharacterSize: 1
  896. m_LineSpacing: 1
  897. m_Anchor: 0
  898. m_Alignment: 0
  899. m_TabSize: 40
  900. m_FontSize: 100
  901. m_FontStyle: 0
  902. m_RichText: 1
  903. m_Font: {fileID: 12800000, guid: 5913fc365c214f2419e48000f8bcb61b, type: 3}
  904. m_Color:
  905. serializedVersion: 2
  906. rgba: 4294967295
  907. --- !u!1 &1388672728121285628
  908. GameObject:
  909. m_ObjectHideFlags: 0
  910. m_CorrespondingSourceObject: {fileID: 0}
  911. m_PrefabInstance: {fileID: 0}
  912. m_PrefabAsset: {fileID: 0}
  913. serializedVersion: 6
  914. m_Component:
  915. - component: {fileID: 1391336724870781486}
  916. - component: {fileID: 1384942832110055120}
  917. - component: {fileID: 1375220233199270876}
  918. m_Layer: 0
  919. m_Name: diban_red
  920. m_TagString: Untagged
  921. m_Icon: {fileID: 0}
  922. m_NavMeshLayer: 0
  923. m_StaticEditorFlags: 0
  924. m_IsActive: 1
  925. --- !u!4 &1391336724870781486
  926. Transform:
  927. m_ObjectHideFlags: 0
  928. m_CorrespondingSourceObject: {fileID: 0}
  929. m_PrefabInstance: {fileID: 0}
  930. m_PrefabAsset: {fileID: 0}
  931. m_GameObject: {fileID: 1388672728121285628}
  932. m_LocalRotation: {x: 0, y: 0, z: -0, w: 1}
  933. m_LocalPosition: {x: -0.0092, y: -0.083, z: -0}
  934. m_LocalScale: {x: 0.8558807, y: 1.6668754, z: 1}
  935. m_Children: []
  936. m_Father: {fileID: 1391770909002495744}
  937. m_RootOrder: 1
  938. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  939. --- !u!33 &1384942832110055120
  940. MeshFilter:
  941. m_ObjectHideFlags: 0
  942. m_CorrespondingSourceObject: {fileID: 0}
  943. m_PrefabInstance: {fileID: 0}
  944. m_PrefabAsset: {fileID: 0}
  945. m_GameObject: {fileID: 1388672728121285628}
  946. m_Mesh: {fileID: 4300000, guid: 8bf471f66f2d280419498a455c87832c, type: 3}
  947. --- !u!23 &1375220233199270876
  948. MeshRenderer:
  949. m_ObjectHideFlags: 0
  950. m_CorrespondingSourceObject: {fileID: 0}
  951. m_PrefabInstance: {fileID: 0}
  952. m_PrefabAsset: {fileID: 0}
  953. m_GameObject: {fileID: 1388672728121285628}
  954. m_Enabled: 1
  955. m_CastShadows: 1
  956. m_ReceiveShadows: 1
  957. m_DynamicOccludee: 1
  958. m_MotionVectors: 1
  959. m_LightProbeUsage: 1
  960. m_ReflectionProbeUsage: 1
  961. m_RenderingLayerMask: 1
  962. m_RendererPriority: 0
  963. m_Materials:
  964. - {fileID: 2100000, guid: 3f566eeac29a19f4a836c621e70d73f6, type: 2}
  965. m_StaticBatchInfo:
  966. firstSubMesh: 0
  967. subMeshCount: 0
  968. m_StaticBatchRoot: {fileID: 0}
  969. m_ProbeAnchor: {fileID: 0}
  970. m_LightProbeVolumeOverride: {fileID: 0}
  971. m_ScaleInLightmap: 1
  972. m_ReceiveGI: 1
  973. m_PreserveUVs: 1
  974. m_IgnoreNormalsForChartDetection: 0
  975. m_ImportantGI: 0
  976. m_StitchLightmapSeams: 0
  977. m_SelectedEditorRenderState: 3
  978. m_MinimumChartSize: 4
  979. m_AutoUVMaxDistance: 0.5
  980. m_AutoUVMaxAngle: 89
  981. m_LightmapParameters: {fileID: 0}
  982. m_SortingLayerID: 0
  983. m_SortingLayer: 0
  984. m_SortingOrder: 0
  985. --- !u!1 &1388720439662815796
  986. GameObject:
  987. m_ObjectHideFlags: 0
  988. m_CorrespondingSourceObject: {fileID: 0}
  989. m_PrefabInstance: {fileID: 0}
  990. m_PrefabAsset: {fileID: 0}
  991. serializedVersion: 6
  992. m_Component:
  993. - component: {fileID: 1391514160150904112}
  994. - component: {fileID: 1385034738064078616}
  995. - component: {fileID: 1374970495348411066}
  996. m_Layer: 0
  997. m_Name: mingcheng (2)
  998. m_TagString: Untagged
  999. m_Icon: {fileID: 0}
  1000. m_NavMeshLayer: 0
  1001. m_StaticEditorFlags: 0
  1002. m_IsActive: 1
  1003. --- !u!4 &1391514160150904112
  1004. Transform:
  1005. m_ObjectHideFlags: 0
  1006. m_CorrespondingSourceObject: {fileID: 0}
  1007. m_PrefabInstance: {fileID: 0}
  1008. m_PrefabAsset: {fileID: 0}
  1009. m_GameObject: {fileID: 1388720439662815796}
  1010. m_LocalRotation: {x: 0, y: 0, z: -0, w: 1}
  1011. m_LocalPosition: {x: -0.0093, y: -0.1771, z: 0}
  1012. m_LocalScale: {x: 0.19734642, y: 0.004883004, z: 0.19269143}
  1013. m_Children: []
  1014. m_Father: {fileID: 1391669458286445512}
  1015. m_RootOrder: 2
  1016. m_LocalEulerAnglesHint: {x: 0, y: -274.304, z: 0}
  1017. --- !u!33 &1385034738064078616
  1018. MeshFilter:
  1019. m_ObjectHideFlags: 0
  1020. m_CorrespondingSourceObject: {fileID: 0}
  1021. m_PrefabInstance: {fileID: 0}
  1022. m_PrefabAsset: {fileID: 0}
  1023. m_GameObject: {fileID: 1388720439662815796}
  1024. m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
  1025. --- !u!23 &1374970495348411066
  1026. MeshRenderer:
  1027. m_ObjectHideFlags: 0
  1028. m_CorrespondingSourceObject: {fileID: 0}
  1029. m_PrefabInstance: {fileID: 0}
  1030. m_PrefabAsset: {fileID: 0}
  1031. m_GameObject: {fileID: 1388720439662815796}
  1032. m_Enabled: 1
  1033. m_CastShadows: 1
  1034. m_ReceiveShadows: 1
  1035. m_DynamicOccludee: 1
  1036. m_MotionVectors: 1
  1037. m_LightProbeUsage: 1
  1038. m_ReflectionProbeUsage: 1
  1039. m_RenderingLayerMask: 1
  1040. m_RendererPriority: 0
  1041. m_Materials:
  1042. - {fileID: 2100000, guid: 3f566eeac29a19f4a836c621e70d73f6, type: 2}
  1043. m_StaticBatchInfo:
  1044. firstSubMesh: 0
  1045. subMeshCount: 0
  1046. m_StaticBatchRoot: {fileID: 0}
  1047. m_ProbeAnchor: {fileID: 0}
  1048. m_LightProbeVolumeOverride: {fileID: 0}
  1049. m_ScaleInLightmap: 1
  1050. m_ReceiveGI: 1
  1051. m_PreserveUVs: 1
  1052. m_IgnoreNormalsForChartDetection: 0
  1053. m_ImportantGI: 0
  1054. m_StitchLightmapSeams: 0
  1055. m_SelectedEditorRenderState: 3
  1056. m_MinimumChartSize: 4
  1057. m_AutoUVMaxDistance: 0.5
  1058. m_AutoUVMaxAngle: 89
  1059. m_LightmapParameters: {fileID: 0}
  1060. m_SortingLayerID: 0
  1061. m_SortingLayer: 0
  1062. m_SortingOrder: 0
  1063. --- !u!1 &1388735772063227476
  1064. GameObject:
  1065. m_ObjectHideFlags: 0
  1066. m_CorrespondingSourceObject: {fileID: 0}
  1067. m_PrefabInstance: {fileID: 0}
  1068. m_PrefabAsset: {fileID: 0}
  1069. serializedVersion: 6
  1070. m_Component:
  1071. - component: {fileID: 1391119101606211688}
  1072. m_Layer: 0
  1073. m_Name: xueguan_jieshao
  1074. m_TagString: Untagged
  1075. m_Icon: {fileID: 0}
  1076. m_NavMeshLayer: 0
  1077. m_StaticEditorFlags: 0
  1078. m_IsActive: 1
  1079. --- !u!4 &1391119101606211688
  1080. Transform:
  1081. m_ObjectHideFlags: 0
  1082. m_CorrespondingSourceObject: {fileID: 0}
  1083. m_PrefabInstance: {fileID: 0}
  1084. m_PrefabAsset: {fileID: 0}
  1085. m_GameObject: {fileID: 1388735772063227476}
  1086. m_LocalRotation: {x: -0, y: 0.000000044703484, z: -0, w: 1}
  1087. m_LocalPosition: {x: -0.017813265, y: 0.07178971, z: -0.0039281547}
  1088. m_LocalScale: {x: 1.3176969, y: 1.3176961, z: 1.3176969}
  1089. m_Children:
  1090. - {fileID: 1391969781243593668}
  1091. - {fileID: 1391496172155284046}
  1092. m_Father: {fileID: 1392055351781527160}
  1093. m_RootOrder: 2
  1094. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1095. --- !u!1 &1388739887069655792
  1096. GameObject:
  1097. m_ObjectHideFlags: 0
  1098. m_CorrespondingSourceObject: {fileID: 0}
  1099. m_PrefabInstance: {fileID: 0}
  1100. m_PrefabAsset: {fileID: 0}
  1101. serializedVersion: 6
  1102. m_Component:
  1103. - component: {fileID: 1391477095090829882}
  1104. - component: {fileID: 1384504358620003066}
  1105. - component: {fileID: 1374897539425510570}
  1106. m_Layer: 0
  1107. m_Name: mingcheng (2)
  1108. m_TagString: Untagged
  1109. m_Icon: {fileID: 0}
  1110. m_NavMeshLayer: 0
  1111. m_StaticEditorFlags: 0
  1112. m_IsActive: 1
  1113. --- !u!4 &1391477095090829882
  1114. Transform:
  1115. m_ObjectHideFlags: 0
  1116. m_CorrespondingSourceObject: {fileID: 0}
  1117. m_PrefabInstance: {fileID: 0}
  1118. m_PrefabAsset: {fileID: 0}
  1119. m_GameObject: {fileID: 1388739887069655792}
  1120. m_LocalRotation: {x: 0, y: 0, z: -0, w: 1}
  1121. m_LocalPosition: {x: -0.01359, y: -0.24618, z: 0.000008}
  1122. m_LocalScale: {x: 0.17943545, y: 0.004883004, z: 0.19269143}
  1123. m_Children: []
  1124. m_Father: {fileID: 1391413651067844612}
  1125. m_RootOrder: 2
  1126. m_LocalEulerAnglesHint: {x: 0, y: -274.304, z: 0}
  1127. --- !u!33 &1384504358620003066
  1128. MeshFilter:
  1129. m_ObjectHideFlags: 0
  1130. m_CorrespondingSourceObject: {fileID: 0}
  1131. m_PrefabInstance: {fileID: 0}
  1132. m_PrefabAsset: {fileID: 0}
  1133. m_GameObject: {fileID: 1388739887069655792}
  1134. m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
  1135. --- !u!23 &1374897539425510570
  1136. MeshRenderer:
  1137. m_ObjectHideFlags: 0
  1138. m_CorrespondingSourceObject: {fileID: 0}
  1139. m_PrefabInstance: {fileID: 0}
  1140. m_PrefabAsset: {fileID: 0}
  1141. m_GameObject: {fileID: 1388739887069655792}
  1142. m_Enabled: 1
  1143. m_CastShadows: 1
  1144. m_ReceiveShadows: 1
  1145. m_DynamicOccludee: 1
  1146. m_MotionVectors: 1
  1147. m_LightProbeUsage: 1
  1148. m_ReflectionProbeUsage: 1
  1149. m_RenderingLayerMask: 1
  1150. m_RendererPriority: 0
  1151. m_Materials:
  1152. - {fileID: 2100000, guid: 3f566eeac29a19f4a836c621e70d73f6, type: 2}
  1153. m_StaticBatchInfo:
  1154. firstSubMesh: 0
  1155. subMeshCount: 0
  1156. m_StaticBatchRoot: {fileID: 0}
  1157. m_ProbeAnchor: {fileID: 0}
  1158. m_LightProbeVolumeOverride: {fileID: 0}
  1159. m_ScaleInLightmap: 1
  1160. m_ReceiveGI: 1
  1161. m_PreserveUVs: 1
  1162. m_IgnoreNormalsForChartDetection: 0
  1163. m_ImportantGI: 0
  1164. m_StitchLightmapSeams: 0
  1165. m_SelectedEditorRenderState: 3
  1166. m_MinimumChartSize: 4
  1167. m_AutoUVMaxDistance: 0.5
  1168. m_AutoUVMaxAngle: 89
  1169. m_LightmapParameters: {fileID: 0}
  1170. m_SortingLayerID: 0
  1171. m_SortingLayer: 0
  1172. m_SortingOrder: 0
  1173. --- !u!1 &1388748836657227748
  1174. GameObject:
  1175. m_ObjectHideFlags: 0
  1176. m_CorrespondingSourceObject: {fileID: 0}
  1177. m_PrefabInstance: {fileID: 0}
  1178. m_PrefabAsset: {fileID: 0}
  1179. serializedVersion: 6
  1180. m_Component:
  1181. - component: {fileID: 1391090598305599520}
  1182. - component: {fileID: 1384834232870216498}
  1183. - component: {fileID: 1373920190654469172}
  1184. m_Layer: 0
  1185. m_Name: Cube (3)
  1186. m_TagString: Untagged
  1187. m_Icon: {fileID: 0}
  1188. m_NavMeshLayer: 0
  1189. m_StaticEditorFlags: 0
  1190. m_IsActive: 1
  1191. --- !u!4 &1391090598305599520
  1192. Transform:
  1193. m_ObjectHideFlags: 0
  1194. m_CorrespondingSourceObject: {fileID: 0}
  1195. m_PrefabInstance: {fileID: 0}
  1196. m_PrefabAsset: {fileID: 0}
  1197. m_GameObject: {fileID: 1388748836657227748}
  1198. m_LocalRotation: {x: -0, y: -1, z: -0, w: 0.000000014901161}
  1199. m_LocalPosition: {x: 0, y: 0, z: -0.0131971715}
  1200. m_LocalScale: {x: 3.3733213, y: 3.3733256, z: 3.3733213}
  1201. m_Children: []
  1202. m_Father: {fileID: 1392104994919434388}
  1203. m_RootOrder: 2
  1204. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1205. --- !u!33 &1384834232870216498
  1206. MeshFilter:
  1207. m_ObjectHideFlags: 0
  1208. m_CorrespondingSourceObject: {fileID: 0}
  1209. m_PrefabInstance: {fileID: 0}
  1210. m_PrefabAsset: {fileID: 0}
  1211. m_GameObject: {fileID: 1388748836657227748}
  1212. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  1213. --- !u!23 &1373920190654469172
  1214. MeshRenderer:
  1215. m_ObjectHideFlags: 0
  1216. m_CorrespondingSourceObject: {fileID: 0}
  1217. m_PrefabInstance: {fileID: 0}
  1218. m_PrefabAsset: {fileID: 0}
  1219. m_GameObject: {fileID: 1388748836657227748}
  1220. m_Enabled: 0
  1221. m_CastShadows: 1
  1222. m_ReceiveShadows: 1
  1223. m_DynamicOccludee: 1
  1224. m_MotionVectors: 1
  1225. m_LightProbeUsage: 1
  1226. m_ReflectionProbeUsage: 1
  1227. m_RenderingLayerMask: 1
  1228. m_RendererPriority: 0
  1229. m_Materials:
  1230. - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  1231. m_StaticBatchInfo:
  1232. firstSubMesh: 0
  1233. subMeshCount: 0
  1234. m_StaticBatchRoot: {fileID: 0}
  1235. m_ProbeAnchor: {fileID: 0}
  1236. m_LightProbeVolumeOverride: {fileID: 0}
  1237. m_ScaleInLightmap: 1
  1238. m_ReceiveGI: 1
  1239. m_PreserveUVs: 1
  1240. m_IgnoreNormalsForChartDetection: 0
  1241. m_ImportantGI: 0
  1242. m_StitchLightmapSeams: 0
  1243. m_SelectedEditorRenderState: 3
  1244. m_MinimumChartSize: 4
  1245. m_AutoUVMaxDistance: 0.5
  1246. m_AutoUVMaxAngle: 89
  1247. m_LightmapParameters: {fileID: 0}
  1248. m_SortingLayerID: 0
  1249. m_SortingLayer: 0
  1250. m_SortingOrder: 0
  1251. --- !u!1 &1388755347852458342
  1252. GameObject:
  1253. m_ObjectHideFlags: 0
  1254. m_CorrespondingSourceObject: {fileID: 0}
  1255. m_PrefabInstance: {fileID: 0}
  1256. m_PrefabAsset: {fileID: 0}
  1257. serializedVersion: 6
  1258. m_Component:
  1259. - component: {fileID: 1391260300333598370}
  1260. - component: {fileID: 1385047722221183156}
  1261. - component: {fileID: 1374598113896420618}
  1262. m_Layer: 0
  1263. m_Name: diban_red
  1264. m_TagString: Untagged
  1265. m_Icon: {fileID: 0}
  1266. m_NavMeshLayer: 0
  1267. m_StaticEditorFlags: 0
  1268. m_IsActive: 1
  1269. --- !u!4 &1391260300333598370
  1270. Transform:
  1271. m_ObjectHideFlags: 0
  1272. m_CorrespondingSourceObject: {fileID: 0}
  1273. m_PrefabInstance: {fileID: 0}
  1274. m_PrefabAsset: {fileID: 0}
  1275. m_GameObject: {fileID: 1388755347852458342}
  1276. m_LocalRotation: {x: 0, y: 0, z: -0, w: 1}
  1277. m_LocalPosition: {x: -0.0132, y: -0.083, z: 0}
  1278. m_LocalScale: {x: 0.90389186, y: 1.6668754, z: 1}
  1279. m_Children: []
  1280. m_Father: {fileID: 1391413651067844612}
  1281. m_RootOrder: 1
  1282. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1283. --- !u!33 &1385047722221183156
  1284. MeshFilter:
  1285. m_ObjectHideFlags: 0
  1286. m_CorrespondingSourceObject: {fileID: 0}
  1287. m_PrefabInstance: {fileID: 0}
  1288. m_PrefabAsset: {fileID: 0}
  1289. m_GameObject: {fileID: 1388755347852458342}
  1290. m_Mesh: {fileID: 4300000, guid: 8bf471f66f2d280419498a455c87832c, type: 3}
  1291. --- !u!23 &1374598113896420618
  1292. MeshRenderer:
  1293. m_ObjectHideFlags: 0
  1294. m_CorrespondingSourceObject: {fileID: 0}
  1295. m_PrefabInstance: {fileID: 0}
  1296. m_PrefabAsset: {fileID: 0}
  1297. m_GameObject: {fileID: 1388755347852458342}
  1298. m_Enabled: 1
  1299. m_CastShadows: 1
  1300. m_ReceiveShadows: 1
  1301. m_DynamicOccludee: 1
  1302. m_MotionVectors: 1
  1303. m_LightProbeUsage: 1
  1304. m_ReflectionProbeUsage: 1
  1305. m_RenderingLayerMask: 1
  1306. m_RendererPriority: 0
  1307. m_Materials:
  1308. - {fileID: 2100000, guid: 3f566eeac29a19f4a836c621e70d73f6, type: 2}
  1309. m_StaticBatchInfo:
  1310. firstSubMesh: 0
  1311. subMeshCount: 0
  1312. m_StaticBatchRoot: {fileID: 0}
  1313. m_ProbeAnchor: {fileID: 0}
  1314. m_LightProbeVolumeOverride: {fileID: 0}
  1315. m_ScaleInLightmap: 1
  1316. m_ReceiveGI: 1
  1317. m_PreserveUVs: 1
  1318. m_IgnoreNormalsForChartDetection: 0
  1319. m_ImportantGI: 0
  1320. m_StitchLightmapSeams: 0
  1321. m_SelectedEditorRenderState: 3
  1322. m_MinimumChartSize: 4
  1323. m_AutoUVMaxDistance: 0.5
  1324. m_AutoUVMaxAngle: 89
  1325. m_LightmapParameters: {fileID: 0}
  1326. m_SortingLayerID: 0
  1327. m_SortingLayer: 0
  1328. m_SortingOrder: 0
  1329. --- !u!1 &1388793863908750958
  1330. GameObject:
  1331. m_ObjectHideFlags: 0
  1332. m_CorrespondingSourceObject: {fileID: 0}
  1333. m_PrefabInstance: {fileID: 0}
  1334. m_PrefabAsset: {fileID: 0}
  1335. serializedVersion: 6
  1336. m_Component:
  1337. - component: {fileID: 1391969781243593668}
  1338. - component: {fileID: 1385098177102836448}
  1339. - component: {fileID: 1374419490969295886}
  1340. - component: {fileID: 1302602486279436036}
  1341. m_Layer: 0
  1342. m_Name: jingmai
  1343. m_TagString: Untagged
  1344. m_Icon: {fileID: 0}
  1345. m_NavMeshLayer: 0
  1346. m_StaticEditorFlags: 0
  1347. m_IsActive: 0
  1348. --- !u!4 &1391969781243593668
  1349. Transform:
  1350. m_ObjectHideFlags: 0
  1351. m_CorrespondingSourceObject: {fileID: 0}
  1352. m_PrefabInstance: {fileID: 0}
  1353. m_PrefabAsset: {fileID: 0}
  1354. m_GameObject: {fileID: 1388793863908750958}
  1355. m_LocalRotation: {x: -0.50058866, y: 0.8616038, z: -0.06471798, w: 0.053493157}
  1356. m_LocalPosition: {x: -0.034, y: 0.1531, z: -0.0058}
  1357. m_LocalScale: {x: 0.096754484, y: 0.10063388, z: 0.10063406}
  1358. m_Children:
  1359. - {fileID: 1391862869658904082}
  1360. - {fileID: 1391770909002495744}
  1361. m_Father: {fileID: 1391119101606211688}
  1362. m_RootOrder: 0
  1363. m_LocalEulerAnglesHint: {x: 3.3230002, y: -11.776001, z: -60.576004}
  1364. --- !u!33 &1385098177102836448
  1365. MeshFilter:
  1366. m_ObjectHideFlags: 0
  1367. m_CorrespondingSourceObject: {fileID: 0}
  1368. m_PrefabInstance: {fileID: 0}
  1369. m_PrefabAsset: {fileID: 0}
  1370. m_GameObject: {fileID: 1388793863908750958}
  1371. m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
  1372. --- !u!23 &1374419490969295886
  1373. MeshRenderer:
  1374. m_ObjectHideFlags: 0
  1375. m_CorrespondingSourceObject: {fileID: 0}
  1376. m_PrefabInstance: {fileID: 0}
  1377. m_PrefabAsset: {fileID: 0}
  1378. m_GameObject: {fileID: 1388793863908750958}
  1379. m_Enabled: 1
  1380. m_CastShadows: 1
  1381. m_ReceiveShadows: 1
  1382. m_DynamicOccludee: 1
  1383. m_MotionVectors: 1
  1384. m_LightProbeUsage: 1
  1385. m_ReflectionProbeUsage: 1
  1386. m_RenderingLayerMask: 1
  1387. m_RendererPriority: 0
  1388. m_Materials:
  1389. - {fileID: 2100000, guid: 1c3375f712879dd4989e483aadaa26de, type: 2}
  1390. m_StaticBatchInfo:
  1391. firstSubMesh: 0
  1392. subMeshCount: 0
  1393. m_StaticBatchRoot: {fileID: 0}
  1394. m_ProbeAnchor: {fileID: 0}
  1395. m_LightProbeVolumeOverride: {fileID: 0}
  1396. m_ScaleInLightmap: 1
  1397. m_ReceiveGI: 1
  1398. m_PreserveUVs: 1
  1399. m_IgnoreNormalsForChartDetection: 0
  1400. m_ImportantGI: 0
  1401. m_StitchLightmapSeams: 0
  1402. m_SelectedEditorRenderState: 3
  1403. m_MinimumChartSize: 4
  1404. m_AutoUVMaxDistance: 0.5
  1405. m_AutoUVMaxAngle: 89
  1406. m_LightmapParameters: {fileID: 0}
  1407. m_SortingLayerID: 0
  1408. m_SortingLayer: 0
  1409. m_SortingOrder: 0
  1410. --- !u!95 &1302602486279436036
  1411. Animator:
  1412. serializedVersion: 3
  1413. m_ObjectHideFlags: 0
  1414. m_CorrespondingSourceObject: {fileID: 0}
  1415. m_PrefabInstance: {fileID: 0}
  1416. m_PrefabAsset: {fileID: 0}
  1417. m_GameObject: {fileID: 1388793863908750958}
  1418. m_Enabled: 1
  1419. m_Avatar: {fileID: 0}
  1420. m_Controller: {fileID: 9100000, guid: 6f321a23882fbd3499a320998e199631, type: 2}
  1421. m_CullingMode: 0
  1422. m_UpdateMode: 0
  1423. m_ApplyRootMotion: 0
  1424. m_LinearVelocityBlending: 0
  1425. m_WarningMessage:
  1426. m_HasTransformHierarchy: 1
  1427. m_AllowConstantClipSamplingOptimization: 1
  1428. m_KeepAnimatorControllerStateOnDisable: 0
  1429. --- !u!1 &1388815659832041268
  1430. GameObject:
  1431. m_ObjectHideFlags: 0
  1432. m_CorrespondingSourceObject: {fileID: 0}
  1433. m_PrefabInstance: {fileID: 0}
  1434. m_PrefabAsset: {fileID: 0}
  1435. serializedVersion: 6
  1436. m_Component:
  1437. - component: {fileID: 1391770909002495744}
  1438. m_Layer: 0
  1439. m_Name: jingmai
  1440. m_TagString: Untagged
  1441. m_Icon: {fileID: 0}
  1442. m_NavMeshLayer: 0
  1443. m_StaticEditorFlags: 0
  1444. m_IsActive: 0
  1445. --- !u!4 &1391770909002495744
  1446. Transform:
  1447. m_ObjectHideFlags: 0
  1448. m_CorrespondingSourceObject: {fileID: 0}
  1449. m_PrefabInstance: {fileID: 0}
  1450. m_PrefabAsset: {fileID: 0}
  1451. m_GameObject: {fileID: 1388815659832041268}
  1452. m_LocalRotation: {x: 0.057834636, y: -0.041651145, z: -0.5014306, w: -0.8622574}
  1453. m_LocalPosition: {x: 1.0471114, y: 2.7951646, z: -0.35800034}
  1454. m_LocalScale: {x: 15.453233, y: 4.455023, z: -22.866898}
  1455. m_Children:
  1456. - {fileID: 1391489900438947310}
  1457. - {fileID: 1391336724870781486}
  1458. - {fileID: 1391718148632379650}
  1459. m_Father: {fileID: 1391969781243593668}
  1460. m_RootOrder: 1
  1461. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1462. --- !u!1 &1388898643249278832
  1463. GameObject:
  1464. m_ObjectHideFlags: 0
  1465. m_CorrespondingSourceObject: {fileID: 0}
  1466. m_PrefabInstance: {fileID: 0}
  1467. m_PrefabAsset: {fileID: 0}
  1468. serializedVersion: 6
  1469. m_Component:
  1470. - component: {fileID: 1391756915572408566}
  1471. - component: {fileID: 1357472901509199486}
  1472. m_Layer: 0
  1473. m_Name: you
  1474. m_TagString: Untagged
  1475. m_Icon: {fileID: 0}
  1476. m_NavMeshLayer: 0
  1477. m_StaticEditorFlags: 0
  1478. m_IsActive: 1
  1479. --- !u!4 &1391756915572408566
  1480. Transform:
  1481. m_ObjectHideFlags: 0
  1482. m_CorrespondingSourceObject: {fileID: 0}
  1483. m_PrefabInstance: {fileID: 0}
  1484. m_PrefabAsset: {fileID: 0}
  1485. m_GameObject: {fileID: 1388898643249278832}
  1486. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1487. m_LocalPosition: {x: 0.102, y: 0, z: 0}
  1488. m_LocalScale: {x: 1, y: 1, z: 1}
  1489. m_Children: []
  1490. m_Father: {fileID: 1392055351781527160}
  1491. m_RootOrder: 4
  1492. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1493. --- !u!114 &1357472901509199486
  1494. MonoBehaviour:
  1495. m_ObjectHideFlags: 0
  1496. m_CorrespondingSourceObject: {fileID: 0}
  1497. m_PrefabInstance: {fileID: 0}
  1498. m_PrefabAsset: {fileID: 0}
  1499. m_GameObject: {fileID: 1388898643249278832}
  1500. m_Enabled: 1
  1501. m_EditorHideFlags: 0
  1502. m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3}
  1503. m_Name:
  1504. m_EditorClassIdentifier:
  1505. m_Delegates:
  1506. - eventID: 0
  1507. callback:
  1508. m_PersistentCalls:
  1509. m_Calls:
  1510. - m_Target: {fileID: 0}
  1511. m_MethodName: show
  1512. m_Mode: 1
  1513. m_Arguments:
  1514. m_ObjectArgument: {fileID: 0}
  1515. m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
  1516. m_IntArgument: 1
  1517. m_FloatArgument: 0
  1518. m_StringArgument:
  1519. m_BoolArgument: 0
  1520. m_CallState: 2
  1521. m_TypeName: UnityEngine.EventSystems.EventTrigger+TriggerEvent, UnityEngine.UI,
  1522. Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  1523. --- !u!1 &1388970367139742284
  1524. GameObject:
  1525. m_ObjectHideFlags: 0
  1526. m_CorrespondingSourceObject: {fileID: 0}
  1527. m_PrefabInstance: {fileID: 0}
  1528. m_PrefabAsset: {fileID: 0}
  1529. serializedVersion: 6
  1530. m_Component:
  1531. - component: {fileID: 1392055351781527160}
  1532. m_Layer: 0
  1533. m_Name: xueguan
  1534. m_TagString: Untagged
  1535. m_Icon: {fileID: 0}
  1536. m_NavMeshLayer: 0
  1537. m_StaticEditorFlags: 0
  1538. m_IsActive: 1
  1539. --- !u!4 &1392055351781527160
  1540. Transform:
  1541. m_ObjectHideFlags: 0
  1542. m_CorrespondingSourceObject: {fileID: 0}
  1543. m_PrefabInstance: {fileID: 0}
  1544. m_PrefabAsset: {fileID: 0}
  1545. m_GameObject: {fileID: 1388970367139742284}
  1546. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1547. m_LocalPosition: {x: -0.289, y: 0, z: -0.184}
  1548. m_LocalScale: {x: 0.832387, y: 0.832387, z: 0.832387}
  1549. m_Children:
  1550. - {fileID: 1391669458286445512}
  1551. - {fileID: 1392104994919434388}
  1552. - {fileID: 1391119101606211688}
  1553. - {fileID: 1392042181204177950}
  1554. - {fileID: 1391756915572408566}
  1555. m_Father: {fileID: 0}
  1556. m_RootOrder: 0
  1557. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1558. --- !u!1 &1388995552245851244
  1559. GameObject:
  1560. m_ObjectHideFlags: 0
  1561. m_CorrespondingSourceObject: {fileID: 0}
  1562. m_PrefabInstance: {fileID: 0}
  1563. m_PrefabAsset: {fileID: 0}
  1564. serializedVersion: 6
  1565. m_Component:
  1566. - component: {fileID: 1392094995259148390}
  1567. - component: {fileID: 1384102561420427790}
  1568. - component: {fileID: 1374260434514585754}
  1569. - component: {fileID: 1416423926833652400}
  1570. - component: {fileID: 1358006647017035458}
  1571. m_Layer: 0
  1572. m_Name: mingcheng (11)
  1573. m_TagString: Untagged
  1574. m_Icon: {fileID: 0}
  1575. m_NavMeshLayer: 0
  1576. m_StaticEditorFlags: 0
  1577. m_IsActive: 1
  1578. --- !u!4 &1392094995259148390
  1579. Transform:
  1580. m_ObjectHideFlags: 0
  1581. m_CorrespondingSourceObject: {fileID: 0}
  1582. m_PrefabInstance: {fileID: 0}
  1583. m_PrefabAsset: {fileID: 0}
  1584. m_GameObject: {fileID: 1388995552245851244}
  1585. m_LocalRotation: {x: 0.45066893, y: 0.8898413, z: 0.0034833876, w: -0.0711895}
  1586. m_LocalPosition: {x: -0.29888475, y: 0.8641523, z: 0.059306055}
  1587. m_LocalScale: {x: 1.0157764, y: 0.3056178, z: -2.0269754}
  1588. m_Children: []
  1589. m_Father: {fileID: 1391496172155284046}
  1590. m_RootOrder: 1
  1591. m_LocalEulerAnglesHint: {x: 0, y: -454.30402, z: 0}
  1592. --- !u!33 &1384102561420427790
  1593. MeshFilter:
  1594. m_ObjectHideFlags: 0
  1595. m_CorrespondingSourceObject: {fileID: 0}
  1596. m_PrefabInstance: {fileID: 0}
  1597. m_PrefabAsset: {fileID: 0}
  1598. m_GameObject: {fileID: 1388995552245851244}
  1599. m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
  1600. --- !u!23 &1374260434514585754
  1601. MeshRenderer:
  1602. m_ObjectHideFlags: 0
  1603. m_CorrespondingSourceObject: {fileID: 0}
  1604. m_PrefabInstance: {fileID: 0}
  1605. m_PrefabAsset: {fileID: 0}
  1606. m_GameObject: {fileID: 1388995552245851244}
  1607. m_Enabled: 1
  1608. m_CastShadows: 1
  1609. m_ReceiveShadows: 1
  1610. m_DynamicOccludee: 1
  1611. m_MotionVectors: 1
  1612. m_LightProbeUsage: 1
  1613. m_ReflectionProbeUsage: 1
  1614. m_RenderingLayerMask: 1
  1615. m_RendererPriority: 0
  1616. m_Materials:
  1617. - {fileID: 2100000, guid: 4c05d25834481bb4a98ed0973d0cd2c7, type: 2}
  1618. m_StaticBatchInfo:
  1619. firstSubMesh: 0
  1620. subMeshCount: 0
  1621. m_StaticBatchRoot: {fileID: 0}
  1622. m_ProbeAnchor: {fileID: 0}
  1623. m_LightProbeVolumeOverride: {fileID: 0}
  1624. m_ScaleInLightmap: 1
  1625. m_ReceiveGI: 1
  1626. m_PreserveUVs: 1
  1627. m_IgnoreNormalsForChartDetection: 0
  1628. m_ImportantGI: 0
  1629. m_StitchLightmapSeams: 0
  1630. m_SelectedEditorRenderState: 3
  1631. m_MinimumChartSize: 4
  1632. m_AutoUVMaxDistance: 0.5
  1633. m_AutoUVMaxAngle: 89
  1634. m_LightmapParameters: {fileID: 0}
  1635. m_SortingLayerID: 0
  1636. m_SortingLayer: 0
  1637. m_SortingOrder: 0
  1638. --- !u!65 &1416423926833652400
  1639. BoxCollider:
  1640. m_ObjectHideFlags: 0
  1641. m_CorrespondingSourceObject: {fileID: 0}
  1642. m_PrefabInstance: {fileID: 0}
  1643. m_PrefabAsset: {fileID: 0}
  1644. m_GameObject: {fileID: 1388995552245851244}
  1645. m_Material: {fileID: 0}
  1646. m_IsTrigger: 0
  1647. m_Enabled: 1
  1648. serializedVersion: 2
  1649. m_Size: {x: 1.0000005, y: 1.000001, z: 0.000000014493708}
  1650. m_Center: {x: 0.00000023841858, y: -0.0000009536743, z: 0.00000011920929}
  1651. --- !u!114 &1358006647017035458
  1652. MonoBehaviour:
  1653. m_ObjectHideFlags: 0
  1654. m_CorrespondingSourceObject: {fileID: 0}
  1655. m_PrefabInstance: {fileID: 0}
  1656. m_PrefabAsset: {fileID: 0}
  1657. m_GameObject: {fileID: 1388995552245851244}
  1658. m_Enabled: 1
  1659. m_EditorHideFlags: 0
  1660. m_Script: {fileID: 11500000, guid: b3ba789618d29764280b4afcd4513b22, type: 3}
  1661. m_Name:
  1662. m_EditorClassIdentifier:
  1663. scaleType: 0
  1664. duration: 0.3
  1665. scaleRatio: 0.2
  1666. PositionAnimation: 0
  1667. forwardRatio: 0.05
  1668. onClick:
  1669. m_PersistentCalls:
  1670. m_Calls:
  1671. - m_Target: {fileID: 0}
  1672. m_MethodName: showdongmai
  1673. m_Mode: 1
  1674. m_Arguments:
  1675. m_ObjectArgument: {fileID: 0}
  1676. m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
  1677. m_IntArgument: 0
  1678. m_FloatArgument: 0
  1679. m_StringArgument:
  1680. m_BoolArgument: 0
  1681. m_CallState: 2
  1682. m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine.CoreModule, Version=0.0.0.0,
  1683. Culture=neutral, PublicKeyToken=null
  1684. onEnter:
  1685. m_PersistentCalls:
  1686. m_Calls: []
  1687. m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine.CoreModule, Version=0.0.0.0,
  1688. Culture=neutral, PublicKeyToken=null
  1689. onDown:
  1690. m_PersistentCalls:
  1691. m_Calls: []
  1692. m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine.CoreModule, Version=0.0.0.0,
  1693. Culture=neutral, PublicKeyToken=null
  1694. onUp:
  1695. m_PersistentCalls:
  1696. m_Calls: []
  1697. m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine.CoreModule, Version=0.0.0.0,
  1698. Culture=neutral, PublicKeyToken=null
  1699. onExit:
  1700. m_PersistentCalls:
  1701. m_Calls: []
  1702. m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine.CoreModule, Version=0.0.0.0,
  1703. Culture=neutral, PublicKeyToken=null
  1704. initScale: {x: 0, y: 0, z: 0}
  1705. initPosition: {x: 0, y: 0, z: 0}
  1706. --- !u!1 &1389053051857265140
  1707. GameObject:
  1708. m_ObjectHideFlags: 0
  1709. m_CorrespondingSourceObject: {fileID: 0}
  1710. m_PrefabInstance: {fileID: 0}
  1711. m_PrefabAsset: {fileID: 0}
  1712. serializedVersion: 6
  1713. m_Component:
  1714. - component: {fileID: 1391340180632063174}
  1715. - component: {fileID: 1374795415868535876}
  1716. - component: {fileID: 1309686624224239760}
  1717. m_Layer: 0
  1718. m_Name: New Text (6)
  1719. m_TagString: Untagged
  1720. m_Icon: {fileID: 0}
  1721. m_NavMeshLayer: 0
  1722. m_StaticEditorFlags: 0
  1723. m_IsActive: 1
  1724. --- !u!4 &1391340180632063174
  1725. Transform:
  1726. m_ObjectHideFlags: 0
  1727. m_CorrespondingSourceObject: {fileID: 0}
  1728. m_PrefabInstance: {fileID: 0}
  1729. m_PrefabAsset: {fileID: 0}
  1730. m_GameObject: {fileID: 1389053051857265140}
  1731. m_LocalRotation: {x: 0, y: 1, z: -0, w: 0}
  1732. m_LocalPosition: {x: 0.0877, y: 0.0677, z: -0.0009}
  1733. m_LocalScale: {x: 0.00090096204, y: 0.0031896136, z: -0.00060336414}
  1734. m_Children: []
  1735. m_Father: {fileID: 1391669458286445512}
  1736. m_RootOrder: 0
  1737. m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0}
  1738. --- !u!23 &1374795415868535876
  1739. MeshRenderer:
  1740. m_ObjectHideFlags: 0
  1741. m_CorrespondingSourceObject: {fileID: 0}
  1742. m_PrefabInstance: {fileID: 0}
  1743. m_PrefabAsset: {fileID: 0}
  1744. m_GameObject: {fileID: 1389053051857265140}
  1745. m_Enabled: 1
  1746. m_CastShadows: 1
  1747. m_ReceiveShadows: 1
  1748. m_DynamicOccludee: 1
  1749. m_MotionVectors: 1
  1750. m_LightProbeUsage: 1
  1751. m_ReflectionProbeUsage: 1
  1752. m_RenderingLayerMask: 1
  1753. m_RendererPriority: 0
  1754. m_Materials:
  1755. - {fileID: 2100000, guid: 34ec554007933d54eb33d29dc16f3f13, type: 2}
  1756. m_StaticBatchInfo:
  1757. firstSubMesh: 0
  1758. subMeshCount: 0
  1759. m_StaticBatchRoot: {fileID: 0}
  1760. m_ProbeAnchor: {fileID: 0}
  1761. m_LightProbeVolumeOverride: {fileID: 0}
  1762. m_ScaleInLightmap: 1
  1763. m_ReceiveGI: 1
  1764. m_PreserveUVs: 0
  1765. m_IgnoreNormalsForChartDetection: 0
  1766. m_ImportantGI: 0
  1767. m_StitchLightmapSeams: 0
  1768. m_SelectedEditorRenderState: 3
  1769. m_MinimumChartSize: 4
  1770. m_AutoUVMaxDistance: 0.5
  1771. m_AutoUVMaxAngle: 89
  1772. m_LightmapParameters: {fileID: 0}
  1773. m_SortingLayerID: 0
  1774. m_SortingLayer: 0
  1775. m_SortingOrder: 0
  1776. --- !u!102 &1309686624224239760
  1777. TextMesh:
  1778. serializedVersion: 3
  1779. m_ObjectHideFlags: 0
  1780. m_CorrespondingSourceObject: {fileID: 0}
  1781. m_PrefabInstance: {fileID: 0}
  1782. m_PrefabAsset: {fileID: 0}
  1783. m_GameObject: {fileID: 1389053051857265140}
  1784. m_Text: "\u8840\u7BA1\u662F\u6307\u8840\u6DB2\u6D41\u8FC7\u7684\u4E00\u7CFB\u5217\u7BA1\u9053,\u8840\u7BA1\u904D\u5E03\u4EBA\u4F53\u5168\n\u8EAB\u3002\u8840\u7BA1\u6309\u6784\u9020\u529F\u80FD\u4E0D\u540C\uFF0C\u5206\u4E3A\u52A8\u8109\u3001\u9759\u8109\u548C\u6BDB\n\u7EC6\u8840\u7BA1\u4E09\u79CD\u3002\u6BCF\u5E73\u65B9\u4EBA\u4F53\u76AE\u80A4\u5305\u542B19\u82F1\u5C3A\u8840\u7BA1,\u8840\n\u7BA1\u603B\u957F62000\u82F1\u91CC\uFF081\u82F1\u91CC=1.61\u5343\u7C73\uFF09\u4EE5\u4E0A\uFF0C\u5982\n\u679C\u5168\u90E8\u9996\u5C3E\u76F8\u63A5\uFF0C\u5927\u6982\u53EF\u4EE5\u7ED5\u5730\u74032.5\u5708\u3002"
  1785. m_OffsetZ: 0
  1786. m_CharacterSize: 1
  1787. m_LineSpacing: 1
  1788. m_Anchor: 0
  1789. m_Alignment: 0
  1790. m_TabSize: 40
  1791. m_FontSize: 100
  1792. m_FontStyle: 0
  1793. m_RichText: 1
  1794. m_Font: {fileID: 12800000, guid: 5913fc365c214f2419e48000f8bcb61b, type: 3}
  1795. m_Color:
  1796. serializedVersion: 2
  1797. rgba: 4294967295