// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See LICENSE in the project root for license information. namespace Microsoft.MixedReality.Toolkit.Utilities { /// <summary> /// Which direction to orient the radial view object. /// </summary> public enum RadialViewReferenceDirection { /// <summary> /// Orient towards the target including roll, pitch and yaw /// </summary> ObjectOriented, /// <summary> /// Orient toward the target but ignore roll /// </summary> FacingWorldUp, /// <summary> /// Orient towards the target but remain vertical or gravity aligned /// </summary> GravityAligned } }