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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- public class IObjectConf
- {
- /// <summary>
- /// obj的主键,索引
- /// </summary>
- private string objKey;
- /// <summary>
- /// 是否已下载
- /// </summary>
- private bool isDownLoad;
- /// <summary>
- /// icon的路径
- /// </summary>
- private string iconPath;
- /// <summary>
- /// 名称
- /// </summary>
- private string name;
- }
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