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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- /********************************************************************************
- ** Company: YC
- ** auth: CaoTing
- ** date: 2021\6\7
- ** desc: 连接成功
- *******************************************************************************/
- namespace Studio.WebSocket.Message
- {
- [System.Serializable]
- public class ConnectNotificationMessage : BaseWebSocketMessage
- {
- public ConnectNotificationMessageData data;
- }
- [System.Serializable]
- public struct ConnectNotificationMessageData
- {
- public string peerId;
- }
- }
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