SCRtcEngine.cs 208 B

123456789101112
  1. 
  2. using LitJson;
  3. using SC.XR.Unity;
  4. using System.Collections.Generic;
  5. using UnityEngine;
  6. public class SCRtcEngine : AndroidPluginBase
  7. {
  8. public virtual void send(Queue<JsonData> jsondata)
  9. {
  10. }
  11. }