TonemapReinhard.cs 5.4 KB

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  1. 
  2. using OpenCVForUnity.CoreModule;
  3. using OpenCVForUnity.UtilsModule;
  4. using System;
  5. using System.Collections.Generic;
  6. using System.Runtime.InteropServices;
  7. namespace OpenCVForUnity.PhotoModule
  8. {
  9. // C++: class TonemapReinhard
  10. //javadoc: TonemapReinhard
  11. public class TonemapReinhard : Tonemap
  12. {
  13. protected override void Dispose (bool disposing)
  14. {
  15. #if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
  16. try {
  17. if (disposing) {
  18. }
  19. if (IsEnabledDispose) {
  20. if (nativeObj != IntPtr.Zero)
  21. photo_TonemapReinhard_delete(nativeObj);
  22. nativeObj = IntPtr.Zero;
  23. }
  24. } finally {
  25. base.Dispose (disposing);
  26. }
  27. #else
  28. return;
  29. #endif
  30. }
  31. protected internal TonemapReinhard (IntPtr addr) : base (addr) { }
  32. // internal usage only
  33. public static new TonemapReinhard __fromPtr__ (IntPtr addr) { return new TonemapReinhard (addr); }
  34. //
  35. // C++: float cv::TonemapReinhard::getColorAdaptation()
  36. //
  37. //javadoc: TonemapReinhard::getColorAdaptation()
  38. public float getColorAdaptation ()
  39. {
  40. ThrowIfDisposed ();
  41. #if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
  42. float retVal = photo_TonemapReinhard_getColorAdaptation_10(nativeObj);
  43. return retVal;
  44. #else
  45. return -1;
  46. #endif
  47. }
  48. //
  49. // C++: float cv::TonemapReinhard::getIntensity()
  50. //
  51. //javadoc: TonemapReinhard::getIntensity()
  52. public float getIntensity ()
  53. {
  54. ThrowIfDisposed ();
  55. #if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
  56. float retVal = photo_TonemapReinhard_getIntensity_10(nativeObj);
  57. return retVal;
  58. #else
  59. return -1;
  60. #endif
  61. }
  62. //
  63. // C++: float cv::TonemapReinhard::getLightAdaptation()
  64. //
  65. //javadoc: TonemapReinhard::getLightAdaptation()
  66. public float getLightAdaptation ()
  67. {
  68. ThrowIfDisposed ();
  69. #if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
  70. float retVal = photo_TonemapReinhard_getLightAdaptation_10(nativeObj);
  71. return retVal;
  72. #else
  73. return -1;
  74. #endif
  75. }
  76. //
  77. // C++: void cv::TonemapReinhard::setColorAdaptation(float color_adapt)
  78. //
  79. //javadoc: TonemapReinhard::setColorAdaptation(color_adapt)
  80. public void setColorAdaptation (float color_adapt)
  81. {
  82. ThrowIfDisposed ();
  83. #if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
  84. photo_TonemapReinhard_setColorAdaptation_10(nativeObj, color_adapt);
  85. return;
  86. #else
  87. return;
  88. #endif
  89. }
  90. //
  91. // C++: void cv::TonemapReinhard::setIntensity(float intensity)
  92. //
  93. //javadoc: TonemapReinhard::setIntensity(intensity)
  94. public void setIntensity (float intensity)
  95. {
  96. ThrowIfDisposed ();
  97. #if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
  98. photo_TonemapReinhard_setIntensity_10(nativeObj, intensity);
  99. return;
  100. #else
  101. return;
  102. #endif
  103. }
  104. //
  105. // C++: void cv::TonemapReinhard::setLightAdaptation(float light_adapt)
  106. //
  107. //javadoc: TonemapReinhard::setLightAdaptation(light_adapt)
  108. public void setLightAdaptation (float light_adapt)
  109. {
  110. ThrowIfDisposed ();
  111. #if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
  112. photo_TonemapReinhard_setLightAdaptation_10(nativeObj, light_adapt);
  113. return;
  114. #else
  115. return;
  116. #endif
  117. }
  118. #if (UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR
  119. const string LIBNAME = "__Internal";
  120. #else
  121. const string LIBNAME = "opencvforunity";
  122. #endif
  123. // C++: float cv::TonemapReinhard::getColorAdaptation()
  124. [DllImport (LIBNAME)]
  125. private static extern float photo_TonemapReinhard_getColorAdaptation_10 (IntPtr nativeObj);
  126. // C++: float cv::TonemapReinhard::getIntensity()
  127. [DllImport (LIBNAME)]
  128. private static extern float photo_TonemapReinhard_getIntensity_10 (IntPtr nativeObj);
  129. // C++: float cv::TonemapReinhard::getLightAdaptation()
  130. [DllImport (LIBNAME)]
  131. private static extern float photo_TonemapReinhard_getLightAdaptation_10 (IntPtr nativeObj);
  132. // C++: void cv::TonemapReinhard::setColorAdaptation(float color_adapt)
  133. [DllImport (LIBNAME)]
  134. private static extern void photo_TonemapReinhard_setColorAdaptation_10 (IntPtr nativeObj, float color_adapt);
  135. // C++: void cv::TonemapReinhard::setIntensity(float intensity)
  136. [DllImport (LIBNAME)]
  137. private static extern void photo_TonemapReinhard_setIntensity_10 (IntPtr nativeObj, float intensity);
  138. // C++: void cv::TonemapReinhard::setLightAdaptation(float light_adapt)
  139. [DllImport (LIBNAME)]
  140. private static extern void photo_TonemapReinhard_setLightAdaptation_10 (IntPtr nativeObj, float light_adapt);
  141. // native support for java finalize()
  142. [DllImport (LIBNAME)]
  143. private static extern void photo_TonemapReinhard_delete (IntPtr nativeObj);
  144. }
  145. }