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- /*M///////////////////////////////////////////////////////////////////////////////////////
- //
- // IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
- //
- // By downloading, copying, installing or using the software you agree to this license.
- // If you do not agree to this license, do not download, install,
- // copy or use the software.
- //
- //
- // License Agreement
- // For Open Source Computer Vision Library
- //
- // Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
- // Copyright (C) 2009-2011, Willow Garage Inc., all rights reserved.
- // Third party copyrights are property of their respective owners.
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- // are permitted provided that the following conditions are met:
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- //M*/
- #ifndef OPENCV_VIDEOSTAB_STABILIZER_HPP
- #define OPENCV_VIDEOSTAB_STABILIZER_HPP
- #include <vector>
- #include <ctime>
- #include "opencv2/core.hpp"
- #include "opencv2/imgproc.hpp"
- #include "opencv2/videostab/global_motion.hpp"
- #include "opencv2/videostab/motion_stabilizing.hpp"
- #include "opencv2/videostab/frame_source.hpp"
- #include "opencv2/videostab/log.hpp"
- #include "opencv2/videostab/inpainting.hpp"
- #include "opencv2/videostab/deblurring.hpp"
- #include "opencv2/videostab/wobble_suppression.hpp"
- namespace cv
- {
- namespace videostab
- {
- //! @addtogroup videostab
- //! @{
- class CV_EXPORTS StabilizerBase
- {
- public:
- virtual ~StabilizerBase() {}
- void setLog(Ptr<ILog> ilog) { log_ = ilog; }
- Ptr<ILog> log() const { return log_; }
- void setRadius(int val) { radius_ = val; }
- int radius() const { return radius_; }
- void setFrameSource(Ptr<IFrameSource> val) { frameSource_ = val; }
- Ptr<IFrameSource> frameSource() const { return frameSource_; }
- void setMotionEstimator(Ptr<ImageMotionEstimatorBase> val) { motionEstimator_ = val; }
- Ptr<ImageMotionEstimatorBase> motionEstimator() const { return motionEstimator_; }
- void setDeblurer(Ptr<DeblurerBase> val) { deblurer_ = val; }
- Ptr<DeblurerBase> deblurrer() const { return deblurer_; }
- void setTrimRatio(float val) { trimRatio_ = val; }
- float trimRatio() const { return trimRatio_; }
- void setCorrectionForInclusion(bool val) { doCorrectionForInclusion_ = val; }
- bool doCorrectionForInclusion() const { return doCorrectionForInclusion_; }
- void setBorderMode(int val) { borderMode_ = val; }
- int borderMode() const { return borderMode_; }
- void setInpainter(Ptr<InpainterBase> val) { inpainter_ = val; }
- Ptr<InpainterBase> inpainter() const { return inpainter_; }
- protected:
- StabilizerBase();
- void reset();
- Mat nextStabilizedFrame();
- bool doOneIteration();
- virtual void setUp(const Mat &firstFrame);
- virtual Mat estimateMotion() = 0;
- virtual Mat estimateStabilizationMotion() = 0;
- void stabilizeFrame();
- virtual Mat postProcessFrame(const Mat &frame);
- void logProcessingTime();
- Ptr<ILog> log_;
- Ptr<IFrameSource> frameSource_;
- Ptr<ImageMotionEstimatorBase> motionEstimator_;
- Ptr<DeblurerBase> deblurer_;
- Ptr<InpainterBase> inpainter_;
- int radius_;
- float trimRatio_;
- bool doCorrectionForInclusion_;
- int borderMode_;
- Size frameSize_;
- Mat frameMask_;
- int curPos_;
- int curStabilizedPos_;
- bool doDeblurring_;
- Mat preProcessedFrame_;
- bool doInpainting_;
- Mat inpaintingMask_;
- Mat finalFrame_;
- std::vector<Mat> frames_;
- std::vector<Mat> motions_; // motions_[i] is the motion from i-th to i+1-th frame
- std::vector<float> blurrinessRates_;
- std::vector<Mat> stabilizedFrames_;
- std::vector<Mat> stabilizedMasks_;
- std::vector<Mat> stabilizationMotions_;
- clock_t processingStartTime_;
- };
- class CV_EXPORTS OnePassStabilizer : public StabilizerBase, public IFrameSource
- {
- public:
- OnePassStabilizer();
- void setMotionFilter(Ptr<MotionFilterBase> val) { motionFilter_ = val; }
- Ptr<MotionFilterBase> motionFilter() const { return motionFilter_; }
- virtual void reset() CV_OVERRIDE;
- virtual Mat nextFrame() CV_OVERRIDE { return nextStabilizedFrame(); }
- protected:
- virtual void setUp(const Mat &firstFrame) CV_OVERRIDE;
- virtual Mat estimateMotion() CV_OVERRIDE;
- virtual Mat estimateStabilizationMotion() CV_OVERRIDE;
- virtual Mat postProcessFrame(const Mat &frame) CV_OVERRIDE;
- Ptr<MotionFilterBase> motionFilter_;
- };
- class CV_EXPORTS TwoPassStabilizer : public StabilizerBase, public IFrameSource
- {
- public:
- TwoPassStabilizer();
- void setMotionStabilizer(Ptr<IMotionStabilizer> val) { motionStabilizer_ = val; }
- Ptr<IMotionStabilizer> motionStabilizer() const { return motionStabilizer_; }
- void setWobbleSuppressor(Ptr<WobbleSuppressorBase> val) { wobbleSuppressor_ = val; }
- Ptr<WobbleSuppressorBase> wobbleSuppressor() const { return wobbleSuppressor_; }
- void setEstimateTrimRatio(bool val) { mustEstTrimRatio_ = val; }
- bool mustEstimateTrimaRatio() const { return mustEstTrimRatio_; }
- virtual void reset() CV_OVERRIDE;
- virtual Mat nextFrame() CV_OVERRIDE;
- protected:
- void runPrePassIfNecessary();
- virtual void setUp(const Mat &firstFrame) CV_OVERRIDE;
- virtual Mat estimateMotion() CV_OVERRIDE;
- virtual Mat estimateStabilizationMotion() CV_OVERRIDE;
- virtual Mat postProcessFrame(const Mat &frame) CV_OVERRIDE;
- Ptr<IMotionStabilizer> motionStabilizer_;
- Ptr<WobbleSuppressorBase> wobbleSuppressor_;
- bool mustEstTrimRatio_;
- int frameCount_;
- bool isPrePassDone_;
- bool doWobbleSuppression_;
- std::vector<Mat> motions2_;
- Mat suppressedFrame_;
- };
- //! @}
- } // namespace videostab
- } // namespace cv
- #endif
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