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- using UnityEngine;
- using UnityEngine.UI;
- using UnityEngine.SceneManagement;
- using System.Collections;
- using System.Collections.Generic;
- using OpenCVForUnity.CoreModule;
- using OpenCVForUnity.Calib3dModule;
- using OpenCVForUnity.ArucoModule;
- using OpenCVForUnity.UnityUtils;
- namespace OpenCVForUnityExample
- {
- /// <summary>
- /// ArUco Example
- /// An example of marker-based AR view and camera pose estimation using the aruco (ArUco Marker Detection) module.
- /// Referring to https://github.com/opencv/opencv_contrib/blob/master/modules/aruco/samples/detect_markers.cpp.
- /// http://docs.opencv.org/3.1.0/d5/dae/tutorial_aruco_detection.html
- /// </summary>
- public class ArUcoExample : MonoBehaviour
- {
- /// <summary>
- /// The image texture.
- /// </summary>
- public Texture2D imgTexture;
- [Space (10)]
- /// <summary>
- /// The dictionary identifier.
- /// </summary>
- public ArUcoDictionary dictionaryId = ArUcoDictionary.DICT_6X6_250;
- /// <summary>
- /// The dictionary id dropdown.
- /// </summary>
- public Dropdown dictionaryIdDropdown;
-
- /// <summary>
- /// Determines if shows rejected corners.
- /// </summary>
- public bool showRejectedCorners = false;
- /// <summary>
- /// The shows rejected corners toggle.
- /// </summary>
- public Toggle showRejectedCornersToggle;
-
- /// <summary>
- /// Determines if applied the pose estimation.
- /// </summary>
- public bool applyEstimationPose = true;
-
- /// <summary>
- /// The length of the markers' side. Normally, unit is meters.
- /// </summary>
- public float markerLength = 0.1f;
- /// <summary>
- /// The AR game object.
- /// </summary>
- public GameObject arGameObject;
-
- /// <summary>
- /// The AR camera.
- /// </summary>
- public Camera arCamera;
- [Space (10)]
- /// <summary>
- /// Determines if request the AR camera moving.
- /// </summary>
- public bool shouldMoveARCamera = false;
- /// <summary>
- /// The rgb mat.
- /// </summary>
- Mat rgbMat;
- /// <summary>
- /// The texture.
- /// </summary>
- Texture2D texture;
-
- // Use this for initialization
- void Start ()
- {
- rgbMat = new Mat (imgTexture.height, imgTexture.width, CvType.CV_8UC3);
- texture = new Texture2D (rgbMat.cols (), rgbMat.rows (), TextureFormat.RGBA32, false);
- gameObject.GetComponent<Renderer> ().material.mainTexture = texture;
- dictionaryIdDropdown.value = (int)dictionaryId;
- showRejectedCornersToggle.isOn = showRejectedCorners;
- DetectMarkers ();
- }
-
- // Update is called once per frame
- void Update ()
- {
-
- }
- private void DetectMarkers ()
- {
- Utils.texture2DToMat (imgTexture, rgbMat);
- Debug.Log ("imgMat dst ToString " + rgbMat.ToString ());
- gameObject.transform.localScale = new Vector3 (imgTexture.width, imgTexture.height, 1);
- Debug.Log ("Screen.width " + Screen.width + " Screen.height " + Screen.height + " Screen.orientation " + Screen.orientation);
- float width = rgbMat.width ();
- float height = rgbMat.height ();
- float imageSizeScale = 1.0f;
- float widthScale = (float)Screen.width / width;
- float heightScale = (float)Screen.height / height;
- if (widthScale < heightScale) {
- Camera.main.orthographicSize = (width * (float)Screen.height / (float)Screen.width) / 2;
- imageSizeScale = (float)Screen.height / (float)Screen.width;
- } else {
- Camera.main.orthographicSize = height / 2;
- }
- // set camera parameters.
- int max_d = (int)Mathf.Max (width, height);
- double fx = max_d;
- double fy = max_d;
- double cx = width / 2.0f;
- double cy = height / 2.0f;
- Mat camMatrix = new Mat (3, 3, CvType.CV_64FC1);
- camMatrix.put (0, 0, fx);
- camMatrix.put (0, 1, 0);
- camMatrix.put (0, 2, cx);
- camMatrix.put (1, 0, 0);
- camMatrix.put (1, 1, fy);
- camMatrix.put (1, 2, cy);
- camMatrix.put (2, 0, 0);
- camMatrix.put (2, 1, 0);
- camMatrix.put (2, 2, 1.0f);
- Debug.Log ("camMatrix " + camMatrix.dump ());
- MatOfDouble distCoeffs = new MatOfDouble (0, 0, 0, 0);
- Debug.Log ("distCoeffs " + distCoeffs.dump ());
- // calibration camera matrix values.
- Size imageSize = new Size (width * imageSizeScale, height * imageSizeScale);
- double apertureWidth = 0;
- double apertureHeight = 0;
- double[] fovx = new double[1];
- double[] fovy = new double[1];
- double[] focalLength = new double[1];
- Point principalPoint = new Point (0, 0);
- double[] aspectratio = new double[1];
- Calib3d.calibrationMatrixValues (camMatrix, imageSize, apertureWidth, apertureHeight, fovx, fovy, focalLength, principalPoint, aspectratio);
- Debug.Log ("imageSize " + imageSize.ToString ());
- Debug.Log ("apertureWidth " + apertureWidth);
- Debug.Log ("apertureHeight " + apertureHeight);
- Debug.Log ("fovx " + fovx [0]);
- Debug.Log ("fovy " + fovy [0]);
- Debug.Log ("focalLength " + focalLength [0]);
- Debug.Log ("principalPoint " + principalPoint.ToString ());
- Debug.Log ("aspectratio " + aspectratio [0]);
- // To convert the difference of the FOV value of the OpenCV and Unity.
- double fovXScale = (2.0 * Mathf.Atan ((float)(imageSize.width / (2.0 * fx)))) / (Mathf.Atan2 ((float)cx, (float)fx) + Mathf.Atan2 ((float)(imageSize.width - cx), (float)fx));
- double fovYScale = (2.0 * Mathf.Atan ((float)(imageSize.height / (2.0 * fy)))) / (Mathf.Atan2 ((float)cy, (float)fy) + Mathf.Atan2 ((float)(imageSize.height - cy), (float)fy));
- Debug.Log ("fovXScale " + fovXScale);
- Debug.Log ("fovYScale " + fovYScale);
- // Adjust Unity Camera FOV https://github.com/opencv/opencv/commit/8ed1945ccd52501f5ab22bdec6aa1f91f1e2cfd4
- if (widthScale < heightScale) {
- arCamera.fieldOfView = (float)(fovx [0] * fovXScale);
- } else {
- arCamera.fieldOfView = (float)(fovy [0] * fovYScale);
- }
- // Display objects near the camera.
- arCamera.nearClipPlane = 0.01f;
- Mat ids = new Mat ();
- List<Mat> corners = new List<Mat> ();
- List<Mat> rejectedCorners = new List<Mat> ();
- Mat rvecs = new Mat ();
- Mat tvecs = new Mat ();
- Mat rotMat = new Mat (3, 3, CvType.CV_64FC1);
- DetectorParameters detectorParams = DetectorParameters.create ();
- Dictionary dictionary = Aruco.getPredefinedDictionary ((int)dictionaryId);
- // detect markers.
- Aruco.detectMarkers (rgbMat, dictionary, corners, ids, detectorParams, rejectedCorners, camMatrix, distCoeffs);
- // if at least one marker detected
- if (ids.total () > 0) {
- Aruco.drawDetectedMarkers (rgbMat, corners, ids, new Scalar (0, 255, 0));
- // estimate pose.
- if (applyEstimationPose) {
- Aruco.estimatePoseSingleMarkers (corners, markerLength, camMatrix, distCoeffs, rvecs, tvecs);
- for (int i = 0; i < ids.total (); i++) {
- using (Mat rvec = new Mat (rvecs, new OpenCVForUnity.CoreModule.Rect (0, i, 1, 1)))
- using (Mat tvec = new Mat (tvecs, new OpenCVForUnity.CoreModule.Rect (0, i, 1, 1))) {
-
- // In this example we are processing with RGB color image, so Axis-color correspondences are X: blue, Y: green, Z: red. (Usually X: red, Y: green, Z: blue)
- Aruco.drawAxis (rgbMat, camMatrix, distCoeffs, rvec, tvec, markerLength * 0.5f);
- }
-
- // This example can display the ARObject on only first detected marker.
- if (i == 0) {
- // Position
- double[] tvecArr = tvecs.get (i, 0);
- // Rotation
- double[] rvecArr = rvecs.get (i, 0);
- Mat rvec = new Mat (3, 1, CvType.CV_64FC1);
- rvec.put (0, 0, rvecArr);
- Calib3d.Rodrigues (rvec, rotMat);
- double[] rotMatArr = new double[rotMat.total ()];
- rotMat.get (0, 0, rotMatArr);
- Matrix4x4 transformationM = new Matrix4x4 (); // from OpenCV
- transformationM.SetRow (0, new Vector4 ((float)rotMatArr [0], (float)rotMatArr [1], (float)rotMatArr [2], (float)tvecArr [0]));
- transformationM.SetRow (1, new Vector4 ((float)rotMatArr [3], (float)rotMatArr [4], (float)rotMatArr [5], (float)tvecArr [1]));
- transformationM.SetRow (2, new Vector4 ((float)rotMatArr [6], (float)rotMatArr [7], (float)rotMatArr [8], (float)tvecArr [2]));
- transformationM.SetRow (3, new Vector4 (0, 0, 0, 1));
- Debug.Log ("transformationM " + transformationM.ToString ());
- Matrix4x4 invertZM = Matrix4x4.TRS (Vector3.zero, Quaternion.identity, new Vector3 (1, 1, -1));
- Debug.Log ("invertZM " + invertZM.ToString ());
- Matrix4x4 invertYM = Matrix4x4.TRS (Vector3.zero, Quaternion.identity, new Vector3 (1, -1, 1));
- Debug.Log ("invertYM " + invertYM.ToString ());
- // right-handed coordinates system (OpenCV) to left-handed one (Unity)
- Matrix4x4 ARM = invertYM * transformationM;
- // Apply Z-axis inverted matrix.
- ARM = ARM * invertZM;
- if (shouldMoveARCamera) {
- ARM = arGameObject.transform.localToWorldMatrix * ARM.inverse;
- Debug.Log ("ARM " + ARM.ToString ());
- ARUtils.SetTransformFromMatrix (arCamera.transform, ref ARM);
- } else {
- ARM = arCamera.transform.localToWorldMatrix * ARM;
- Debug.Log ("ARM " + ARM.ToString ());
- ARUtils.SetTransformFromMatrix (arGameObject.transform, ref ARM);
- }
- }
- }
- }
- }
- if (showRejectedCorners && rejectedCorners.Count > 0)
- Aruco.drawDetectedMarkers (rgbMat, rejectedCorners, new Mat (), new Scalar (255, 0, 0));
- Utils.matToTexture2D (rgbMat, texture);
- }
- private void ResetObjectTransform ()
- {
- // reset AR object transform.
- Matrix4x4 i = Matrix4x4.identity;
- ARUtils.SetTransformFromMatrix (arCamera.transform, ref i);
- ARUtils.SetTransformFromMatrix (arGameObject.transform, ref i);
- }
- /// <summary>
- /// Raises the destroy event.
- /// </summary>
- void OnDestroy ()
- {
- if (rgbMat != null)
- rgbMat.Dispose ();
- }
- /// <summary>
- /// Raises the back button click event.
- /// </summary>
- public void OnBackButtonClick ()
- {
- SceneManager.LoadScene ("OpenCVForUnityExample");
- }
- /// <summary>
- /// Raises the dictionary id dropdown value changed event.
- /// </summary>
- public void OnDictionaryIdDropdownValueChanged (int result)
- {
- if ((int)dictionaryId != result) {
- dictionaryId = (ArUcoDictionary)result;
- ResetObjectTransform ();
- DetectMarkers ();
- }
- }
- /// <summary>
- /// Raises the show rejected corners toggle value changed event.
- /// </summary>
- public void OnShowRejectedCornersToggleValueChanged ()
- {
- if (showRejectedCorners != showRejectedCornersToggle.isOn) {
- showRejectedCorners = showRejectedCornersToggle.isOn;
- ResetObjectTransform ();
- DetectMarkers ();
- }
- }
- public enum ArUcoDictionary
- {
- DICT_4X4_50 = Aruco.DICT_4X4_50,
- DICT_4X4_100 = Aruco.DICT_4X4_100,
- DICT_4X4_250 = Aruco.DICT_4X4_250,
- DICT_4X4_1000 = Aruco.DICT_4X4_1000,
- DICT_5X5_50 = Aruco.DICT_5X5_50,
- DICT_5X5_100 = Aruco.DICT_5X5_100,
- DICT_5X5_250 = Aruco.DICT_5X5_250,
- DICT_5X5_1000 = Aruco.DICT_5X5_1000,
- DICT_6X6_50 = Aruco.DICT_6X6_50,
- DICT_6X6_100 = Aruco.DICT_6X6_100,
- DICT_6X6_250 = Aruco.DICT_6X6_250,
- DICT_6X6_1000 = Aruco.DICT_6X6_1000,
- DICT_7X7_50 = Aruco.DICT_7X7_50,
- DICT_7X7_100 = Aruco.DICT_7X7_100,
- DICT_7X7_250 = Aruco.DICT_7X7_250,
- DICT_7X7_1000 = Aruco.DICT_7X7_1000,
- DICT_ARUCO_ORIGINAL = Aruco.DICT_ARUCO_ORIGINAL,
- }
- }
- }
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