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- #include "il2cpp-config.h"
- #if IL2CPP_TARGET_WINRT || IL2CPP_TARGET_XBOXONE
- #include "os/Initialize.h"
- #include "os/Win32/WindowsHelpers.h"
- #if IL2CPP_TARGET_WINRT
- #include "os/BrokeredFileSystem.h"
- #include "os/Locale.h"
- #endif
- #include <io.h>
- void il2cpp::os::Uninitialize()
- {
- #if IL2CPP_TARGET_WINRT
- BrokeredFileSystem::CleanupStatics();
- Locale::UnInitializeWinRT();
- #endif
- HANDLE stdoutHandle = reinterpret_cast<HANDLE>(_get_osfhandle(_fileno(stdout)));
- HANDLE stderrHandle = reinterpret_cast<HANDLE>(_get_osfhandle(_fileno(stderr)));
- if (stdoutHandle != INVALID_HANDLE_VALUE)
- FlushFileBuffers(stdoutHandle);
- if (stderrHandle != INVALID_HANDLE_VALUE)
- FlushFileBuffers(stderrHandle);
- }
- #endif
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