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- #include "os/c-api/il2cpp-config-platforms.h"
- #if IL2CPP_TARGET_WINDOWS
- #include "os/Debug.h"
- #include "os/Win32/WindowsHeaders.h"
- #include "utils/StringUtils.h"
- namespace il2cpp
- {
- namespace os
- {
- bool Debug::IsDebuggerPresent()
- {
- return ::IsDebuggerPresent() != FALSE;
- }
- void Debug::WriteString(const utils::StringView<Il2CppNativeChar>& message)
- {
- OutputDebugString(message.Str());
- }
- }
- }
- #endif
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