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- #include "il2cpp-config.h"
- #if IL2CPP_TARGET_DARWIN
- #include <sys/types.h>
- #if !IL2CPP_TARGET_IOS
- #include <libproc.h>
- #endif
- #include <unistd.h>
- #include <stdlib.h>
- #include "os/Process.h"
- #include "utils/Il2CppError.h"
- struct ProcessHandle
- {
- pid_t pid;
- };
- namespace il2cpp
- {
- namespace os
- {
- int Process::GetCurrentProcessId()
- {
- return getpid();
- }
- utils::Expected<ProcessHandle*> Process::GetProcess(int processId)
- {
- // If/when we implement the CreateProcess_internal icall we will likely
- // need to so something smarter here to find the process if we did
- // not create it and return a known pseudo-handle. For now this
- // is sufficient though.
- return (ProcessHandle*)(intptr_t)processId;
- }
- void Process::FreeProcess(ProcessHandle* handle)
- {
- // We have nothing to do here.
- }
- utils::Expected<std::string> Process::GetProcessName(ProcessHandle* handle)
- {
- #if !IL2CPP_TARGET_IOS
- const size_t bufferLength = 256;
- char buf[bufferLength];
- int length = proc_name((int)((intptr_t)handle), buf, bufferLength);
- if (length <= 0)
- return std::string();
- return std::string(buf, length);
- #else
- return utils::Il2CppError(utils::NotSupported, "GetProcessName is not supported for non-Windows/OSX/Linux desktop platforms");
- #endif
- }
- intptr_t Process::GetMainWindowHandle(int32_t pid)
- {
- return 0;
- }
- }
- }
- #endif
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