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- #pragma once
- #include "../C/Baselib_CappedSemaphore.h"
- #include "Time.h"
- namespace baselib
- {
- BASELIB_CPP_INTERFACE
- {
- // In computer science, a semaphore is a variable or abstract data type used to control access to a common resource by multiple processes in a concurrent
- // system such as a multitasking operating system. A semaphore is simply a variable. This variable is used to solve critical section problems and to achieve
- // process synchronization in the multi processing environment. A trivial semaphore is a plain variable that is changed (for example, incremented or
- // decremented, or toggled) depending on programmer-defined conditions.
- //
- // A useful way to think of a semaphore as used in the real-world system is as a record of how many units of a particular resource are available, coupled with
- // operations to adjust that record safely (i.e. to avoid race conditions) as units are required or become free, and, if necessary, wait until a unit of the
- // resource becomes available.
- //
- // "Semaphore (programming)", Wikipedia: The Free Encyclopedia
- // https://en.wikipedia.org/w/index.php?title=Semaphore_(programming)&oldid=872408126
- //
- // For optimal performance, baselib::CappedSemaphore should be stored at a cache aligned memory location.
- class CappedSemaphore
- {
- public:
- // non-copyable
- CappedSemaphore(const CappedSemaphore& other) = delete;
- CappedSemaphore& operator=(const CappedSemaphore& other) = delete;
- // non-movable (strictly speaking not needed but listed to signal intent)
- CappedSemaphore(CappedSemaphore&& other) = delete;
- CappedSemaphore& operator=(CappedSemaphore&& other) = delete;
- // Creates a capped counting semaphore synchronization primitive.
- // Cap is the number of tokens that can be held by the semaphore when there is no contention.
- //
- // If there are not enough system resources to create a semaphore, process abort is triggered.
- CappedSemaphore(const uint16_t cap)
- {
- Baselib_CappedSemaphore_CreateInplace(&m_CappedSemaphoreData, cap);
- }
- // Reclaim resources and memory held by the semaphore.
- //
- // If threads are waiting on the semaphore, destructor will trigger an assert and may cause process abort.
- ~CappedSemaphore()
- {
- Baselib_CappedSemaphore_FreeInplace(&m_CappedSemaphoreData);
- }
- // Wait for semaphore token to become available
- //
- // This function is guaranteed to emit an acquire barrier.
- inline void Acquire()
- {
- return Baselib_CappedSemaphore_Acquire(&m_CappedSemaphoreData);
- }
- // Try to consume a token and return immediately.
- //
- // When successful this function is guaranteed to emit an acquire barrier.
- //
- // Return: true if token was consumed. false if not.
- inline bool TryAcquire()
- {
- return Baselib_CappedSemaphore_TryAcquire(&m_CappedSemaphoreData);
- }
- // Wait for semaphore token to become available
- //
- // When successful this function is guaranteed to emit an acquire barrier.
- //
- // TryAcquire with a zero timeout differs from TryAcquire() in that TryAcquire() is guaranteed to be a user space operation
- // while Acquire with a zero timeout may enter the kernel and cause a context switch.
- //
- // Timeout passed to this function may be subject to system clock resolution.
- // If the system clock has a resolution of e.g. 16ms that means this function may exit with a timeout error 16ms earlier than originally scheduled.
- //
- // Arguments:
- // - timeout: Time to wait for token to become available.
- //
- // Return: true if token was consumed. false if timeout was reached.
- inline bool TryTimedAcquire(const timeout_ms timeoutInMilliseconds)
- {
- return Baselib_CappedSemaphore_TryTimedAcquire(&m_CappedSemaphoreData, timeoutInMilliseconds.count());
- }
- // Submit tokens to the semaphore.
- // If threads are waiting an equal amount of tokens are consumed before this function return.
- //
- // When successful this function is guaranteed to emit a release barrier.
- //
- // \returns number of submitted tokens.
- inline uint16_t Release(const uint16_t count)
- {
- return Baselib_CappedSemaphore_Release(&m_CappedSemaphoreData, count);
- }
- // Sets the semaphore token count to zero and release all waiting threads.
- //
- // When successful this function is guaranteed to emit a release barrier.
- //
- // Return: number of released threads.
- inline uint32_t ResetAndReleaseWaitingThreads()
- {
- return Baselib_CappedSemaphore_ResetAndReleaseWaitingThreads(&m_CappedSemaphoreData);
- }
- private:
- Baselib_CappedSemaphore m_CappedSemaphoreData;
- };
- }
- }
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