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-
- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- public class AgoraVideoJo : MonoBehaviour
- {
- private void Awake()
- {
- StartCoroutine(JoinChannel(3f));
- }
- static GameObject vgo;
- IEnumerator JoinChannel(float times)
- {
- yield return new WaitForSeconds(times);
- if(DeviceType.type!="YuanNi")
- AgoraRTCManager.Instance.JoinChannel();
- // AppManager.Instance.MeshPoint.SetActive(true);
- }
- }
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