New Amplify Shader 1.mat 1.4 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!21 &2100000
  4. Material:
  5. serializedVersion: 6
  6. m_ObjectHideFlags: 0
  7. m_CorrespondingSourceObject: {fileID: 0}
  8. m_PrefabInstance: {fileID: 0}
  9. m_PrefabAsset: {fileID: 0}
  10. m_Name: New Amplify Shader 1
  11. m_Shader: {fileID: 4800000, guid: 089f4a8af2314914582a8d16d5252fea, type: 3}
  12. m_ShaderKeywords:
  13. m_LightmapFlags: 0
  14. m_EnableInstancingVariants: 0
  15. m_DoubleSidedGI: 0
  16. m_CustomRenderQueue: -1
  17. stringTagMap: {}
  18. disabledShaderPasses: []
  19. m_SavedProperties:
  20. serializedVersion: 3
  21. m_TexEnvs:
  22. - _TextureSample0:
  23. m_Texture: {fileID: 2800000, guid: 0307573d69928734fb69f72673399a00, type: 3}
  24. m_Scale: {x: 2, y: 2}
  25. m_Offset: {x: 0, y: 0}
  26. - _sunsurface_01:
  27. m_Texture: {fileID: 2800000, guid: a11cef6022af73c4784a47975f1a6cf8, type: 3}
  28. m_Scale: {x: 1, y: 1}
  29. m_Offset: {x: 0, y: 0}
  30. - _texcoord:
  31. m_Texture: {fileID: 0}
  32. m_Scale: {x: 1, y: 1}
  33. m_Offset: {x: 0, y: 0}
  34. m_Floats:
  35. - _11: 1.3
  36. - _F: 0.93
  37. - _Float0: 1.25
  38. - __dirty: 0
  39. - _pOERT: 2.82
  40. - _pWER: 1.97
  41. - _t: 1.25
  42. - _t2: 2.68
  43. m_Colors:
  44. - _Color0: {r: 6.750962, g: 4.604219, b: 0.7324158, a: 0}
  45. - _Color1: {r: 19.218513, g: 3.1815116, b: 0, a: 1}
  46. - _Color2: {r: 191.74902, g: 150.58824, b: 75.29412, a: 0}
  47. - _Vector0: {r: 0, g: 0.01, b: 0, a: 0}