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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- namespace CScript.App
- {
- public static class AppConfig
- {
- public static bool isNewMeshData = true;
- //serverIP.text = "192.168.0.183";
- //serverPort.text = "7005";
- //serverIP.text = "192.168.60.77";
- //serverPort.text = "7004";
- //serverIP.text = "192.168.0.72";
- //serverPort.text = "7003";
- //TCP通道参数: tcp,222.70.2.28,4434
- //Quic通道参数:quic,222.70.2.28,4433
- public static readonly string HOLORGRAPHIC_SERVER_IP = "101.229.213.71";// "222.70.2.28";//"222.128.117.206";// "222.70.2.28";//"192.168.0.72";//"222.70.2.28";// "192.168.200.144";// "222.70.2.28";// "222.70.2.28";222.128.117.206
- public static readonly int HOLORGRAPHIC_TCP_SERVER_PORT = 4434;//6666;//7004;//6666;//6666 7003
- public static readonly int HOLORGRAPHIC_QUIC_SERVER_PORT = 4433;//4433;//6666 7003
- }
- }
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