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- using System;
- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- namespace ShadowStudio.Model
- {
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-
-
- public interface ArtPlay
- {
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-
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- void AddToNode(UnityEngine.Object obj);
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- bool IsNeedLoad();
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- bool IsNeedInstance();
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- ArtContainer CreateContainer();
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- void SetData(ArtInfo info,string containerName="");
- }
- }
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