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-
- using OpenCVForUnity.CoreModule;
- using OpenCVForUnity.UtilsModule;
- using System;
- using System.Collections.Generic;
- using System.Runtime.InteropServices;
- namespace OpenCVForUnity.FuzzyModule
- {
- // C++: class Fuzzy
- //javadoc: Fuzzy
- public class Fuzzy
- {
- // C++: enum <unnamed>
- public const int LINEAR = 1;
- public const int SINUS = 2;
- public const int ONE_STEP = 1;
- public const int MULTI_STEP = 2;
- public const int ITERATIVE = 3;
- //
- // C++: int cv::ft::FT02D_iteration(Mat matrix, Mat kernel, Mat& output, Mat mask, Mat& maskOutput, bool firstStop)
- //
- //javadoc: FT02D_iteration(matrix, kernel, output, mask, maskOutput, firstStop)
- public static int FT02D_iteration (Mat matrix, Mat kernel, Mat output, Mat mask, Mat maskOutput, bool firstStop)
- {
- if (matrix != null) matrix.ThrowIfDisposed ();
- if (kernel != null) kernel.ThrowIfDisposed ();
- if (output != null) output.ThrowIfDisposed ();
- if (mask != null) mask.ThrowIfDisposed ();
- if (maskOutput != null) maskOutput.ThrowIfDisposed ();
- #if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
-
- int retVal = fuzzy_Fuzzy_FT02D_1iteration_10(matrix.nativeObj, kernel.nativeObj, output.nativeObj, mask.nativeObj, maskOutput.nativeObj, firstStop);
-
- return retVal;
- #else
- return -1;
- #endif
- }
- //
- // C++: void cv::ft::FT02D_FL_process(Mat matrix, int radius, Mat& output)
- //
- //javadoc: FT02D_FL_process(matrix, radius, output)
- public static void FT02D_FL_process (Mat matrix, int radius, Mat output)
- {
- if (matrix != null) matrix.ThrowIfDisposed ();
- if (output != null) output.ThrowIfDisposed ();
- #if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
-
- fuzzy_Fuzzy_FT02D_1FL_1process_10(matrix.nativeObj, radius, output.nativeObj);
-
- return;
- #else
- return;
- #endif
- }
- //
- // C++: void cv::ft::FT02D_FL_process_float(Mat matrix, int radius, Mat& output)
- //
- //javadoc: FT02D_FL_process_float(matrix, radius, output)
- public static void FT02D_FL_process_float (Mat matrix, int radius, Mat output)
- {
- if (matrix != null) matrix.ThrowIfDisposed ();
- if (output != null) output.ThrowIfDisposed ();
- #if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
-
- fuzzy_Fuzzy_FT02D_1FL_1process_1float_10(matrix.nativeObj, radius, output.nativeObj);
-
- return;
- #else
- return;
- #endif
- }
- //
- // C++: void cv::ft::FT02D_components(Mat matrix, Mat kernel, Mat& components, Mat mask = Mat())
- //
- //javadoc: FT02D_components(matrix, kernel, components, mask)
- public static void FT02D_components (Mat matrix, Mat kernel, Mat components, Mat mask)
- {
- if (matrix != null) matrix.ThrowIfDisposed ();
- if (kernel != null) kernel.ThrowIfDisposed ();
- if (components != null) components.ThrowIfDisposed ();
- if (mask != null) mask.ThrowIfDisposed ();
- #if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
-
- fuzzy_Fuzzy_FT02D_1components_10(matrix.nativeObj, kernel.nativeObj, components.nativeObj, mask.nativeObj);
-
- return;
- #else
- return;
- #endif
- }
- //javadoc: FT02D_components(matrix, kernel, components)
- public static void FT02D_components (Mat matrix, Mat kernel, Mat components)
- {
- if (matrix != null) matrix.ThrowIfDisposed ();
- if (kernel != null) kernel.ThrowIfDisposed ();
- if (components != null) components.ThrowIfDisposed ();
- #if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
-
- fuzzy_Fuzzy_FT02D_1components_11(matrix.nativeObj, kernel.nativeObj, components.nativeObj);
-
- return;
- #else
- return;
- #endif
- }
- //
- // C++: void cv::ft::FT02D_inverseFT(Mat components, Mat kernel, Mat& output, int width, int height)
- //
- //javadoc: FT02D_inverseFT(components, kernel, output, width, height)
- public static void FT02D_inverseFT (Mat components, Mat kernel, Mat output, int width, int height)
- {
- if (components != null) components.ThrowIfDisposed ();
- if (kernel != null) kernel.ThrowIfDisposed ();
- if (output != null) output.ThrowIfDisposed ();
- #if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
-
- fuzzy_Fuzzy_FT02D_1inverseFT_10(components.nativeObj, kernel.nativeObj, output.nativeObj, width, height);
-
- return;
- #else
- return;
- #endif
- }
- //
- // C++: void cv::ft::FT02D_process(Mat matrix, Mat kernel, Mat& output, Mat mask = Mat())
- //
- //javadoc: FT02D_process(matrix, kernel, output, mask)
- public static void FT02D_process (Mat matrix, Mat kernel, Mat output, Mat mask)
- {
- if (matrix != null) matrix.ThrowIfDisposed ();
- if (kernel != null) kernel.ThrowIfDisposed ();
- if (output != null) output.ThrowIfDisposed ();
- if (mask != null) mask.ThrowIfDisposed ();
- #if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
-
- fuzzy_Fuzzy_FT02D_1process_10(matrix.nativeObj, kernel.nativeObj, output.nativeObj, mask.nativeObj);
-
- return;
- #else
- return;
- #endif
- }
- //javadoc: FT02D_process(matrix, kernel, output)
- public static void FT02D_process (Mat matrix, Mat kernel, Mat output)
- {
- if (matrix != null) matrix.ThrowIfDisposed ();
- if (kernel != null) kernel.ThrowIfDisposed ();
- if (output != null) output.ThrowIfDisposed ();
- #if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
-
- fuzzy_Fuzzy_FT02D_1process_11(matrix.nativeObj, kernel.nativeObj, output.nativeObj);
-
- return;
- #else
- return;
- #endif
- }
- //
- // C++: void cv::ft::FT12D_components(Mat matrix, Mat kernel, Mat& components)
- //
- //javadoc: FT12D_components(matrix, kernel, components)
- public static void FT12D_components (Mat matrix, Mat kernel, Mat components)
- {
- if (matrix != null) matrix.ThrowIfDisposed ();
- if (kernel != null) kernel.ThrowIfDisposed ();
- if (components != null) components.ThrowIfDisposed ();
- #if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
-
- fuzzy_Fuzzy_FT12D_1components_10(matrix.nativeObj, kernel.nativeObj, components.nativeObj);
-
- return;
- #else
- return;
- #endif
- }
- //
- // C++: void cv::ft::FT12D_createPolynomMatrixHorizontal(int radius, Mat& matrix, int chn)
- //
- //javadoc: FT12D_createPolynomMatrixHorizontal(radius, matrix, chn)
- public static void FT12D_createPolynomMatrixHorizontal (int radius, Mat matrix, int chn)
- {
- if (matrix != null) matrix.ThrowIfDisposed ();
- #if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
-
- fuzzy_Fuzzy_FT12D_1createPolynomMatrixHorizontal_10(radius, matrix.nativeObj, chn);
-
- return;
- #else
- return;
- #endif
- }
- //
- // C++: void cv::ft::FT12D_createPolynomMatrixVertical(int radius, Mat& matrix, int chn)
- //
- //javadoc: FT12D_createPolynomMatrixVertical(radius, matrix, chn)
- public static void FT12D_createPolynomMatrixVertical (int radius, Mat matrix, int chn)
- {
- if (matrix != null) matrix.ThrowIfDisposed ();
- #if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
-
- fuzzy_Fuzzy_FT12D_1createPolynomMatrixVertical_10(radius, matrix.nativeObj, chn);
-
- return;
- #else
- return;
- #endif
- }
- //
- // C++: void cv::ft::FT12D_inverseFT(Mat components, Mat kernel, Mat& output, int width, int height)
- //
- //javadoc: FT12D_inverseFT(components, kernel, output, width, height)
- public static void FT12D_inverseFT (Mat components, Mat kernel, Mat output, int width, int height)
- {
- if (components != null) components.ThrowIfDisposed ();
- if (kernel != null) kernel.ThrowIfDisposed ();
- if (output != null) output.ThrowIfDisposed ();
- #if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
-
- fuzzy_Fuzzy_FT12D_1inverseFT_10(components.nativeObj, kernel.nativeObj, output.nativeObj, width, height);
-
- return;
- #else
- return;
- #endif
- }
- //
- // C++: void cv::ft::FT12D_polynomial(Mat matrix, Mat kernel, Mat& c00, Mat& c10, Mat& c01, Mat& components, Mat mask = Mat())
- //
- //javadoc: FT12D_polynomial(matrix, kernel, c00, c10, c01, components, mask)
- public static void FT12D_polynomial (Mat matrix, Mat kernel, Mat c00, Mat c10, Mat c01, Mat components, Mat mask)
- {
- if (matrix != null) matrix.ThrowIfDisposed ();
- if (kernel != null) kernel.ThrowIfDisposed ();
- if (c00 != null) c00.ThrowIfDisposed ();
- if (c10 != null) c10.ThrowIfDisposed ();
- if (c01 != null) c01.ThrowIfDisposed ();
- if (components != null) components.ThrowIfDisposed ();
- if (mask != null) mask.ThrowIfDisposed ();
- #if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
-
- fuzzy_Fuzzy_FT12D_1polynomial_10(matrix.nativeObj, kernel.nativeObj, c00.nativeObj, c10.nativeObj, c01.nativeObj, components.nativeObj, mask.nativeObj);
-
- return;
- #else
- return;
- #endif
- }
- //javadoc: FT12D_polynomial(matrix, kernel, c00, c10, c01, components)
- public static void FT12D_polynomial (Mat matrix, Mat kernel, Mat c00, Mat c10, Mat c01, Mat components)
- {
- if (matrix != null) matrix.ThrowIfDisposed ();
- if (kernel != null) kernel.ThrowIfDisposed ();
- if (c00 != null) c00.ThrowIfDisposed ();
- if (c10 != null) c10.ThrowIfDisposed ();
- if (c01 != null) c01.ThrowIfDisposed ();
- if (components != null) components.ThrowIfDisposed ();
- #if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
-
- fuzzy_Fuzzy_FT12D_1polynomial_11(matrix.nativeObj, kernel.nativeObj, c00.nativeObj, c10.nativeObj, c01.nativeObj, components.nativeObj);
-
- return;
- #else
- return;
- #endif
- }
- //
- // C++: void cv::ft::FT12D_process(Mat matrix, Mat kernel, Mat& output, Mat mask = Mat())
- //
- //javadoc: FT12D_process(matrix, kernel, output, mask)
- public static void FT12D_process (Mat matrix, Mat kernel, Mat output, Mat mask)
- {
- if (matrix != null) matrix.ThrowIfDisposed ();
- if (kernel != null) kernel.ThrowIfDisposed ();
- if (output != null) output.ThrowIfDisposed ();
- if (mask != null) mask.ThrowIfDisposed ();
- #if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
-
- fuzzy_Fuzzy_FT12D_1process_10(matrix.nativeObj, kernel.nativeObj, output.nativeObj, mask.nativeObj);
-
- return;
- #else
- return;
- #endif
- }
- //javadoc: FT12D_process(matrix, kernel, output)
- public static void FT12D_process (Mat matrix, Mat kernel, Mat output)
- {
- if (matrix != null) matrix.ThrowIfDisposed ();
- if (kernel != null) kernel.ThrowIfDisposed ();
- if (output != null) output.ThrowIfDisposed ();
- #if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
-
- fuzzy_Fuzzy_FT12D_1process_11(matrix.nativeObj, kernel.nativeObj, output.nativeObj);
-
- return;
- #else
- return;
- #endif
- }
- //
- // C++: void cv::ft::createKernel(Mat A, Mat B, Mat& kernel, int chn)
- //
- //javadoc: createKernel1(A, B, kernel, chn)
- public static void createKernel1 (Mat A, Mat B, Mat kernel, int chn)
- {
- if (A != null) A.ThrowIfDisposed ();
- if (B != null) B.ThrowIfDisposed ();
- if (kernel != null) kernel.ThrowIfDisposed ();
- #if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
-
- fuzzy_Fuzzy_createKernel1_10(A.nativeObj, B.nativeObj, kernel.nativeObj, chn);
-
- return;
- #else
- return;
- #endif
- }
- //
- // C++: void cv::ft::createKernel(int function, int radius, Mat& kernel, int chn)
- //
- //javadoc: createKernel(function, radius, kernel, chn)
- public static void createKernel (int function, int radius, Mat kernel, int chn)
- {
- if (kernel != null) kernel.ThrowIfDisposed ();
- #if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
-
- fuzzy_Fuzzy_createKernel_10(function, radius, kernel.nativeObj, chn);
-
- return;
- #else
- return;
- #endif
- }
- //
- // C++: void cv::ft::filter(Mat image, Mat kernel, Mat& output)
- //
- //javadoc: filter(image, kernel, output)
- public static void filter (Mat image, Mat kernel, Mat output)
- {
- if (image != null) image.ThrowIfDisposed ();
- if (kernel != null) kernel.ThrowIfDisposed ();
- if (output != null) output.ThrowIfDisposed ();
- #if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
-
- fuzzy_Fuzzy_filter_10(image.nativeObj, kernel.nativeObj, output.nativeObj);
-
- return;
- #else
- return;
- #endif
- }
- //
- // C++: void cv::ft::inpaint(Mat image, Mat mask, Mat& output, int radius, int function, int algorithm)
- //
- //javadoc: inpaint(image, mask, output, radius, function, algorithm)
- public static void inpaint (Mat image, Mat mask, Mat output, int radius, int function, int algorithm)
- {
- if (image != null) image.ThrowIfDisposed ();
- if (mask != null) mask.ThrowIfDisposed ();
- if (output != null) output.ThrowIfDisposed ();
- #if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
-
- fuzzy_Fuzzy_inpaint_10(image.nativeObj, mask.nativeObj, output.nativeObj, radius, function, algorithm);
-
- return;
- #else
- return;
- #endif
- }
- #if (UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR
- const string LIBNAME = "__Internal";
- #else
- const string LIBNAME = "opencvforunity";
- #endif
- // C++: int cv::ft::FT02D_iteration(Mat matrix, Mat kernel, Mat& output, Mat mask, Mat& maskOutput, bool firstStop)
- [DllImport (LIBNAME)]
- private static extern int fuzzy_Fuzzy_FT02D_1iteration_10 (IntPtr matrix_nativeObj, IntPtr kernel_nativeObj, IntPtr output_nativeObj, IntPtr mask_nativeObj, IntPtr maskOutput_nativeObj, bool firstStop);
- // C++: void cv::ft::FT02D_FL_process(Mat matrix, int radius, Mat& output)
- [DllImport (LIBNAME)]
- private static extern void fuzzy_Fuzzy_FT02D_1FL_1process_10 (IntPtr matrix_nativeObj, int radius, IntPtr output_nativeObj);
- // C++: void cv::ft::FT02D_FL_process_float(Mat matrix, int radius, Mat& output)
- [DllImport (LIBNAME)]
- private static extern void fuzzy_Fuzzy_FT02D_1FL_1process_1float_10 (IntPtr matrix_nativeObj, int radius, IntPtr output_nativeObj);
- // C++: void cv::ft::FT02D_components(Mat matrix, Mat kernel, Mat& components, Mat mask = Mat())
- [DllImport (LIBNAME)]
- private static extern void fuzzy_Fuzzy_FT02D_1components_10 (IntPtr matrix_nativeObj, IntPtr kernel_nativeObj, IntPtr components_nativeObj, IntPtr mask_nativeObj);
- [DllImport (LIBNAME)]
- private static extern void fuzzy_Fuzzy_FT02D_1components_11 (IntPtr matrix_nativeObj, IntPtr kernel_nativeObj, IntPtr components_nativeObj);
- // C++: void cv::ft::FT02D_inverseFT(Mat components, Mat kernel, Mat& output, int width, int height)
- [DllImport (LIBNAME)]
- private static extern void fuzzy_Fuzzy_FT02D_1inverseFT_10 (IntPtr components_nativeObj, IntPtr kernel_nativeObj, IntPtr output_nativeObj, int width, int height);
- // C++: void cv::ft::FT02D_process(Mat matrix, Mat kernel, Mat& output, Mat mask = Mat())
- [DllImport (LIBNAME)]
- private static extern void fuzzy_Fuzzy_FT02D_1process_10 (IntPtr matrix_nativeObj, IntPtr kernel_nativeObj, IntPtr output_nativeObj, IntPtr mask_nativeObj);
- [DllImport (LIBNAME)]
- private static extern void fuzzy_Fuzzy_FT02D_1process_11 (IntPtr matrix_nativeObj, IntPtr kernel_nativeObj, IntPtr output_nativeObj);
- // C++: void cv::ft::FT12D_components(Mat matrix, Mat kernel, Mat& components)
- [DllImport (LIBNAME)]
- private static extern void fuzzy_Fuzzy_FT12D_1components_10 (IntPtr matrix_nativeObj, IntPtr kernel_nativeObj, IntPtr components_nativeObj);
- // C++: void cv::ft::FT12D_createPolynomMatrixHorizontal(int radius, Mat& matrix, int chn)
- [DllImport (LIBNAME)]
- private static extern void fuzzy_Fuzzy_FT12D_1createPolynomMatrixHorizontal_10 (int radius, IntPtr matrix_nativeObj, int chn);
- // C++: void cv::ft::FT12D_createPolynomMatrixVertical(int radius, Mat& matrix, int chn)
- [DllImport (LIBNAME)]
- private static extern void fuzzy_Fuzzy_FT12D_1createPolynomMatrixVertical_10 (int radius, IntPtr matrix_nativeObj, int chn);
- // C++: void cv::ft::FT12D_inverseFT(Mat components, Mat kernel, Mat& output, int width, int height)
- [DllImport (LIBNAME)]
- private static extern void fuzzy_Fuzzy_FT12D_1inverseFT_10 (IntPtr components_nativeObj, IntPtr kernel_nativeObj, IntPtr output_nativeObj, int width, int height);
- // C++: void cv::ft::FT12D_polynomial(Mat matrix, Mat kernel, Mat& c00, Mat& c10, Mat& c01, Mat& components, Mat mask = Mat())
- [DllImport (LIBNAME)]
- private static extern void fuzzy_Fuzzy_FT12D_1polynomial_10 (IntPtr matrix_nativeObj, IntPtr kernel_nativeObj, IntPtr c00_nativeObj, IntPtr c10_nativeObj, IntPtr c01_nativeObj, IntPtr components_nativeObj, IntPtr mask_nativeObj);
- [DllImport (LIBNAME)]
- private static extern void fuzzy_Fuzzy_FT12D_1polynomial_11 (IntPtr matrix_nativeObj, IntPtr kernel_nativeObj, IntPtr c00_nativeObj, IntPtr c10_nativeObj, IntPtr c01_nativeObj, IntPtr components_nativeObj);
- // C++: void cv::ft::FT12D_process(Mat matrix, Mat kernel, Mat& output, Mat mask = Mat())
- [DllImport (LIBNAME)]
- private static extern void fuzzy_Fuzzy_FT12D_1process_10 (IntPtr matrix_nativeObj, IntPtr kernel_nativeObj, IntPtr output_nativeObj, IntPtr mask_nativeObj);
- [DllImport (LIBNAME)]
- private static extern void fuzzy_Fuzzy_FT12D_1process_11 (IntPtr matrix_nativeObj, IntPtr kernel_nativeObj, IntPtr output_nativeObj);
- // C++: void cv::ft::createKernel(Mat A, Mat B, Mat& kernel, int chn)
- [DllImport (LIBNAME)]
- private static extern void fuzzy_Fuzzy_createKernel1_10 (IntPtr A_nativeObj, IntPtr B_nativeObj, IntPtr kernel_nativeObj, int chn);
- // C++: void cv::ft::createKernel(int function, int radius, Mat& kernel, int chn)
- [DllImport (LIBNAME)]
- private static extern void fuzzy_Fuzzy_createKernel_10 (int function, int radius, IntPtr kernel_nativeObj, int chn);
- // C++: void cv::ft::filter(Mat image, Mat kernel, Mat& output)
- [DllImport (LIBNAME)]
- private static extern void fuzzy_Fuzzy_filter_10 (IntPtr image_nativeObj, IntPtr kernel_nativeObj, IntPtr output_nativeObj);
- // C++: void cv::ft::inpaint(Mat image, Mat mask, Mat& output, int radius, int function, int algorithm)
- [DllImport (LIBNAME)]
- private static extern void fuzzy_Fuzzy_inpaint_10 (IntPtr image_nativeObj, IntPtr mask_nativeObj, IntPtr output_nativeObj, int radius, int function, int algorithm);
- }
- }
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