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- using OpenCVForUnity.CoreModule;
- using OpenCVForUnity.UtilsModule;
- using System;
- using System.Collections.Generic;
- using System.Runtime.InteropServices;
- namespace OpenCVForUnity.FaceModule
- {
- // C++: class PredictCollector
- /**
- * Abstract base class for all strategies of prediction result handling
- */
- public class PredictCollector : DisposableOpenCVObject
- {
- protected override void Dispose(bool disposing)
- {
- try
- {
- if (disposing)
- {
- }
- if (IsEnabledDispose)
- {
- if (nativeObj != IntPtr.Zero)
- face_PredictCollector_delete(nativeObj);
- nativeObj = IntPtr.Zero;
- }
- }
- finally
- {
- base.Dispose(disposing);
- }
- }
- protected internal PredictCollector(IntPtr addr) : base(addr) { }
- public IntPtr getNativeObjAddr() { return nativeObj; }
- // internal usage only
- public static PredictCollector __fromPtr__(IntPtr addr) { return new PredictCollector(addr); }
- #if (UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR
- const string LIBNAME = "__Internal";
- #else
- const string LIBNAME = "opencvforunity";
- #endif
- // native support for java finalize()
- [DllImport(LIBNAME)]
- private static extern void face_PredictCollector_delete(IntPtr nativeObj);
- }
- }
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