123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596 |
- using UnityEngine;
- using UnityEngine.SceneManagement;
- using System.Collections;
- using OpenCVForUnity.CoreModule;
- using OpenCVForUnity.MlModule;
- using OpenCVForUnity.ImgprocModule;
- using OpenCVForUnity.UnityUtils;
- namespace OpenCVForUnityExample
- {
- /// <summary>
- /// SVM Example
- /// An example of find a separating straight line using the Support Vector Machines (SVM).
- /// Referring to http://docs.opencv.org/3.1.0/d1/d73/tutorial_introduction_to_svm.html#gsc.tab=0.
- /// </summary>
- public class SVMExample : MonoBehaviour
- {
- // Use this for initialization
- void Start()
- {
- // Data for visual representation
- int width = 512, height = 512;
- Mat image = Mat.zeros(height, width, CvType.CV_8UC4);
- // Set up training data
- int[] labels = { 1, -1, -1, -1 };
- float[] trainingData = { 501, 10, 255, 10, 501, 255, 10, 501 };
- Mat trainingDataMat = new Mat(4, 2, CvType.CV_32FC1);
- trainingDataMat.put(0, 0, trainingData);
- Mat labelsMat = new Mat(4, 1, CvType.CV_32SC1);
- labelsMat.put(0, 0, labels);
- // Train the SVM
- SVM svm = SVM.create();
- svm.setType(SVM.C_SVC);
- svm.setKernel(SVM.LINEAR);
- svm.setTermCriteria(new TermCriteria(TermCriteria.MAX_ITER, 100, 1e-6));
- svm.train(trainingDataMat, Ml.ROW_SAMPLE, labelsMat);
- // Show the decision regions given by the SVM
- byte[] green = { 0, 255, 0, 255 };
- byte[] blue = { 0, 0, 255, 255 };
- for (int i = 0; i < image.rows(); ++i)
- for (int j = 0; j < image.cols(); ++j)
- {
- Mat sampleMat = new Mat(1, 2, CvType.CV_32FC1);
- sampleMat.put(0, 0, j, i);
- float response = svm.predict(sampleMat);
- if (response == 1)
- image.put(i, j, green);
- else if (response == -1)
- image.put(i, j, blue);
- }
- // Show the training data
- int thickness = -1;
- int lineType = 8;
- Imgproc.circle(image, new Point(501, 10), 5, new Scalar(0, 0, 0, 255), thickness, lineType, 0);
- Imgproc.circle(image, new Point(255, 10), 5, new Scalar(255, 255, 255, 255), thickness, lineType, 0);
- Imgproc.circle(image, new Point(501, 255), 5, new Scalar(255, 255, 255, 255), thickness, lineType, 0);
- Imgproc.circle(image, new Point(10, 501), 5, new Scalar(255, 255, 255, 255), thickness, lineType, 0);
- // Show support vectors
- thickness = 2;
- lineType = 8;
- Mat sv = svm.getUncompressedSupportVectors();
- //Debug.Log ("sv.ToString() " + sv.ToString ());
- //Debug.Log ("sv.dump() " + sv.dump ());
- for (int i = 0; i < sv.rows(); ++i)
- {
- Imgproc.circle(image, new Point((int)sv.get(i, 0)[0], (int)sv.get(i, 1)[0]), 6, new Scalar(128, 128, 128, 255), thickness, lineType, 0);
- }
- Texture2D texture = new Texture2D(image.width(), image.height(), TextureFormat.RGBA32, false);
- Utils.matToTexture2D(image, texture);
- gameObject.GetComponent<Renderer>().material.mainTexture = texture;
- }
- // Update is called once per frame
- void Update()
- {
- }
- /// <summary>
- /// Raises the back button click event.
- /// </summary>
- public void OnBackButtonClick()
- {
- SceneManager.LoadScene("OpenCVForUnityExample");
- }
- }
- }
|