using System.Collections; using System.Collections.Generic; using UnityEngine; public class FollowSystem : MonoBehaviour { // Start is called before the first frame update void Start() { } // Update is called once per frame void Update() { gameObject.transform.position = OpenXRCamera.Instance.head.position; gameObject.transform.eulerAngles = new Vector3(0, OpenXRCamera.Instance.head.eulerAngles.y, 0); } }