using PublicTools.Unity;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace ShadowStudio.Tool
{
///
/// 记事本的结构体
///
public struct NoteData
{
///
/// 便签的名字
/// 通过时间生成唯一码
///
public string noteName;
///
/// 记事本的内容
///
public string noteMsg;
///
/// 便签的颜色
///
public XColor notePadColor;
///
/// 字体大小
///
public int fontSize;
///
/// 建立连接的物体的Id
/// 建立连接后
///
public int linkGoodsId;
}
public class NotePader : MonoBehaviour
{
}
}