using PublicTools.Unity; using System.Collections; using System.Collections.Generic; using UnityEngine; namespace ShadowStudio.Tool { /// /// 记事本的结构体 /// public struct NoteData { /// /// 便签的名字 /// 通过时间生成唯一码 /// public string noteName; /// /// 记事本的内容 /// public string noteMsg; /// /// 便签的颜色 /// public XColor notePadColor; /// /// 字体大小 /// public int fontSize; /// /// 建立连接的物体的Id /// 建立连接后 /// public int linkGoodsId; } public class NotePader : MonoBehaviour { } }