using OpenCVForUnity.CoreModule; using OpenCVForUnity.UtilsModule; using System; using System.Collections.Generic; using System.Runtime.InteropServices; namespace OpenCVForUnity.VideoModule { // C++: class SparseOpticalFlow //javadoc: SparseOpticalFlow public class SparseOpticalFlow : Algorithm { protected override void Dispose (bool disposing) { #if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER try { if (disposing) { } if (IsEnabledDispose) { if (nativeObj != IntPtr.Zero) video_SparseOpticalFlow_delete(nativeObj); nativeObj = IntPtr.Zero; } } finally { base.Dispose (disposing); } #else return; #endif } protected internal SparseOpticalFlow (IntPtr addr) : base (addr) { } // internal usage only public static new SparseOpticalFlow __fromPtr__ (IntPtr addr) { return new SparseOpticalFlow (addr); } // // C++: void cv::SparseOpticalFlow::calc(Mat prevImg, Mat nextImg, Mat prevPts, Mat& nextPts, Mat& status, Mat& err = cv::Mat()) // //javadoc: SparseOpticalFlow::calc(prevImg, nextImg, prevPts, nextPts, status, err) public void calc (Mat prevImg, Mat nextImg, Mat prevPts, Mat nextPts, Mat status, Mat err) { ThrowIfDisposed (); if (prevImg != null) prevImg.ThrowIfDisposed (); if (nextImg != null) nextImg.ThrowIfDisposed (); if (prevPts != null) prevPts.ThrowIfDisposed (); if (nextPts != null) nextPts.ThrowIfDisposed (); if (status != null) status.ThrowIfDisposed (); if (err != null) err.ThrowIfDisposed (); #if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER video_SparseOpticalFlow_calc_10(nativeObj, prevImg.nativeObj, nextImg.nativeObj, prevPts.nativeObj, nextPts.nativeObj, status.nativeObj, err.nativeObj); return; #else return; #endif } //javadoc: SparseOpticalFlow::calc(prevImg, nextImg, prevPts, nextPts, status) public void calc (Mat prevImg, Mat nextImg, Mat prevPts, Mat nextPts, Mat status) { ThrowIfDisposed (); if (prevImg != null) prevImg.ThrowIfDisposed (); if (nextImg != null) nextImg.ThrowIfDisposed (); if (prevPts != null) prevPts.ThrowIfDisposed (); if (nextPts != null) nextPts.ThrowIfDisposed (); if (status != null) status.ThrowIfDisposed (); #if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER video_SparseOpticalFlow_calc_11(nativeObj, prevImg.nativeObj, nextImg.nativeObj, prevPts.nativeObj, nextPts.nativeObj, status.nativeObj); return; #else return; #endif } #if (UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR const string LIBNAME = "__Internal"; #else const string LIBNAME = "opencvforunity"; #endif // C++: void cv::SparseOpticalFlow::calc(Mat prevImg, Mat nextImg, Mat prevPts, Mat& nextPts, Mat& status, Mat& err = cv::Mat()) [DllImport (LIBNAME)] private static extern void video_SparseOpticalFlow_calc_10 (IntPtr nativeObj, IntPtr prevImg_nativeObj, IntPtr nextImg_nativeObj, IntPtr prevPts_nativeObj, IntPtr nextPts_nativeObj, IntPtr status_nativeObj, IntPtr err_nativeObj); [DllImport (LIBNAME)] private static extern void video_SparseOpticalFlow_calc_11 (IntPtr nativeObj, IntPtr prevImg_nativeObj, IntPtr nextImg_nativeObj, IntPtr prevPts_nativeObj, IntPtr nextPts_nativeObj, IntPtr status_nativeObj); // native support for java finalize() [DllImport (LIBNAME)] private static extern void video_SparseOpticalFlow_delete (IntPtr nativeObj); } }