using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class AgoraCustomPeer 
{
    public string peerId;
    public string peerName;
    public string peerType;
    /// <summary>
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    /// </summary>
    public bool isAudio;
    /// <summary>
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    /// </summary>
    public bool isVideo;
    /// <summary>
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    /// </summary>
    public bool isOpenAduio;
    /// <summary>
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    /// </summary>
    public bool isOpenVideo;

    public void AgoraInit(string peerid)
    {
        this.peerId = peerid;
        isAudio = false;
        isVideo = false;
        isOpenAduio = true;
        isOpenVideo = true;
    }

    public void SetName(string name)
    {
        this.peerName = name;
    }
}