#include "os/c-api/il2cpp-config-platforms.h" #if !RUNTIME_TINY #include "os/Error.h" #include "os/c-api/Error-c-api.h" extern "C" { int32_t UnityPalSuccess(UnityPalErrorCode code) { return (int32_t)(code == il2cpp::os::kErrorCodeSuccess); } } #endif