#include "il2cpp-config.h" #include "os/Event.h" #if IL2CPP_SUPPORT_THREADS #if IL2CPP_THREADS_WIN32 || IL2CPP_THREADS_PTHREAD #include "os/Generic/EventImpl.h" #else #include "os/EventImpl.h" #endif namespace il2cpp { namespace os { Event::Event(bool manualReset, bool signaled) : m_Event(new EventImpl(manualReset, signaled)) { } Event::~Event() { delete m_Event; } ErrorCode Event::Set() { return m_Event->Set(); } ErrorCode Event::Reset() { return m_Event->Reset(); } WaitStatus Event::Wait(bool interruptible) { return m_Event->Wait(interruptible); } WaitStatus Event::Wait(uint32_t ms, bool interruptible) { return m_Event->Wait(ms, interruptible); } void* Event::GetOSHandle() { return m_Event->GetOSHandle(); } } } #else namespace il2cpp { namespace os { Event::Event(bool manualReset, bool signaled) { } Event::~Event() { } ErrorCode Event::Set() { return kErrorCodeSuccess; } ErrorCode Event::Reset() { return kErrorCodeSuccess; } WaitStatus Event::Wait(bool interruptible) { return kWaitStatusSuccess; } WaitStatus Event::Wait(uint32_t ms, bool interruptible) { return kWaitStatusSuccess; } void* Event::GetOSHandle() { return NULL; } } } #endif