#if defined(__ANDROID__) #include #define DONTSTRIP __attribute__((used)) #define EXPORT __attribute__((visibility("default"))) extern "C" { typedef void (*UnityAdsReadyCallback)(const char * placementId); typedef void (*UnityAdsDidErrorCallback)(long rawError, const char * message); typedef void (*UnityAdsDidStartCallback)(const char * placementId); typedef void (*UnityAdsDidFinishCallback)(const char * placementId, long rawFinishState); EXPORT DONTSTRIP void UnityAdsEngineInitialize(const char * gameId, bool testMode) {} EXPORT DONTSTRIP void UnityAdsEngineShow(const char * placementId) {} EXPORT DONTSTRIP bool UnityAdsEngineGetDebugMode() { return false; } EXPORT DONTSTRIP void UnityAdsEngineSetDebugMode(bool debugMode) {} EXPORT DONTSTRIP bool UnityAdsEngineIsSupported() { return false; } EXPORT DONTSTRIP bool UnityAdsEngineIsReady(const char * placementId) { return false; } EXPORT DONTSTRIP long UnityAdsEngineGetPlacementState(const char * placementId) { return -1; } EXPORT DONTSTRIP const char * UnityAdsEngineGetVersion() { return NULL; } EXPORT DONTSTRIP bool UnityAdsEngineIsInitialized() { return false; } EXPORT DONTSTRIP void UnityAdsEngineSetMetaData(const char * category, const char * data) {} EXPORT DONTSTRIP void UnityAdsEngineSetReadyCallback(UnityAdsReadyCallback callback) {} EXPORT DONTSTRIP void UnityAdsEngineSetDidErrorCallback(UnityAdsDidErrorCallback callback) {} EXPORT DONTSTRIP void UnityAdsEngineSetDidStartCallback(UnityAdsDidStartCallback callback) {} EXPORT DONTSTRIP void UnityAdsEngineSetDidFinishCallback(UnityAdsDidFinishCallback callback) {} } #endif