// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See LICENSE in the project root for license information. namespace Microsoft.MixedReality.Toolkit.Utilities { /// /// Which direction to orient the radial view object. /// public enum RadialViewReferenceDirection { /// /// Orient towards the target including roll, pitch and yaw /// ObjectOriented, /// /// Orient toward the target but ignore roll /// FacingWorldUp, /// /// Orient towards the target but remain vertical or gravity aligned /// GravityAligned } }