// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See LICENSE in the project root for license information.
namespace Microsoft.MixedReality.Toolkit.Utilities
{
///
/// Which direction to orient the radial view object.
///
public enum RadialViewReferenceDirection
{
///
/// Orient towards the target including roll, pitch and yaw
///
ObjectOriented,
///
/// Orient toward the target but ignore roll
///
FacingWorldUp,
///
/// Orient towards the target but remain vertical or gravity aligned
///
GravityAligned
}
}