using OpenCVForUnity.CoreModule; using OpenCVForUnity.UtilsModule; using System; using System.Collections.Generic; using System.Runtime.InteropServices; namespace OpenCVForUnity.PhotoModule { // C++: class MergeDebevec //javadoc: MergeDebevec public class MergeDebevec : MergeExposures { protected override void Dispose (bool disposing) { #if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER try { if (disposing) { } if (IsEnabledDispose) { if (nativeObj != IntPtr.Zero) photo_MergeDebevec_delete (nativeObj); nativeObj = IntPtr.Zero; } } finally { base.Dispose (disposing); } #else return; #endif } protected internal MergeDebevec (IntPtr addr) : base (addr) { } // internal usage only public static new MergeDebevec __fromPtr__ (IntPtr addr) { return new MergeDebevec (addr); } // // C++: void cv::MergeDebevec::process(vector_Mat src, Mat& dst, Mat times, Mat response) // //javadoc: MergeDebevec::process(src, dst, times, response) public override void process (List src, Mat dst, Mat times, Mat response) { ThrowIfDisposed (); if (dst != null) dst.ThrowIfDisposed (); if (times != null) times.ThrowIfDisposed (); if (response != null) response.ThrowIfDisposed (); #if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER Mat src_mat = Converters.vector_Mat_to_Mat (src); photo_MergeDebevec_process_10 (nativeObj, src_mat.nativeObj, dst.nativeObj, times.nativeObj, response.nativeObj); return; #else return; #endif } // // C++: void cv::MergeDebevec::process(vector_Mat src, Mat& dst, Mat times) // //javadoc: MergeDebevec::process(src, dst, times) public void process (List src, Mat dst, Mat times) { ThrowIfDisposed (); if (dst != null) dst.ThrowIfDisposed (); if (times != null) times.ThrowIfDisposed (); #if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER Mat src_mat = Converters.vector_Mat_to_Mat (src); photo_MergeDebevec_process_11 (nativeObj, src_mat.nativeObj, dst.nativeObj, times.nativeObj); return; #else return; #endif } #if (UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR const string LIBNAME = "__Internal"; #else const string LIBNAME = "opencvforunity"; #endif // C++: void cv::MergeDebevec::process(vector_Mat src, Mat& dst, Mat times, Mat response) [DllImport (LIBNAME)] private static extern void photo_MergeDebevec_process_10 (IntPtr nativeObj, IntPtr src_mat_nativeObj, IntPtr dst_nativeObj, IntPtr times_nativeObj, IntPtr response_nativeObj); // C++: void cv::MergeDebevec::process(vector_Mat src, Mat& dst, Mat times) [DllImport (LIBNAME)] private static extern void photo_MergeDebevec_process_11 (IntPtr nativeObj, IntPtr src_mat_nativeObj, IntPtr dst_nativeObj, IntPtr times_nativeObj); // native support for java finalize() [DllImport (LIBNAME)] private static extern void photo_MergeDebevec_delete (IntPtr nativeObj); } }