using OpenCVForUnity.CoreModule; using OpenCVForUnity.UtilsModule; using System; using System.Collections.Generic; using System.Runtime.InteropServices; namespace OpenCVForUnity.Calib3dModule { // C++: class StereoSGBM //javadoc: StereoSGBM public class StereoSGBM : StereoMatcher { protected override void Dispose (bool disposing) { #if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER try { if (disposing) { } if (IsEnabledDispose) { if (nativeObj != IntPtr.Zero) calib3d_StereoSGBM_delete(nativeObj); nativeObj = IntPtr.Zero; } } finally { base.Dispose (disposing); } #else return; #endif } protected internal StereoSGBM (IntPtr addr) : base (addr) { } // internal usage only public static new StereoSGBM __fromPtr__ (IntPtr addr) { return new StereoSGBM (addr); } // C++: enum public const int MODE_SGBM = 0; public const int MODE_HH = 1; public const int MODE_SGBM_3WAY = 2; public const int MODE_HH4 = 3; // // C++: static Ptr_StereoSGBM cv::StereoSGBM::create(int minDisparity = 0, int numDisparities = 16, int blockSize = 3, int P1 = 0, int P2 = 0, int disp12MaxDiff = 0, int preFilterCap = 0, int uniquenessRatio = 0, int speckleWindowSize = 0, int speckleRange = 0, int mode = StereoSGBM::MODE_SGBM) // //javadoc: StereoSGBM::create(minDisparity, numDisparities, blockSize, P1, P2, disp12MaxDiff, preFilterCap, uniquenessRatio, speckleWindowSize, speckleRange, mode) public static StereoSGBM create (int minDisparity, int numDisparities, int blockSize, int P1, int P2, int disp12MaxDiff, int preFilterCap, int uniquenessRatio, int speckleWindowSize, int speckleRange, int mode) { #if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER StereoSGBM retVal = StereoSGBM.__fromPtr__(calib3d_StereoSGBM_create_10(minDisparity, numDisparities, blockSize, P1, P2, disp12MaxDiff, preFilterCap, uniquenessRatio, speckleWindowSize, speckleRange, mode)); return retVal; #else return null; #endif } //javadoc: StereoSGBM::create(minDisparity, numDisparities, blockSize, P1, P2, disp12MaxDiff, preFilterCap, uniquenessRatio, speckleWindowSize, speckleRange) public static StereoSGBM create (int minDisparity, int numDisparities, int blockSize, int P1, int P2, int disp12MaxDiff, int preFilterCap, int uniquenessRatio, int speckleWindowSize, int speckleRange) { #if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER StereoSGBM retVal = StereoSGBM.__fromPtr__(calib3d_StereoSGBM_create_11(minDisparity, numDisparities, blockSize, P1, P2, disp12MaxDiff, preFilterCap, uniquenessRatio, speckleWindowSize, speckleRange)); return retVal; #else return null; #endif } //javadoc: StereoSGBM::create(minDisparity, numDisparities, blockSize, P1, P2, disp12MaxDiff, preFilterCap, uniquenessRatio, speckleWindowSize) public static StereoSGBM create (int minDisparity, int numDisparities, int blockSize, int P1, int P2, int disp12MaxDiff, int preFilterCap, int uniquenessRatio, int speckleWindowSize) { #if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER StereoSGBM retVal = StereoSGBM.__fromPtr__(calib3d_StereoSGBM_create_12(minDisparity, numDisparities, blockSize, P1, P2, disp12MaxDiff, preFilterCap, uniquenessRatio, speckleWindowSize)); return retVal; #else return null; #endif } //javadoc: StereoSGBM::create(minDisparity, numDisparities, blockSize, P1, P2, disp12MaxDiff, preFilterCap, uniquenessRatio) public static StereoSGBM create (int minDisparity, int numDisparities, int blockSize, int P1, int P2, int disp12MaxDiff, int preFilterCap, int uniquenessRatio) { #if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER StereoSGBM retVal = StereoSGBM.__fromPtr__(calib3d_StereoSGBM_create_13(minDisparity, numDisparities, blockSize, P1, P2, disp12MaxDiff, preFilterCap, uniquenessRatio)); return retVal; #else return null; #endif } //javadoc: StereoSGBM::create(minDisparity, numDisparities, blockSize, P1, P2, disp12MaxDiff, preFilterCap) public static StereoSGBM create (int minDisparity, int numDisparities, int blockSize, int P1, int P2, int disp12MaxDiff, int preFilterCap) { #if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER StereoSGBM retVal = StereoSGBM.__fromPtr__(calib3d_StereoSGBM_create_14(minDisparity, numDisparities, blockSize, P1, P2, disp12MaxDiff, preFilterCap)); return retVal; #else return null; #endif } //javadoc: StereoSGBM::create(minDisparity, numDisparities, blockSize, P1, P2, disp12MaxDiff) public static StereoSGBM create (int minDisparity, int numDisparities, int blockSize, int P1, int P2, int disp12MaxDiff) { #if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER StereoSGBM retVal = StereoSGBM.__fromPtr__(calib3d_StereoSGBM_create_15(minDisparity, numDisparities, blockSize, P1, P2, disp12MaxDiff)); return retVal; #else return null; #endif } //javadoc: StereoSGBM::create(minDisparity, numDisparities, blockSize, P1, P2) public static StereoSGBM create (int minDisparity, int numDisparities, int blockSize, int P1, int P2) { #if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER StereoSGBM retVal = StereoSGBM.__fromPtr__(calib3d_StereoSGBM_create_16(minDisparity, numDisparities, blockSize, P1, P2)); return retVal; #else return null; #endif } //javadoc: StereoSGBM::create(minDisparity, numDisparities, blockSize, P1) public static StereoSGBM create (int minDisparity, int numDisparities, int blockSize, int P1) { #if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER StereoSGBM retVal = StereoSGBM.__fromPtr__(calib3d_StereoSGBM_create_17(minDisparity, numDisparities, blockSize, P1)); return retVal; #else return null; #endif } //javadoc: StereoSGBM::create(minDisparity, numDisparities, blockSize) public static StereoSGBM create (int minDisparity, int numDisparities, int blockSize) { #if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER StereoSGBM retVal = StereoSGBM.__fromPtr__(calib3d_StereoSGBM_create_18(minDisparity, numDisparities, blockSize)); return retVal; #else return null; #endif } //javadoc: StereoSGBM::create(minDisparity, numDisparities) public static StereoSGBM create (int minDisparity, int numDisparities) { #if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER StereoSGBM retVal = StereoSGBM.__fromPtr__(calib3d_StereoSGBM_create_19(minDisparity, numDisparities)); return retVal; #else return null; #endif } //javadoc: StereoSGBM::create(minDisparity) public static StereoSGBM create (int minDisparity) { #if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER StereoSGBM retVal = StereoSGBM.__fromPtr__(calib3d_StereoSGBM_create_110(minDisparity)); return retVal; #else return null; #endif } //javadoc: StereoSGBM::create() public static StereoSGBM create () { #if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER StereoSGBM retVal = StereoSGBM.__fromPtr__(calib3d_StereoSGBM_create_111()); return retVal; #else return null; #endif } // // C++: int cv::StereoSGBM::getMode() // //javadoc: StereoSGBM::getMode() public int getMode () { ThrowIfDisposed (); #if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER int retVal = calib3d_StereoSGBM_getMode_10(nativeObj); return retVal; #else return -1; #endif } // // C++: int cv::StereoSGBM::getP1() // //javadoc: StereoSGBM::getP1() public int getP1 () { ThrowIfDisposed (); #if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER int retVal = calib3d_StereoSGBM_getP1_10(nativeObj); return retVal; #else return -1; #endif } // // C++: int cv::StereoSGBM::getP2() // //javadoc: StereoSGBM::getP2() public int getP2 () { ThrowIfDisposed (); #if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER int retVal = calib3d_StereoSGBM_getP2_10(nativeObj); return retVal; #else return -1; #endif } // // C++: int cv::StereoSGBM::getPreFilterCap() // //javadoc: StereoSGBM::getPreFilterCap() public int getPreFilterCap () { ThrowIfDisposed (); #if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER int retVal = calib3d_StereoSGBM_getPreFilterCap_10(nativeObj); return retVal; #else return -1; #endif } // // C++: int cv::StereoSGBM::getUniquenessRatio() // //javadoc: StereoSGBM::getUniquenessRatio() public int getUniquenessRatio () { ThrowIfDisposed (); #if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER int retVal = calib3d_StereoSGBM_getUniquenessRatio_10(nativeObj); return retVal; #else return -1; #endif } // // C++: void cv::StereoSGBM::setMode(int mode) // //javadoc: StereoSGBM::setMode(mode) public void setMode (int mode) { ThrowIfDisposed (); #if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER calib3d_StereoSGBM_setMode_10(nativeObj, mode); return; #else return; #endif } // // C++: void cv::StereoSGBM::setP1(int P1) // //javadoc: StereoSGBM::setP1(P1) public void setP1 (int P1) { ThrowIfDisposed (); #if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER calib3d_StereoSGBM_setP1_10(nativeObj, P1); return; #else return; #endif } // // C++: void cv::StereoSGBM::setP2(int P2) // //javadoc: StereoSGBM::setP2(P2) public void setP2 (int P2) { ThrowIfDisposed (); #if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER calib3d_StereoSGBM_setP2_10(nativeObj, P2); return; #else return; #endif } // // C++: void cv::StereoSGBM::setPreFilterCap(int preFilterCap) // //javadoc: StereoSGBM::setPreFilterCap(preFilterCap) public void setPreFilterCap (int preFilterCap) { ThrowIfDisposed (); #if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER calib3d_StereoSGBM_setPreFilterCap_10(nativeObj, preFilterCap); return; #else return; #endif } // // C++: void cv::StereoSGBM::setUniquenessRatio(int uniquenessRatio) // //javadoc: StereoSGBM::setUniquenessRatio(uniquenessRatio) public void setUniquenessRatio (int uniquenessRatio) { ThrowIfDisposed (); #if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER calib3d_StereoSGBM_setUniquenessRatio_10(nativeObj, uniquenessRatio); return; #else return; #endif } #if (UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR const string LIBNAME = "__Internal"; #else const string LIBNAME = "opencvforunity"; #endif // C++: static Ptr_StereoSGBM cv::StereoSGBM::create(int minDisparity = 0, int numDisparities = 16, int blockSize = 3, int P1 = 0, int P2 = 0, int disp12MaxDiff = 0, int preFilterCap = 0, int uniquenessRatio = 0, int speckleWindowSize = 0, int speckleRange = 0, int mode = StereoSGBM::MODE_SGBM) [DllImport (LIBNAME)] private static extern IntPtr calib3d_StereoSGBM_create_10 (int minDisparity, int numDisparities, int blockSize, int P1, int P2, int disp12MaxDiff, int preFilterCap, int uniquenessRatio, int speckleWindowSize, int speckleRange, int mode); [DllImport (LIBNAME)] private static extern IntPtr calib3d_StereoSGBM_create_11 (int minDisparity, int numDisparities, int blockSize, int P1, int P2, int disp12MaxDiff, int preFilterCap, int uniquenessRatio, int speckleWindowSize, int speckleRange); [DllImport (LIBNAME)] private static extern IntPtr calib3d_StereoSGBM_create_12 (int minDisparity, int numDisparities, int blockSize, int P1, int P2, int disp12MaxDiff, int preFilterCap, int uniquenessRatio, int speckleWindowSize); [DllImport (LIBNAME)] private static extern IntPtr calib3d_StereoSGBM_create_13 (int minDisparity, int numDisparities, int blockSize, int P1, int P2, int disp12MaxDiff, int preFilterCap, int uniquenessRatio); [DllImport (LIBNAME)] private static extern IntPtr calib3d_StereoSGBM_create_14 (int minDisparity, int numDisparities, int blockSize, int P1, int P2, int disp12MaxDiff, int preFilterCap); [DllImport (LIBNAME)] private static extern IntPtr calib3d_StereoSGBM_create_15 (int minDisparity, int numDisparities, int blockSize, int P1, int P2, int disp12MaxDiff); [DllImport (LIBNAME)] private static extern IntPtr calib3d_StereoSGBM_create_16 (int minDisparity, int numDisparities, int blockSize, int P1, int P2); [DllImport (LIBNAME)] private static extern IntPtr calib3d_StereoSGBM_create_17 (int minDisparity, int numDisparities, int blockSize, int P1); [DllImport (LIBNAME)] private static extern IntPtr calib3d_StereoSGBM_create_18 (int minDisparity, int numDisparities, int blockSize); [DllImport (LIBNAME)] private static extern IntPtr calib3d_StereoSGBM_create_19 (int minDisparity, int numDisparities); [DllImport (LIBNAME)] private static extern IntPtr calib3d_StereoSGBM_create_110 (int minDisparity); [DllImport (LIBNAME)] private static extern IntPtr calib3d_StereoSGBM_create_111 (); // C++: int cv::StereoSGBM::getMode() [DllImport (LIBNAME)] private static extern int calib3d_StereoSGBM_getMode_10 (IntPtr nativeObj); // C++: int cv::StereoSGBM::getP1() [DllImport (LIBNAME)] private static extern int calib3d_StereoSGBM_getP1_10 (IntPtr nativeObj); // C++: int cv::StereoSGBM::getP2() [DllImport (LIBNAME)] private static extern int calib3d_StereoSGBM_getP2_10 (IntPtr nativeObj); // C++: int cv::StereoSGBM::getPreFilterCap() [DllImport (LIBNAME)] private static extern int calib3d_StereoSGBM_getPreFilterCap_10 (IntPtr nativeObj); // C++: int cv::StereoSGBM::getUniquenessRatio() [DllImport (LIBNAME)] private static extern int calib3d_StereoSGBM_getUniquenessRatio_10 (IntPtr nativeObj); // C++: void cv::StereoSGBM::setMode(int mode) [DllImport (LIBNAME)] private static extern void calib3d_StereoSGBM_setMode_10 (IntPtr nativeObj, int mode); // C++: void cv::StereoSGBM::setP1(int P1) [DllImport (LIBNAME)] private static extern void calib3d_StereoSGBM_setP1_10 (IntPtr nativeObj, int P1); // C++: void cv::StereoSGBM::setP2(int P2) [DllImport (LIBNAME)] private static extern void calib3d_StereoSGBM_setP2_10 (IntPtr nativeObj, int P2); // C++: void cv::StereoSGBM::setPreFilterCap(int preFilterCap) [DllImport (LIBNAME)] private static extern void calib3d_StereoSGBM_setPreFilterCap_10 (IntPtr nativeObj, int preFilterCap); // C++: void cv::StereoSGBM::setUniquenessRatio(int uniquenessRatio) [DllImport (LIBNAME)] private static extern void calib3d_StereoSGBM_setUniquenessRatio_10 (IntPtr nativeObj, int uniquenessRatio); // native support for java finalize() [DllImport (LIBNAME)] private static extern void calib3d_StereoSGBM_delete (IntPtr nativeObj); } }