using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class TestWorld : MonoBehaviour
{
    // Start is called before the first frame update
    void Start()
    {
      //  DontDestroyOnLoad(this.gameObject);
    }

    // Update is called once per frame
    void Update()
    {
       this.transform.localEulerAngles = GSXRManager.Instance.head.transform.InverseTransformVector(new Vector3(8,0,0));
    }
}